-Gameplay- Gameplay has largely been stripped down to be a shell of its former self. This trimming has been going on for several expansions, but now it's even worse. Classes only have so many buttons which has resulted in very little skill involved in PvE (even PvP is a faceroll for most melee, lacking any sort of depth and decision-making as it's pretty clear what buttons to press in any given situation) and it's become more of a gear check. This expansion gave zero new abilities to classes, only took them away.


Step-by-step class guides are on the way!  The 1-12 Mulgore Guide is the first guide to get all the individual class steps.  At the top of the guide, simply select which class you are playing and the page will dynamically update all the steps in the guide for that class (both text and images).  The rest of the guides will be slowly updated overtime to include all the class steps, but you can see how it's going to work with the 1-12 Mulgore.  I want to thank crazyK and his Placeholderguild for helping me out with the individual class content.  They are allowing me to get the 1-60 Alliance guide done while also getting all the class steps done at the same time, so everything can be ready for Classic launch (hopefully).
The cloak is nice because you only need one of these instead of the previous cloak versions since the primary stat changes depending on the class it is used on. The on use trinkets for versatility, haste, or critical strike could be very strong if used together by numerous party members with the same trinket. Finally, the threat reducing trinket could be useful for solo levelers in dungeons with newer, non-heirloom geared tanks in order to not pull threat on some larger packs of enemies.
If you are dead set on leveling a production trade skill instead of taking two of the gathering skills, remember that not everything your trainer offers is worth buying. While it might be nice to have a long list of colorful shirts and dresses to produce as a tailor, for instance, the truth is they offer very little in the way of potential revenue. Also keep in mind that, generally, whatever items you craft at lower levels will not likely sell for more money than you could have made by simply selling the raw materials used to make them. For this reason, two gathering skills are highly recommended until you get closer to 80 (70 if you don't have the WotLK expansion or 60 if you don't have the TBC expansion).
Similar problems have risen in the leveling system, which automatically scales to the player’s level and equipment. For the most part, you’ll vaporize enemies more quickly as you gain power, but there are some weird dips. Many players complained they felt less powerful at level 119 than at level 110, a problem I experienced myself. And world PvP remains a strange and whacky world where level and class balance issues make wins and losses feel destined instead of earned.
-PvP- Completely broken for some classes and I mean broken going from both sides of the spectrum, from classes destroying everyone, to classes that can't even kill another player. It's fairly common for a weak class to lose to a powerful class even if the weak class outgears them by 50+ ilvls. That's how broken PvP is and Blizzard doesn't seem to know what to do to fix it other than do blanket damage nerfs/buffs as those are the only changes we've seen.
Finding the best route for you can be a bit tricky because of the size of the dungeon. I will usually only do about half the dungeon, killing as many mobs as I can in 6 minutes. After 5 minutes, make a group in the group finder and leave it. That will leave you a minute to complete your 6 minutes and you will be ported out on the 6 minute mark, ready to reset and port right back in.
Former captain of the 4-man MDI team Sinking Ship, and self-proclaimed #2 Balance Druid, Peyton “Tettles” Tettleton’s appearance on the MDI desk will be one for the ages. Overall, his goal for the broadcast is to help viewers understand what makes the runs successful. “There is a lot of nuance in Mythic Plus and being able to teach the path to victory for each team is important,” he said. You can catch him on his stream or on YouTube where he primarily focuses on PVE content. He also authors the Wowhead Balance Druid Guide. He loves a good-natured meme and ridiculous photos of himself photoshopped.
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Go to https://www.tradeskillmaster.com/pets/compare to compare prices of different servers. I’ve done this a lot, and I’ve bought pets for a few hundred gold on a server, transferred it to my main server and sold for 10k gold and more. You also need to buy cheap pets on your main server to transfer to other servers so that you can build up a bit of gold on other servers so that you can buy pets.
