So tonight I took the plunge and thought hey let me buy a Zygor Guides subscription to see how it is. A guide backed by a subscriber base paying for a premium experience this has to be great right? I was wrong. I tested it by loading it up on the Honorboud Rep Guide. Cool it tells me to do World Quests and Island Expeditions. So far so good but hang on... What about the Wanted Quests? Those are by far the biggest boost to reputation. It did not mention them at all. So I thought that's fine it's probably because BFA is quite new. Loaded up a leveling guide on an alt. It was a complete mess. The guide was telling me to accept quests that A) would be horribly inefficient to level with and B) I already done. I also started noticing weird performance issues. Zygor was causing stuttering and FPS dips like crazy. So to close off I requested a refund and the person I spoke to did say I'll be getting one but we will see if that happens. Not getting my hopes up.
That’s because armor of higher level has higher Azerite power requirements than lower level armor. That means a shiny new piece of Epic gear will have better stats but, unless you’ve been diligent about your Azerite power grind, won’t have as many traits unlocked. You lose options as you earn better gear. Eventually, you’ll grind out enough Azerite to earn those traits back, but you’re left with limited customization until then.
Repetitive daily quests are a legitimate method of generating significant cashflow. Players who spend several hours a day doing daily quests can often generate 100 per hour. Many players have funded the purchase of their elite flying mounts solely through doing daily quests. Another trick for higher level players is to do level 70 dailies as a level 75-77. If you have a hankering to get a Netherdrake, for instance, and you already have a fast flying mount (which is a pre-requisite for the drake), you will find your mid-70s an ideal time to go get that drake. Not only will the quests be a lot easier to do at level 75+, but the dailies will pay about 1200 as you level rep, and you'll get XP along the way to boot (albeit not as much as quests in Northrend.) So if you're looking for a break from the grind of leveling to 80, and want to kick back, spank some level 69s and make some decent money along the way, doing lower level dailies can be a fun way to make some extra cash.

Despite all of these problems and this laundry list of glaring systematic issues, the crowning achievement of Battle for Azeroth’s endgame is that it still remains enjoyable all due to those two pillars of raiding and dungeons. That won’t last forever. As the expansion goes on, and the grind necessary to progress becomes even more demanding and the time spent in content that simply isn’t fun increases, it will be harder and harder for raiding and Mythic+ to carry the expansion along.
Obtaining Items from the Black Market Auction House Everything about the Black Market Auction House, including unique items for sale, how to place bids, and where to find the Auction House. Professions in Battle for Azeroth Professions in Battle for Azeroth, the next WoW expansion after Legion, have received a significant update, with many new recipes as well as a significant skill squish. In this overview, we'll highlight the major recipes, reagents, and useful items each profession offers. Obtaining Blizzard Shop and BlizzCon Vanity Items How to purchase and collect all of the mounts and pets from the in-game Blizzard Shop and special promotional events like BlizzCon. Obtaining All the WoW Trading Card Game Items Learn all about the quirky Trading Card Game items, from spectral mounts to weather machines, as well as look-alike items that are easier to obtain.
Each pet has 3 abilities it can use during a battle, but a total of 6 to choose from. They will also have a total of 3 active spell slots that show which abilities can be used during a Pet Battle. The first spell slot will already be unlocked, but the second and third will only become available once the companion has reached a certain level. Other spells will also unlock after reaching higher levels.
World of Warcraft offers a lot of ways to make money (gold). There is no one "right" way to make money, although there are some definite wrong ways! Some people like to play the Auction House, some people do their daily quests, some people tend to farm, etc. Many characters do a combination of all three of these along with other activities. Below is a compendium of money-making methods.
There is a constant market for transmutations. If you are capable of doing these, you can charge an upcharge on each of those transmutes. A player who logs on his/her character each day, and sticks to it, can generate a significant subsidiary revenue scheme through transmutes. Likewise, if you have a transmute that allows you to transmute a lower value element (such as Earth) into a high-priced one (like Water or Fire), you can make a cool 15-20 profit every day by simply doing your transmutes.

