Importing will allow you to see all chests on the map. The best way to farm the chests is using a Outlaw Rogue since they can see whether a chest is spawned or not on the minimap. Other classes will have to get up close and look around while a Rogue can see if the chest has spawned on the minimap. You can use a trial character for this. Just remember to mail the items you get before your three hours has gone.
In addition to questing and running dungeons in the Broken Isles, players should also remember to visit their class hall, which is like the garrisons from Draenor, but themed around your character’s class.The quest lines in your hall provide valuable experience and open up important features, like artifact weapon upgrades, that will drastically up your character’s power.
The bald and beautiful Ted “Sloot” Bacinschi has been playing World of Warcraft since the early days. He’s been raiding just as long, if you count stepping foot in Zul’Gurub, getting to the first boss and wiping over and over again. Sloot isn’t just a tank on the desk, he’s also a tank extraordinaire in game as a master of many tank specializations. An iconic figure in the North American and European PvE scenes, you can often find him streaming.
The most important step in being able to buy a mount and make other large purchases should be self-evident: saving. Economize as often as you can, and don't buy anything unless you absolutely have to. You can burn through hundreds of gold even before level 20 by visiting the auction house for new equipment at every opportunity. If you do so, over the long haul you will be left with very little to show for it. Before level 20, keep your eyes on the prize: getting that mount. The mount helps you move faster. Faster movement means faster killing, faster questing, faster quest turn-ins, and faster leveling. It is the most important tool to fast leveling you can get at level 20, and infinitely more important than getting your hands on that Left-Handed Vorpal Cleaver of the Zipswitch that you could have purchased at level 23. Stay focused.
Gather your allies and descend upon massive raids to face gargantuan bosses in Uldir, a sprawling underground facility designed by the titans to research and quarantine deadly specimens that now run amok. New in Tides of Vengeance, experience the Battle of Dazar'alor, as war reaches the shores of Zuldazar, and the Alliance embarks on a daring gambit to besiege the golden pyramid and sever the Zandalari’s bond to the Horde.
Nov 5 Demon Hunter Low Dps So i finished the starting zone for demon hunter and i found out im not doing any dps what so ever. Everyone tells me that thier doing something towards 14k after leaving the starting zone. But the max im ever gotten with any move is 300. Im level 100 with the gear what im supposed to leave with and for some reason im doing significantly lower dps than the usual player. Any help?Zexguru3 Nov 5
ifgte(ItemQuality, 1, minprice * ifgt(minprice, P6V, P6P, ifgt(minprice, P5V, (minprice - P5V) * (P6P - P5P) / (P6V - P5V) + P5P, ifgt(minprice, P4V, (minprice - P4V) * (P5P - P4P) / (P5V - P4V) + P4P, ifgt(minprice, P3V, (minprice - P3V) * (P4P - P3P) / (P4V - P3V) + P3P, ifgt(minprice, P2V, (minprice - P2V) * (P3P - P2P) / (P3V - P2V) + P2P, ifgt(minprice, P1V, (minprice - P1V) * (P2P - P1P) / (P2V - P1V) + P1P, 0)))))) / 100)
Nov 5 Standard Scope for Selfie Camera? Hey guys I'm doing the quest where you make a selfie camera and got 2 of 3 materials but am lacking a standard scope. Anyone know an easy way to get one? I checked the AH and it's going for 950g in Area 52 which is insane lol, surely it's not that rare or something if a quest needs it. Thanks!Healingchad7 Nov 5
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-Island Expeditions- Island expeditions was one of the new features I was looking forward to but Blizzard no longer makes games that are ready when they are ready but rather makes games ready when the deadline comes. Thus, many of the new features are completely stripped down from what was expected and it's literally just a small scenario you enter with two other players to continue to grind out your Azerite neck piece.
Azeroth paid a terrible price to end the apocalyptic march of the Legion's crusade—but even as the world's wounds are tended, it is the shattered trust between the Alliance and Horde that may prove hardest to mend. As this age-old conflict reignites, join your allies and champion your faction's cause—Azeroth's future will be forged in the fires of war.
