After existing for years as an invitational tournament, the Mythic Dungeon International is not just an expanded, worldwide, merit-based tournament—it’s a thank you to all the fans of dungeon running around the globe. We can’t wait to get started. To stay on top of Time Trial results each week and the MDI Cups, check out Raider.IO, and be sure to follow us on Twitter and Twitch. We’ll see you in chat!
Although the Battle Pet Trainer will only offer to teach you your race-specific companion, it is possible to add all of these pets to your collection. You can either find them in your faction’s auction house or you can create a character of the race whose pet you would like to learn. Using your new character, you can seek out any battle pet trainer in major cities. After you learn the pet, you can delete the character; the pet you learned will not be removed from your collection.
And if you decide you need to go back to an early zone to get low level minerals or herbs? Instead of meekly wandering around ignoring you to gather in peace, now the local mobs are the same as you again and aggro on you. So you have to fight your way in and out. Same spell rotation, over and over and over. 31373433. 31373433. 31373433. 31373433. 31373433. 31373433. Every combat the same. Over and over again. Never ending. No change. Mind numbing. No challenge.

Each pet has 3 abilities it can use during a battle, but a total of 6 to choose from. They will also have a total of 3 active spell slots that show which abilities can be used during a Pet Battle. The first spell slot will already be unlocked, but the second and third will only become available once the companion has reached a certain level. Other spells will also unlock after reaching higher levels.


Dugi’s guides are the greatest thing that has happened to me in my whole time playing WoW. I have almost all of them now and they are so helpful and easy to use. It couldn’t be simpler to install them and start using them straight away. The waypoint arrows are spot on and each step of every guide is detailed with everything you need to know. They really are perfect and i have recommended them to all of my friends in-game.
Cool the whlelping spot that has caused so much controversy int he gold farming community.  I still think spot is mentionable because it's really the only reliable spot to pull out a crimson whelping.  Most of you are probablly thinking this farm is old and beat to death, and you are right.  BUT that does not take away the fact that the whelping does drop highest from this farm.  If you can get it from the slavemasters your looking at anywhere from 25,000g and above.  A cool nifty old spot, that has survived the test of time.
Go to https://www.tradeskillmaster.com/pets/compare to compare prices of different servers. I’ve done this a lot, and I’ve bought pets for a few hundred gold on a server, transferred it to my main server and sold for 10k gold and more. You also need to buy cheap pets on your main server to transfer to other servers so that you can build up a bit of gold on other servers so that you can buy pets.
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Valid pieces for Azerite empowerment are available for the chest, shoulder, and head slots of all classes. This equipment has multiple tiers of that can be unlocked, represented by a series of concentric wheels with icons representing individual powers; as individual powers are selected, they rotate into slots at the top of the interface, activating the selected benefit and locking out the others unless the player pays to reset their decision. Outer rings offer multiple choices, some based around the character's class and specification, others around the zone or circumstances in which the gear was acquired. The innermost circle offers no such options, instead being a boost to the level of the item itself, and thus providing a flat all-around benefit.

As for the classes themselves, they almost all play like slower and slightly less interesting versions of their Legion counterparts. This is thanks in large part to the loss of one ability from each class that came along with Legion’s own AP dumping system: the artifact weapon, which added a unique ability to every spec in the game. The loss of these abilities left most classes feeling frustrating and incomplete, and though Azerite gear was supposed to be the replacement, it missed the mark completely. There will always be one Azerite trait that reigns supreme for each spec, meaning that the frustration of that particular loop will be unavoidable as long as the system is in the game.


Despite all of these problems and this laundry list of glaring systematic issues, the crowning achievement of Battle for Azeroth’s endgame is that it still remains enjoyable all due to those two pillars of raiding and dungeons. That won’t last forever. As the expansion goes on, and the grind necessary to progress becomes even more demanding and the time spent in content that simply isn’t fun increases, it will be harder and harder for raiding and Mythic+ to carry the expansion along.
I just decided that I would simply finish leveling my hunter the hard way, but when i can get heirlooms ill make a warrior and follow your guide to 80. I definitly want an 80 warrior for cataclysm... seeing as worgen warrior is going to be a crazy tank! By the way, is using heirlooms with your guides ok? And what class should I be for a tank? I will obviously be switching to worgen anyway but i would prefer best tanking until then. Thanks Jame!
 Dark Iron dwarf - "Known for their fiery tempers and fierce determination, Dark Iron dwarves have a turbulent history with the other clans. A failed coup in Ironforge ignited the War of the Three Hammers, and many of the Dark Iron once fought in the service of Ragnaros the Firelord. Though one faction is pledged to Queen-Regent Moira Thaurissan, others refuse to stand alongside their kin. The Alliance seeks a united Dark Iron clan to harness the power of Azerite and aid their struggle against the Horde."

