Nov 5 Can't find add or request friend Hi, just started on WoW in the starter edition. I was wondering how do I know/find when a player wants to friend me. I can't see find it when I press "o." It's just left blank list. Where do I accept the friend request window? I tried to type the name of the person, but it seems to it as invalid name. I'm trying to friend a character named: elder leelah-dentarg who helped me with the pack of the harpiesFolktales4 Nov 5
Drustvar is far and away the hardest Alliance zone, which is exactly why you want to do it first. If you have legendary items, they’ll still be usable, and if you don’t, this zone will still be easier early on than it will be later. Drustvar is also extremely fast and will let you jump out ahead of your competition in other zones, which means fewer players around to take your quest objectives.
I recommend not counting on transmog sells for your monthly gametime. Its a great market, but also pretty random. You have to have the right items posted at the right moment if a player needs a certain item. If this is not the case, of course you will not sell anything to him. There are people making millions of golds a month with transmog. But they are very professional at it and it really takes a lot of time.
These iconic locations will look a little different than what players see on the live servers. Hook Point and Mugambala on the Tournament Realm resemble marketplaces, full of vendors that will provide players with the specific gear required for MDI—the best gear from dungeons and raids, all set to item level 415—as well as pots, flasks, gems, and enchants. All a mythic dungeon-runner could desire, sold at the bargain price of zero Gold. This is to ensure that all players in the MDI race will have access to all the things they feel is the best fit for their character and for their team’s overall composition and strategy.
Sep 1 Blindsight's How to Choose a Server Guide [Originally posted by Blindsight-Spirestone on the old Warcraft forums--it's my understanding he no longer posts, but this is a valuable and informative guide] Since it's a frequently asked question on these boards, I've thrown together a quick guide for how to pick a server. Server Datacentre Location - New York, Chicago, Phoenix, Los Angeles First and foremost: Limit your search to servers that are as close to you (physically) as possible. Closer servers will have better latency, and thus deliver a better play experience. WoWWiki has a great list by datacentre: http://www.wowwiki.com/US_realm_list_by_datacenter Realm Type - PvP, PvE, RP, RP-PvP Now that you know which servers to look at, the next most important question is if you want to play on a PvE, PvP, RP, or RP-PvP server. RP vs. non-RP servers should be a simple choice: when interacting with other players, do you want to act "in character" replying to other players like they're living inside the world of Azeroth, or would you rather just play WoW like any other video game treating everyone else like a player at a keyboard? If you want to play on an RP server with active RPers: "Wyrmrest Accord and Moon Guard are very popular, but Moon Guard is very over populated." -Nok PvE vs. PvP is a bit of a tougher decision. On a PvP server, once you get to about lvl 20, in just about every questing zone you go to you can be attacked at any time by any player of the opposite faction (Horde vs. Alliance). If you like the idea of jumping other players while they're running around killing mobs/questing, this may be for you. If you don't like the idea of a max lvl player killing you in 1 shot when they ride by, then you may want to stick to PvE servers. Some people feel that PvP servers have a slightly more mature community since most children and/or immature players can't stand being killed randomly. Other people feel that PvP servers have a less mature community since it's full of teenagers who like to grief other players while they're just trying to quest. YMMV. Realm population - New, Low, Medium, High, Full The next major consideration for choosing a realm is the realms' population, both the total number of players and the Alliance / Horde ratio. This is a bit more complicated, and there are different ways of looking at the data. First, WarcraftRealms.com has a tool for taking a "census" of various realms, but it relies on data uploads from players on the server. Its data is only as accurate as the data it receives from player uploads, but it gives a pretty good baseline idea: http://www.warcraftrealms.com/realmstats.php?sort=Total Another useful way to look at population data is in terms of server age. Older servers tend to have higher populations. WoWWiki has a list of all US realms' creation dates: http://www.wowwiki.com/Timeline_of_the_creation_of_US_realms So that's great, but what does it mean? How does population affect the game? Here are a few points to consider: Empty servers: By far the easiest way of ruining the MMO experience is to have nobody to play with. Avoid servers with very low population. Queues: Very high population realms often have queue times. This could mean waiting for half an hour every time you want to play during prime time. During prime time (weekday evenings and weekends), check the realm status page to see if the server is listed as full: http://www.worldofwarcraft.com/realmstatus/ Economy: Higher population realms have more robust economies. This means the auction house will have many more items listed and will be much more competitive. 10/25 Man Raid PuGs: Higher population => more things happening => more groups going all the time. Pick up Groups will form more frequently and will fill faster, meaning you can play more and sit in town waiting for groups less. This also, however, means (on some servers) that PuGs can be more picky in who they take along since anyone can be replaced quickly. A/H ratio: Depending on how you like to play, you may want an even ratio so that everything that involves opposite faction interaction (like world PvP) are more fair, or you may want to be on the advantage side of an imbalanced ratio so that your side is usually winning. The only disadvantage with being on the plus side of a wildly imbalanced population is that soon, world PvP zones (i.e. Wintergrasp) will only allow the same number of players (beyond a minimum level of 20 players) from each faction in at the same time, so if nobody from the other side shows up, only 20 from your side can get in.Frejya117 Sep 1
For your tank... I'm assuming you meant which race should you be, not which class, since you seem to want to be a warrior! Well, if you were Horde side I'd recommend Tauren for the health buff. But honestly, I *never* pick a race based on the racial features - only based on the flavor. If you are going Alliance side, I am quite partial to dwarf warriors myself but pick whatever seems most fun to you!