This is not to say that you should never buy gear. Having equipment that is reasonably current while leveling allows you to kill enemies faster, and die less often in the process. Faster leveling = sooner to higher levels (where the real money is to be made). Likewise, death = loss of time. And, as we all know, "Time is money, friend!" So, players should not hesitate to make well-considered equipment acquisitions during their leveling up, but only if they represent a substantial improvement over their existing equipment and if the price is right. Try to find good deals. It should go without saying that you should never purchase any equipment from vendors; always use the Auction House. Look several levels above and below your own for bargains. Don't buy items that you won't hold onto for at least 4-5 levels. And don't always use the buyout option at the AH. Some of the best deals come from bidding and being patient - it'll be two days at the most. Of course, if you play too hard you may have surpassed that weapon by the time you win it. In which case, you may want to auction it again. If you know there's an item that would be great for you, say, five levels from now, keep your eye out for it and bid on it, several times if need be. When you get it, stuff it away for later. That's why you have a bank alt.
YouTuber Oldbess recently uploaded a video about this cool method.  Generally completing the scenario "Deaths of Chromie" will allow you to pick up the item "Time-Lost Wallet" in excess.  You can get it from just killing the mobs or actually completing the scenario in full.  By then end you will have dozens of time lost wallets.  Each wallet awards 50g AND a rare chance at getting the ]bronze proto-whelp[/U] pet.  In the video, this spot was VERY hard for to pull off as it requires a high item level.  With an 809 item level I struggled all throughout the scenario and could not make this spot profitable for the time invested.  The good news is, if you can get it done, the gold you make will be entirely liquidated – the rewards are 50g raw for each wallet turn in.  I suggest you watch it on Oldbess's channel for full details.
Allied races aren’t much better. You can only earn them by grinding out reputation. It doesn’t take that long but casual players will need to invest a couple weeks primarily to it, and focusing on that grind will take you away from others, like earning gear. Each race has its own grind, but the things you do to work through it remain the same, adding to your boredom.
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 Nightborne (7.3.5) - "Isolated behind a protective barrier for 10,000 years, the elves of Suramar grew increasingly dependent upon the arcane magic of the Nightwell. To protect this font of power, the leaders of the Nightborne struck a bargain with the Burning Legion that plunged their kingdom into civil war. After fighting for freedom from their demonic masters, the Nightborne seek allies in the Horde to help them reclaim their place in the world."
There's a good chance you can buy the raw materials for 25% - 75% of the going rate of the finished item, or mine them for free. The fee for an 8 hour auction is only 1 silver, so you can afford to re-auction rods that don't sell the first time. Be careful of making too many rods or other parts of a kind at once, though, as you may get stuck with them for a long time when others produce the same item and set a cheaper price to it.

Currently, it is believed that the War Mode rewards will change depending on which faction is more heavily prevalent with War Mode activated. The Horde have typically had more participating in War Mode, so the reward has been increased for the Alliance to incentivize more participation in War Mode. These rewards could potentially be increased to both the Horde and Alliance to incentivize both factions to higher amounts of War Mode participation.
After existing for years as an invitational tournament, the Mythic Dungeon International is not just an expanded, worldwide, merit-based tournament—it’s a thank you to all the fans of dungeon running around the globe. We can’t wait to get started. To stay on top of Time Trial results each week and the MDI Cups, check out Raider.IO, and be sure to follow us on Twitter and Twitch. We’ll see you in chat!
Finding the best route for you can be a bit tricky because of the size of the dungeon. I will usually only do about half the dungeon, killing as many mobs as I can in 6 minutes. After 5 minutes, make a group in the group finder and leave it. That will leave you a minute to complete your 6 minutes and you will be ported out on the 6 minute mark, ready to reset and port right back in.
A cool little pet farm that can take minutes or ages depending on the god of luck.  This spot contains some of the most dense troll spawns in the game, and each has the highest chance to drop the parrot pet thats soo sought after.  On every serve rthis per has  amedian value of about 70,000g so picking one up can be a pretty cool feat.  Like the sprite darter hatchling spot its, a random farming spot that requires alot of RNG to pull off, but if you get it to drop you can make out in spades.  The other drops are miniscule when compared to this spot.
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Repetitive daily quests are a legitimate method of generating significant cashflow. Players who spend several hours a day doing daily quests can often generate 100 per hour. Many players have funded the purchase of their elite flying mounts solely through doing daily quests. Another trick for higher level players is to do level 70 dailies as a level 75-77. If you have a hankering to get a Netherdrake, for instance, and you already have a fast flying mount (which is a pre-requisite for the drake), you will find your mid-70s an ideal time to go get that drake. Not only will the quests be a lot easier to do at level 75+, but the dailies will pay about 1200 as you level rep, and you'll get XP along the way to boot (albeit not as much as quests in Northrend.) So if you're looking for a break from the grind of leveling to 80, and want to kick back, spank some level 69s and make some decent money along the way, doing lower level dailies can be a fun way to make some extra cash.