This is a VERY GOOD potion of treasure finding farm that generally shocked me when I stumbled upon it. In this video it's one of the more popular farms – just because it's potential to tap into soo many different markets (especially if you are a skinner). It takes place at the pit of scales near the foot of the uldum river. It allows you to not only gather tiny treasure chests faster than any other spot, but also awards an obscene amount of leather. Just step on the eggs and 5 crocolisk will attach to your character. Kill them all and start skinning them. There are 6 egg spawns with very short respawn timers surrounding the area. You will literally never be waiting for respawns. Again, skinning is a must to take advantage of this mega spot – and even though, I feel only a handful of farms surpass this one, It's truely my favorite.
Level 120 comes and goes. Island Expeditions have unlocked, but it turns out they’re not much fun, and the most rewarding versions are only accessible to premade groups. You turn to Warfronts only to realize they’re not available this week. Fine. You can always grind out better gear. Except as you do, you notice your new gear has higher Azerite requirements than your old gear, which means your shiny new items have fewer unlocked traits than what they replaced. Discouraged, you decide to roll as one of the cool new Allied Races. Except you can’t because they’re all locked behind reputation grinds.
Island expeditions are very easy to complete while leveling, particularly before hitting Level 116 when your legendaries are still in effect and your secondary stats have not been squished by leveling scaling yet. Island expeditions can be completed in 5 to 10 minutes relatively reliably while also acquiring some of the pets, mounts, and Bind-on-Equip gear available. There is also one weekly quest to do one island expedition, so for slowly leveling alternative characters, be sure to complete at least one island expedition each week.
For instance, Horde players see their story through an oppressively dark light, and it’s easy to see why. The Horde exclusive content — the War of the Thorns, the end-game war campaign, and the Darkshore quests and warfront — is all focused on killing, blighting, burning, betraying, and raising people into undeath. Yet canonically, the Horde is the one who stopped G’huun in Uldir and saved the world. The Alliance had access to the exact same content, just with less lore and story. The Horde players don’t get the balance of feeling like they saved the world, because it would mean Alliance players would sit on their hands for months watching the rest of the players advance.
AWESOME spot.. if you are a druid, here's why. This spot takes place on an island in the very north part of Stormheim, which is surrounded by water. In this water are 2 groups of crabs that roam in packs of 12. Each of these crabs can be skinned for scales and with the usual perks I mentioned in the earlier skinning spots. (See spot 13). The only catch is sometimes the crabs are very far apart and require some travelling to get to. Druid travel forms not only have increased swim speed, but the wild charge ability allows you to swim 150% faster for 10 seconds, all the while replenishing your breath meter. Pretty cool right? I found that druids are AWESOME for farming this spot and can easily outclass other farmers here. It's a druid spot that limits the competition – while ensuring you have the most uptime. Very cool. Gutting and level 3 stormscale skinning recommended.
At the end of Legion, the titan Sargeras was imprisoned, but not before he plunged his sword into the planet Azeroth. This not only devastated a massive area (much of the desert zone of Silithus is now cracked and scorched), but badly wounded the gestating titan inside. While the heroes managed to ablate the worst of the damage (at the cost of the majority of their artifact weapons' mythic power), the world is still wounded and bleeding a substance called "Azerite," which has great magical potential. The Horde Warchief, Sylvanas Windrunner, attempts to consolidate Horde power on Kalimdor and gain a monopoly on Azerite (which is primarily found at the southern end of the continent). Her campaign to do so, the War of Thorns, formed a pre-launch event for the expansion and ends with the major Night Elf holdings on the continent seized or (in the case of their capital city of Darnassus) annihilated. The Alliance makes a retaliatory strike against her home base, the Undercity, which was formerly the human capital of Lordaeron. This succeeds in driving the Horde out, but before leaving Sylvanas saturates the area with disease and toxins that render it uninhabitable. With this tit-for-tat military exchange, the Horde has almost complete control over Kalimdor, while the Alliance has near-total dominion over the Eastern Kingdoms. With further conflict inevitable, Battle for Azeroth takes the two factions to the continents of Kul Tiras and Zandalar to recruit new allies in order to turn the tides of war.
-Global Cooldown- Almost all spells are now on the global cooldown. This has slowed gameplay down quite a bit and you won't get to use the full potential of your spells cooldowns. For example, you cast a spell that increases your damage for 15 seconds, after the global cooldown and you're able to cast again, you now only have 13.5 seconds to make use of the remaining time. There are far too many spells on the global cooldown that shouldn't be.