 Lightforged draenei (7.3.5) - "For untold millennia, the Army of the Light waged war against the Burning Legion throughout the Twisting Nether. The draenei most committed to their long crusade would undergo a ritual to become Lightforged, infusing their bodies with the very essence of the Holy Light. After finally achieving victory on Argus, the Lightforged Draenei have undertaken a new mission: protecting Azeroth from rising threats and helping the Alliance push back against Horde aggression."
Often referred to as the ebook expert, Bob Burnham's reviews are easily reachable everywhere – blogs, online publications and magazines. He was featured in prestigious publications and he even gained a few rewards for his own ebooks. While constantly releasing new work, his main focus is on unbiased reviews of modern ebooks while pursuing his career as a literature professor. Over the past years, his name was linked with a plethora of bestsellers that were successfully reviewed over the Internet. more
I’ve been a WoW player now since Beta and had a few toons that I always max leveled and played on a regular basis. I loved my other toons (have 1 of each class) but the quest/level grinds were beginning to get to me and soon they fell by the wayside of my play time. I started with Dailies and Events guide and once I started seeing how good the app was, I’ve never turned back and picked up all the Alliance mods. I’m now almost fully level 85’s with all my toons. Only 1 level on my hunter and 4 levels on my warrior until I’m done.
These iconic locations will look a little different than what players see on the live servers. Hook Point and Mugambala on the Tournament Realm resemble marketplaces, full of vendors that will provide players with the specific gear required for MDI—the best gear from dungeons and raids, all set to item level 415—as well as pots, flasks, gems, and enchants. All a mythic dungeon-runner could desire, sold at the bargain price of zero Gold. This is to ensure that all players in the MDI race will have access to all the things they feel is the best fit for their character and for their team’s overall composition and strategy.
Changes were also made to levelling in earlier content with Legion's 7.3.5 patch. The level-scaling tech introduced in Legion not only be continued in the new continents of Kul Tiras and Zandalar, but was also be applied to content from prior expansions, allowing larger level brackets for lower level zones. Further, as previous expansions are now included in the base game, the level ranges for those expansions are now broadened, allowing players to spend more time leveling in preferred expansions and avoid others entirely. Some examples include a zone like Westfall having its level bracket (at 10–15 as of Legion) increased to 10–60, whilst continents such as Outland and Northrend sharing a 60–80 level bracket. The aim of this change is to encourage more player choice whilst levelling and to allow players to experience the full story of a particular zone without overlevelling the relevant quests.
Deadmines was a blast! (eyeroll), with all of the waiting around for boss animations, neutral mobs and having to stop frequently for mining it made the dungeon feel like it was twice as long as it needed to be. Something i found out after doing around 70 runs or so (once I realized i had looted 5 pairs of defias pants and no other set piece) is that they have removed 3 out of 5 pieces of the set when the dungeon was revamped years ago. when comparing this dungeon to ragefire(last weeks runs I did come out with alot more loot and value in items so time running this was not a complete loss.
Before you begin, you must decide on whether or not to enable War Mode. War Mode makes it so that you will only see other players with War Mode enabled, which also enables PvP activity. Note that if you are in a party with someone not on War Mode while you are, you will be unable to see him or her. War Mode provides an experience buff as well as the enabling of three PvP talents that will greatly increase your power. Regardless of whether or not you enable War Mode, your objectives will remain the same in that you must complete all quest content to unlock flying later on and many of your War Campaign and Allied Race requirements. War Mode enables 10% bonus experience, 10% better rewards from World Quests, and allows for the gathering of Conquest points which can be used to buy gear. If you do play on War Mode, it is recommended to play with friends. Leveling without War Mode will not be significantly more time consuming.
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