If you can answer all of those questions with yes, then you are in a position to make a lot of gold! You can continue doing every step to get to the gold cap as quickly as possible. The security achieved through this can buy you virtually anything you desire in the game, including achievements that would otherwise be impossible on your own, which leads us to the final gold making tip - Selling achievements. If you are the leader or officer in a guild, you can take good acquaintances on your raids with you for achievements like finishing ICC or any other hard raid achievements that your guild finds easy and manageable. I have seen achievements go for 20k+ if you find the right client! This is very situational, however, and is by no means necessary to hit the gold cap, it just helps!
I'd say level this toon a bit more, maybe up to 30 or so, and see how you like the experience. If you find questing just a means to an end, maybe the guide would be a good buy. Me, I generally like questing and go to an area I'm interested in, even if it's not the most level-appropriate for me or the best way to maximize my time, so those guides aren't of much interest to me for now.
Shadowfang is the twink dungeon. You can get a bunch of different valuable twink items here. When soloing at a high level though all items will be level 60, except for in chests. The items in the chests will be around level 20 and those are the ones with the most value. A level 20 Shadowfang will be worth several times what a level 60 one is worth. Bringing a Rogue or someone who can open locked chests is therefor advised.
Always check each of the prices of the item, and look over a spread of several days. This is not so important on small items, but anything that you are spending hundreds of gold on you need to check prices carefully. It is also a good idea to check a website such as Allakhazam, Goblin Workshop, Wowhead or WoWuction to see what an item normally sells for.
Many players who already have higher level characters create alts that they level to a certain point and then stop. Often, these twinks are level 18-19, 28-29, 38-39, etc. for the purpose of going to battlegrounds at the top of their tiers and kicking butt. Since these twinked characters are owned by higher level players with lots of cash, they usually outfit them with the best gear available at their level. Thus, items that require level 17-19, level 27-29, or any other items around this level, with good stats or dps, often sell for much higher prices than they normally would. This is especially true on an older server, and also especially true of blue (rare) items. In general, "good stats" include Cloth "of the Eagle" (for mages, warlocks), Leather "of the Monkey" (for hunters and rogues), and Mail "of the Bear" (for warriors/paladins)as well as weapons with these suffixes that can be used by the right class.
Nearly all quests offer cash or items as a reward, and often both. While completing quests shouldn't be your main form of wealth generation, it is something you are going to do anyway. The key to making the most of quests is picking your reward items wisely. Don't always pick the item that most fits your class - if it isn't demonstrably better than your current item, instead go for whatever reward sells for the greatest amount to the vendor. You can select the in-game interface option to display it in the tooltip. In general, if you can't use a quest reward for your character, pick either a plate-armor or melee weapon as your reward--these tend to sell to vendors for more than other items.
Mythic+ has some similarity to raiding, but it’s designed for just five players, instead of the 10-to-30 that can make up a raid. This mode tasks players with clearing the game’s dungeons, but with specific changes that make them harder, scaling up until it’s impossible for groups to finish. Players receive a keystone in their inventory that assigns them their dungeon, one of the game’s 10, and gives the dungeon a level. This determines how difficult enemies are and what effects might make them harder. If the group completes the keystone in time, they get a new, higher-level stone; if they, don’t they get a lower-level stone.
Heirlooms can certainly be used with our guides! You may find yourself getting ahead of the guide. If you start doing gray quests, just skip ahead to a later zone. The guide is just that - a *GUIDE* not a rule, as many people seem to think. Feel free to skip parts! Watch out for quest chains, though, especially in the last part of the 50-60 section. Hopefully we'll have some awesome features in our new addon that will make it easier to skip around!
Azeroth paid a terrible price to end the apocalyptic march of the Legion's crusade—but even as the world's wounds are tended, it is the shattered trust between the Alliance and Horde that may prove hardest to mend. As this age-old conflict reignites, join your allies and champion your faction's cause—Azeroth's future will be forged in the fires of war.
Okay, this farm is by far my favorite old world farm. Generally because discovering this spot is like finding a hidden gem that the developers do not want you knowing about. The thing is, everyone talks about farming zul farrack by pulling the entire instance... Nope, the real gold is made by flying over zul farrack... If you fly over zul farrack until you reach the large steps that begins the usual third boss scenario, you will find that there are literally 50 trolls just hanging on the steps and another 25 just sitting at the foot of the steps. It's an amazing scene, as all these trolls have ACTIVE level 40-45 loot tables. Each and every one of them can drop cloth and mogs from the mid level era of items. Whats more is they don't take too long to respawn. ALSO they are not affected by the 7.3 transmog nerf because they ARE NOT in an instanced zone. Making this spot the BEST transmog spot in the game IMO. Check it out in the video, it's really awesome.
Icy Veins Podcast Episode #39 We're back with a brand new episode of the Icy Veins Podcast, where we talk with Deadset about Diablo's upcoming Patch 2.6.5 and Season 17 that wll be available for playtesting for a week starting Friday and we also cover what's coming in World of Warcraft's next major content update, Patch 8.2. Icy Veins Icy Veins Apr 03, 2019 at 20:22 by Stan
Every once in awhile the guide doesn’t update automatically. It’s easy to fix, though. Just click the next item manually and you’ll be back on track. Originally various quests didn’t all update automatically, but updates have corrected this. With the updates you will likely find that the only time that things don’t automatically update is when hearthing or flying in to someplace.
-New dungeons- About 3/4 are fairly decent, not too long not too short, but none of them are compelling, none make me say to my friends and guildies, "Hey, let's do this instance, I love the theme and encounters." They're dull but tolerable. The other 1/4 of the dungeons just aren't fun and you will groan when you get a mythic Keystone for the Underrot, the snake temple, or Waycrest Manor. Waycrest Manor is actually one of the better dungeons, however, with the new Infested affix, Waycrest Manor suffers from many game-breaking bugs that end in the entire instance being pulled due to doors not properly working as intended.
Once this is successful, you will unlock the ability to create characters representing these races and participate in new adventures. The heroes of the Alliance can for instance invite Void Elves and Lightforged Draenei soldiers in the ranks of their faction. Players loyal to the Horde will stand side by side with the ancient Nightborne or noble Highmountain Tauren.
A person who enjoys “World of Warcraft” games will find Zygor Guides quite useful. One of the biggest challenges for gamers is always reaching the top level. It requires a lot of time, effort and skill to get through the different levels. In fact, new releases always increase the level cap. For instance, world of war games such as Monk Class or Pandaren went up by 5 Level caps and now stand at 90. Reaching this level can be a daunting task for both experienced as well as newbie. In fact, many players prefer the endgame experience or the final battle over the journey. The sooner they get to the top level the better the gaming experience.
In player vs. player designated zones, you will still be viewable and attackable by players, but you are not left completely defenseless. While engaged in a Pet Battle, any attack from another player will break you out of the battle. You will receive a 3 second damage shield that will absorb 50% of incoming attacks. The same exact wild pet that you were previously battling will respawn after you come out of combat with the other player. However, if you defeated the primary pet in battle prior to leaving the match, the pet and its team will not respawn.
Swim Speed Potions (used especially at lvl 37 for Faldir's Cove in Arathi Highlands and lvl 57 in WPL). Try to get multiple stacks of these. I also recommend keeping a stack of these always in your bags. You will frequently pass rivers and lakes and can use these potions to pass them faster through out the guide. Please note that these potions do not stack with Druid's Aquatic Form and Glyph of Aquatic Form.