MDI Spring Season Viewer's Guide The Mythic Dungeon International Spring Season starts tomorrow and Blizzard have a handy schedule for all the cups coming our way. The many teams that qualified through the Proving Grounds will be competing for a spot in each individual cup's top 8 which will then be streamed and commentated live every other week. In addition to earning a shot at the $12,000 per cup, players will be getting MDI points which will get them to the live cross-regional, in-person Spring LAN finals! We also get an overview of the casting talent for the season, so make sure to check out the full guide below. World of Warcraft WoW Mar 29, 2019 at 18:08 by Starym 1 comment
Only really to expand on Gráinne's comment as regards the 'collecting' and 'roster development' sections - which are, as said 'distinct' although they are intrinsically linked - I would like to point you in the direction of the in-game Achievements > Battle Pets > Collect tab. There are a series of achievements called Raiding With Leashes, pretty much all of which can be completed via the auction house - if you have the gold/inclination - or by completing old raids.
Two new raids coming after the initial update differ drastically in size and content, depending on which side of the war you’re on. The Battle of Dazar’alor raid sees Alliance players trying to take over a city, but if you’re part of the horde, your version will see you try to defend it. Once you’ve beaten it once, you can then play the other side. The Crucible of Storms raid, on the other hand, is smaller and only consists of two bosses.
Okay, speaking of pet farms this one is a really unique farm.  What we're looking for is the carrier cage : black tabby.  This is a very sought after pet for both horde and alliance – which is why its price competitively at 55,000g.  The farm takes place in Hillsbrad Foothills on a peninsula like piece of land just northwest of the yeti caves.  There will be dozens of stormpike engineers surrounding ballistas that only horde characters can kill.  However, that doesn't mean alliance polayers can't do this farm (im alliance myself).  All you need to do is to create a class trial (monk is the best) and send him over to the grinding spot.  Use the black ox statue to attract the mobs, and easily maul them down group by group.  If luck is on your side, you can make out with an awesome black tabby carrier.
This is a VERY GOOD potion of treasure finding farm that generally shocked me when I stumbled upon it.  In this video it's one of the more popular farms – just because it's potential to tap into soo many different markets (especially if you are a skinner).  It takes place at the pit of scales near the foot of the uldum river.  It allows you to not only gather tiny treasure chests faster than any other spot, but also awards an obscene amount of leather.  Just step on the eggs and 5 crocolisk will attach to your character.  Kill them all and start skinning them.  There are 6 egg spawns with very short respawn timers surrounding the area.  You will literally never be waiting for respawns.  Again, skinning is a must to take advantage of this mega spot – and even though, I feel only a handful of farms surpass this one, It's truely my favorite.
If you just want the short version of this review, Zygor Guides are the best WoW leveling guides. Period. They’ve been around since 2007, and are always kept up to date and improved, and they have tons of features that set them apart from the competition, not to mention a streamlined leveling path and slick user interface. It’s no wonder that they’re the #1 best-selling WoW guides, because they’re simply the highest quality. Updates are typically released in advance of major patches and expansions.
Often referred to as the ebook expert, Bob Burnham's reviews are easily reachable everywhere – blogs, online publications and magazines. He was featured in prestigious publications and he even gained a few rewards for his own ebooks. While constantly releasing new work, his main focus is on unbiased reviews of modern ebooks while pursuing his career as a literature professor. Over the past years, his name was linked with a plethora of bestsellers that were successfully reviewed over the Internet. more

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Just before Battle for Azeroth goes live, you will want to log all of your characters out in the zone of Silithus so that you can acquire the quest to talk to Magni and obtain your  Heart of Azeroth (refer to our Heart of Azeroth guide for more information about this item). This is the new artifact-type of piece of equipment that you will use for all of the Battle for Azeroth expansion. Once you acquire your permanent neck slot piece of equipment, get back to Stormwind or Orgrimmar to begin your scenario that leads into the introductory areas of Kul Tiras and Zandalar. 
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