Island expeditions - Set sail for the previously unmapped isles of Azeroth. Battle in groups of three as you race against cunning rival intruders—or enemy players—to collect the island's resources. Constantly evolving challenges await as you traverse frozen landscapes near Northrend, open the gates of an abandoned Gilnean castle, navigate a war between elementals and more. Can be done either in PvP or PvE against advanced AIs.
Battle for Azeroth’s War Mode puts you into PvP mode and grants you 10 percent extra experience. But since the two factions will mostly level in separate zones entirely, you should almost definitely have this on when you’re leveling. That said, if you start getting killed by random PvP players consistently, stop using it. Although 10 percent is nice, it’s not worth dying every few minutes for.
Dugi’s guides are the greatest thing that has happened to me in my whole time playing WoW. I have almost all of them now and they are so helpful and easy to use. It couldn’t be simpler to install them and start using them straight away. The waypoint arrows are spot on and each step of every guide is detailed with everything you need to know. They really are perfect and i have recommended them to all of my friends in-game.
The downside is that War Mode will make you vulnerable to other players, which means you might be killed more often. Whether it’s worthwhile will depend on the zones you’re visiting and how active the other faction is on your server cluster. Heavily populated realms usually mean more players on both sides, and more conflict, but on quieter realms, you may rarely run across an enemy.
To exit a instance quickly. Create a group in the Group Finder when you are finished in the instance, then leave the group. You will then be ported out of the instance after a minute. When you got a dungeon down, you can make and leave the group around one minute before you reach the end of the dungeon and you won’t have to stand around and wait for 1 minute. This will teleport you to the nearest graveyard, on most dungeons this is right outside but on some there is a bit of a run.
From “The Burning Crusade” expansion, weapons like Klinge der Zauberei, Die Nachtklinge and recipes for different weapons are really valuable. The best example is Pläne: Teufelsstahlangschwert, worth 500.000+ Gold. These items are World Drops, you can find them in all raids and dungeons. I don’t know any Open World Drops, but that does not mean there are none. Another great transmog source are world bosses and rare spawns on Outland.
But the system offers a painful and mindless grind. At worst, it feels like a cheap and artificial wall blocking you from playing your character to its full potential. Levels of your heart come fast at first, but the costs become prohibitive when you get up into level 20 or so. This wouldn’t be an issue if the most powerful Azerite gear didn’t require reaching level 22 to unlock even 75 percent of their full damage, leaving players left out of features from gear they’ve already collected. This means more grinding.
Whatever your approach, if you use some common sense and apply yourself, you can make significant quantities of money in the game. By managing your cashflow, conserving and budgeting where you can, and investing wisely in those activities that make you money, you can become financially solvent relatively early in your career, and remain comfortably well-off (while still buying good gear) at level 80. Good luck!
Shadowfang is the twink dungeon. You can get a bunch of different valuable twink items here. When soloing at a high level though all items will be level 60, except for in chests. The items in the chests will be around level 20 and those are the ones with the most value. A level 20 Shadowfang will be worth several times what a level 60 one is worth. Bringing a Rogue or someone who can open locked chests is therefor advised.
A cool little pet farm that can take minutes or ages depending on the god of luck. This spot contains some of the most dense troll spawns in the game, and each has the highest chance to drop the parrot pet thats soo sought after. On every serve rthis per has amedian value of about 70,000g so picking one up can be a pretty cool feat. Like the sprite darter hatchling spot its, a random farming spot that requires alot of RNG to pull off, but if you get it to drop you can make out in spades. The other drops are miniscule when compared to this spot.
I like his recommendations 2 level 1-20 zones to get to 20, then do all the 2nd zones since they are designed for walking (Horde: Northern Barrens, Silverpine Forest, Ghostlands, Azshara, & Hillsbrad Foothills if you need a little more. Alliance: Westfall, Loch Modan, Darkshore, Bloodmyst Isle, and if you need a little more Redridge Mtns, or Duskwood). Don't even bother with the higher level areas, too spread out. Finishing up a Monk now and I had done all these zones before the update, the running between quest and the 50% experience cap is driving me crazy.
Battle for Azeroth, the latest World of Warcraft expansion, has been almost entirely centered around the Horde. The Horde made the first strike in the faction war, burning down the Night Elven home of Teldrassil. Sylvanas, the Warchief of the Horde, stole the spotlight and was the most compelling character in the Battle for Lordaeron. The Zandalar campaign led the Horde to the first raid of Uldir, where Horde heroes slew G’huun. For many Alliance players, there’s a sense that they’ve been tagging along for the ride so far.