PLUNDER THE ISLANDS OF THE GREAT SEA – Explore Azeroth’s uncharted isles in Island Expeditions. Battle in groups of three as you race against cunning rival intruders (or enemy players) to collect the island’s resources and fuel the war effort. Constantly evolving challenges await as you traverse frozen landscapes near Northrend, open the gates of an abandoned Gilnean castle, navigate a war between elementals, and more.

The story up until 8.2 has been focused nearly entirely on red versus blue — the battle between the Horde and Alliance. “There’s been a lot of strong opinions,” says Hazzikostas, “because there are a lot of strong connections to these characters, especially on the Horde side.” Saurfang and Sylvanas, the Battle of Dazar’Alor, and Jaina’s narrative arc are all stories that the team consider successful.


Dugi’s guides are the greatest thing that has happened to me in my whole time playing WoW. I have almost all of them now and they are so helpful and easy to use. It couldn’t be simpler to install them and start using them straight away. The waypoint arrows are spot on and each step of every guide is detailed with everything you need to know. They really are perfect and i have recommended them to all of my friends in-game.
MDI Spring Season Viewer's Guide The Mythic Dungeon International Spring Season starts tomorrow and Blizzard have a handy schedule for all the cups coming our way. The many teams that qualified through the Proving Grounds will be competing for a spot in each individual cup's top 8 which will then be streamed and commentated live every other week. In addition to earning a shot at the $12,000 per cup, players will be getting MDI points which will get them to the live cross-regional, in-person Spring LAN finals! We also get an overview of the casting talent for the season, so make sure to check out the full guide below. World of Warcraft WoW Mar 29, 2019 at 18:08 by Starym 1 comment
Currently, it is believed that the War Mode rewards will change depending on which faction is more heavily prevalent with War Mode activated. The Horde have typically had more participating in War Mode, so the reward has been increased for the Alliance to incentivize more participation in War Mode. These rewards could potentially be increased to both the Horde and Alliance to incentivize both factions to higher amounts of War Mode participation.
**Players can repeat the Battle for Azeroth trial experience with up to 12 characters per qualifying account during the welcome back weekend. The Battle for Azeroth trial experience ends after three hours of game play in Battle for Azeroth, or after the quest "We Need Each Other" (for Horde) or "A Nation Divided" (for Alliance), whichever comes first.

For more than a year in WOTLK I did nothing but raiding and some dailies here and there. I leveled a bit on a few alts and, as all are aware, it cost to support alts sometimes. I did dailies, and LFG quests until the Dungeon finder came along. I did 2 or 3 randoms then logged off if not a raid night. I was bored with the grind of dailies and wanted a change.

Profit is only created if you make sure your costs are less than your earnings. This is not so much an issue for gatherers who simply trade in some time and effort to gain their wares, but for production professions, this must be kept in mind. Many high-end items that sell well require materials that cannot be provided by the gathering profession normally paired with your production profession. To craft these items, purchasing the raw material from the AH or another player becomes necessary. You must keep record of how much you spent to obtain these materials, or else you may price the finished product inaccurately, either too low that you sell it at a loss, or too high that you can't sell it all.

An important aspect when selling transmog on the AH is that it often takes some time to sell. Therefore you will make more gold the more diverse your portfolio of items is. If you only farm one tier of gear. Lets say for example gear in the 60-80 bracket. You will be limiting yourself as the demand won’t be there and you will end up with too many items. You will end up with many of the same items for things that aren’t in demand but might sell occasionally.This means that spreading out your farming across all tiers is best, as you will get fewer of each item but more different items to meet the actual demand.
Some players even turn this into their profession by systematically "plundering" vendors in the game world and then selling the items on the auction house at a significant markup. The reason why this works (even for items which are on unlimited supply at vendors) is, that many players don't want to spend time traveling to specific vendors to get hold of a recipe or skill book. They would rather pay a slightly higher price at their local auction house. In some sense, they use the auction house as a "super market" or "convenience store". So it is completely reasonable and legitimate to be the supplier for this convenience store and make money out of it.
Galakrond-Alliance-USGalakrond-H-USGallywix-Alliance-USGallywix-Horde-USGarithos-Alliance-USGarithos-Horde-USGarona-Alliance-USGarona-Horde-USGarrosh-Alliance-USGarrosh-Horde-USGhostlands-Alliance-USGhostlands-Horde-USGilneas-Alliance-USGilneas-Horde-USGnomeregan-Alliance-USGnomeregan-Horde-USGoldrinn-Alliance-USGoldrinn-Horde-USGorefiend-Alliance-USGorefiend-Horde-USGorgonnash-Alliance-USGorgonnash-Horde-USGreymane-Alliance-USGreymane-Horde-USGrizzly Hills-Alliance-USGrizzly Hills-Horde-USGul'dan-Alliance-USGul'dan-Horde-USGundrak-Alliance-USGundrak-Horde-USGurubashi-Alliance-USGurubashi-Horde-US
Mists of Pandaria has a few rare mobs that drop epic BoE’s. Most are in Krasarang Wilds and most drop leg slot gear. Scritch is also very good as you can get the Hozen Peace Pipe from him. The best way to farm them is to occasionally check if they’re up and kill them all in the order listed below. That way you basically just fly through Krasarang Wilds with a short visit to Townlong Steppes, The Jade Forest and Kun-Lai Summit
Many players who already have higher level characters create alts that they level to a certain point and then stop. Often, these twinks are level 18-19, 28-29, 38-39, etc. for the purpose of going to battlegrounds at the top of their tiers and kicking butt. Since these twinked characters are owned by higher level players with lots of cash, they usually outfit them with the best gear available at their level. Thus, items that require level 17-19, level 27-29, or any other items around this level, with good stats or dps, often sell for much higher prices than they normally would. This is especially true on an older server, and also especially true of blue (rare) items. In general, "good stats" include Cloth "of the Eagle" (for mages, warlocks), Leather "of the Monkey" (for hunters and rogues), and Mail "of the Bear" (for warriors/paladins)as well as weapons with these suffixes that can be used by the right class.
You’re after all the items to make the Super Cooling Module from Shadowmoon Valley, Nagrand or Talador, and the Cyclical Power Module from Frostfire Ridge, Gorgrond or Spires of Arak. Some are worth only a few hundred but I’ve sold a few for over 20k. They drop from any mob in the zone. I haven’t found an optimal spot, but all these zones have plenty of areas with densly packed mobs.

To use it as an auctioneer, send all your auctionable items from your alts to your bank alt, and organize all your auctions from this character. This saves your time spent on auction house management, focuses all your income to one character and allows for easier overview of your cash flow. Consider using an alt management addon to be able to access all information about your alts from your bank character. One such addon is Altoholic
While enchanting is generally considered expensive to level, you can make a profit with it as soon as you start disenchanting for profit. It is not unlikely that almost any green item in this case will have a buyout price for a lot less than the materials it disenchants into. Likewise, it is lucrative to check the auction house for green items with unpopular suffixes, such as "of the Gorilla," with low starting bids.
Allied races aren’t much better. You can only earn them by grinding out reputation. It doesn’t take that long but casual players will need to invest a couple weeks primarily to it, and focusing on that grind will take you away from others, like earning gear. Each race has its own grind, but the things you do to work through it remain the same, adding to your boredom.

When you have completed your third zone, you should be nearly max level, but you still have work to do! Head back to your faction hub and complete the last foothold quest to unlock your fourth mission table champion. After, you will want to do your newly available invasion missions for your faction. This quest chain is one that will be time gated by reputation levels earned with the 7th Legion for the Alliance and iThe Honorbound for the Horde. Complete as many quests as you can and then finish up your leveling with side quests you may have left in previous zones as necessary.

Alpha Beta PTR Classic 1.1.0 1.2.0 1.3.0 1.4.0 1.5.0 1.6.0 1.6.1 1.7.0 1.8.0 1.8.4 1.9.0 1.10.0 1.11.0 1.12.0 Burning Crusade 2.0.1 2.0.3 2.0.4 2.1.0 2.1.2 2.2.0 2.3.0 2.4.0 2.4.3 Wrath of the Lich King 3.0.2 3.0.3 3.0.8 3.1.0 3.2.0 3.2.2 3.3.0 3.3.3 Cataclysm 4.0.1 4.0.3a 4.0.6 4.1.0 4.2.0 4.2.2 4.3.0 4.3.2 Mists of Pandaria 5.0.4 5.0.5 5.1.0 5.2.0 5.3.0 5.4.0 5.4.7 Warlords of Draenor 6.0.2 6.0.3 6.1.0 6.2.0 Legion 7.0.3 7.1.0 7.1.5 7.2.0 7.2.5 7.3.0 7.3.5 Battle for Azeroth 8.0.1


One thing to realize is that once you hit 15 you have a lot more options for speedy leveling. Right now (you seem to be level 9 at the time of this writing) you only have questing and grinding, which are inefficient. Once you get the ability to use the Random Dungeon Finder (often called LFD, Looking for Dungeon) you can queue for dungeons in between questing. Often one dungeon, up until 25 or so, will give you most of a whole level off the XP and quests within.
Changes were also made to levelling in earlier content with Legion's 7.3.5 patch. The level-scaling tech introduced in Legion not only be continued in the new continents of Kul Tiras and Zandalar, but was also be applied to content from prior expansions, allowing larger level brackets for lower level zones. Further, as previous expansions are now included in the base game, the level ranges for those expansions are now broadened, allowing players to spend more time leveling in preferred expansions and avoid others entirely. Some examples include a zone like Westfall having its level bracket (at 10–15 as of Legion) increased to 10–60, whilst continents such as Outland and Northrend sharing a 60–80 level bracket. The aim of this change is to encourage more player choice whilst levelling and to allow players to experience the full story of a particular zone without overlevelling the relevant quests.
Hands. Down. The. Best. Whelping. Spot. Ever.  There are soo many spawns, and too many whelpings.  This spot is very close to becoming an infinite farm.  You just cant run out of targets to hit in such a confined area.  Each whelping has an 0.09 chance to drop a dark whelping – which may seem small until you realize you can easily down 40 whelps in a minute.  And by the time you finish, they will respawn.  The farm takes place at the ruins of Kargath in badlands and is usually empty.  Noone seems to visit this spot, probably because its more hit-or-miss than direct gold.  If luck finds you, you can walk away with a popular pet that's worth a pretty 14,000g
This leaves players chasing an endless loop of trying to get higher level Azerite gear — which can only reliably be gained through raids and isn’t available in Mythic+ — but only the pieces with exactly the right traits will actually be an upgrade. It’s even possible that some items that should be huge upgrades are nullified by the loss of a specific trait that makes one ability do more damage than the others.
Prepare the Horde for war by recruiting the ancient empire of Zandalar. In this troll-dominated territory, ancient evil waits to be unleashed on the world as you battle crazed blood-troll worshippers, gargantuan dinosaurs, and titan constructs. Discover Zuldazar, the oldest city in Azeroth; unveil the bleak swamps of Nazmir; and traverse the deadly deserts of Vol'dun.
Keep in mind that these quests are optional, and are not necessary to continue leveling and capturing companions. They are also account-wide, so if you complete the quest chain on one character, you will not be able to complete it again on another. However, any progress that you've made will be saved and you can pick up where you left off in the quest chain on another character. The dailies that you've unlocked will also be accessible by all your toons.
-New dungeons- About 3/4 are fairly decent, not too long not too short, but none of them are compelling, none make me say to my friends and guildies, "Hey, let's do this instance, I love the theme and encounters." They're dull but tolerable. The other 1/4 of the dungeons just aren't fun and you will groan when you get a mythic Keystone for the Underrot, the snake temple, or Waycrest Manor. Waycrest Manor is actually one of the better dungeons, however, with the new Infested affix, Waycrest Manor suffers from many game-breaking bugs that end in the entire instance being pulled due to doors not properly working as intended.
I'd say level this toon a bit more, maybe up to 30 or so, and see how you like the experience. If you find questing just a means to an end, maybe the guide would be a good buy. Me, I generally like questing and go to an area I'm interested in, even if it's not the most level-appropriate for me or the best way to maximize my time, so those guides aren't of much interest to me for now.
Tiragarde Sound and Stormsong Valley are both fairly similar zones, but Stormsong is a little longer, meaning that you might not even have to finish it to hit 120. Tiragarde also comes with a bit of a warning. There are plenty of side quests to do in the zone after you finish the story quests. Don’t do them. It’s not worth the time or the experience you’ll get.
The cloak is nice because you only need one of these instead of the previous cloak versions since the primary stat changes depending on the class it is used on. The on use trinkets for versatility, haste, or critical strike could be very strong if used together by numerous party members with the same trinket. Finally, the threat reducing trinket could be useful for solo levelers in dungeons with newer, non-heirloom geared tanks in order to not pull threat on some larger packs of enemies.
Chilled to the Bone, Dampened Magic, Kleptomania, Netherwind Armor, Prismatic Cloak, and Temporal Shield have limited use in PvE content in terms of increasing your damage in the open world, but they can be situationally useful. Notably Temporal Shield can be utilized for, functionally, an extra 6 seconds of combat time against large elite mobs.

Trial of Style Season 4 (March 20th - March 24th) Trial of Style is back with Season 4 starting today and Blizzard added four new Ensembles in Patch 8.1.5 which can be purchased for 60 Trial of Style Tokens each. You can queue up for the event by talking to a transmogrifier through March 24. World of Warcraft WoW Mar 20, 2019 at 17:48 by Stan 3 comments
2. Once you have an interested buyer, stay firm in your price. This does not mean to never make them feel like they are getting a bargain. You can subtract 5% off the price and not be hurt as long as you still make a profit! Remember this, as that 5% may not be a big deal to you, but the buyer will feel special and might buy the item for the slightly reduced price. I can not emphasize enough that this is not the same as undercutting! Do not drop every good every time or you develop a reputation as a soft seller and people take more liberties in their dealings with you. If you give someone a constant 5% discount, then they begin to want 10% and then 15% until you no longer make a profit. Discounts are used when you feel that the seller may be pulling away and you really want to just profit and move on!
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