Heirlooms can certainly be used with our guides! You may find yourself getting ahead of the guide. If you start doing gray quests, just skip ahead to a later zone. The guide is just that - a *GUIDE* not a rule, as many people seem to think. Feel free to skip parts! Watch out for quest chains, though, especially in the last part of the 50-60 section. Hopefully we'll have some awesome features in our new addon that will make it easier to skip around!

Congratulations on reaching Level 120! Now that you have hit Level 120 we recommend looking at our Easy mode page and Talents section to learn how to play at max level. To get yourself prepared for the end-game content ahead, we strongly recommend this Battle for Azeroth Raiding Lexicon/Spreadsheet by Medivh. It is a gold trove of information that will help you when gearing up in Battle for Azeroth and more.
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Grinding mobs is tedious and slow. Questing is much faster since you get the massive quest experience in addition to the monster's experience. There is no grinding in this guide - you can go through every single level by simply questing! There is minimal traveling time as the guide leads you visually through maps so you can quickly rack up quest experience.
The bald and beautiful Ted “Sloot” Bacinschi has been playing World of Warcraft since the early days. He’s been raiding just as long, if you count stepping foot in Zul’Gurub, getting to the first boss and wiping over and over again. Sloot isn’t just a tank on the desk, he’s also a tank extraordinaire in game as a master of many tank specializations. An iconic figure in the North American and European PvE scenes, you can often find him streaming.
Two new raids coming after the initial update differ drastically in size and content, depending on which side of the war you’re on. The Battle of Dazar’alor raid sees Alliance players trying to take over a city, but if you’re part of the horde, your version will see you try to defend it. Once you’ve beaten it once, you can then play the other side. The Crucible of Storms raid, on the other hand, is smaller and only consists of two bosses.
-PvP- Completely broken for some classes and I mean broken going from both sides of the spectrum, from classes destroying everyone, to classes that can't even kill another player. It's fairly common for a weak class to lose to a powerful class even if the weak class outgears them by 50+ ilvls. That's how broken PvP is and Blizzard doesn't seem to know what to do to fix it other than do blanket damage nerfs/buffs as those are the only changes we've seen.
Jeg har 3 andre nivå 80 Toons men bestemte seg for å rulle en Druid. Da han hets til 80 han vil være viktigste spec som Resto og av spec som balanse (kanskje en tank) Min viktigste Toon er nå en sjaman healer og ganske godt rustet og i ICC til 9 av 12 sjefer. Eventuelle innspill jeg kan komme på utjevning talenter og avslutter spillet på en druide er godt verdsatt
This is a risky way to make money, and not recommended. Tell a player that if he beats you in a duel you will give him 10 gold, but if you beat him he has to give you 5 gold. This can be very effective if you are skilled in PvP and make the bet with a trustworthy person, or friends. It is a very risky strategy, as you may lose gold, or the other player won't cough up the money anyway. You will also get a bad reputation if you don't cough up the money in the case of defeat.

Once your character makes it to Outland and beyond, cashflow frees up considerably. The quest rewards are much better than in Azeroth. In fact, a typical character will earn from 1000-1200 in quest rewards and vendor trash while leveling 60-70 in Outland, and perhaps 1400-1600 from 70-80 in Northrend. The tendency is, therefore, to spend more freely after one hits 60. However, it is important for players not to go crazy on their spending once they make it to Hellfire. One thing is, training costs, repair costs, and consumable costs are also higher. More important, there is a large purchase that you are going to want to make at some point after level 60, your first flying mount and skill. The "bird" costs 40, the skill will cost you far more. Not only that, but if you want to fly it in Northrend at level 70, you'll have to shell out another 400 for Cold Weather Flying. And for those characters who will be 'farming' herbs or ore in either Outland or Northrend, an elite flying mount is almost essential, as it helps you gather almost twice as fast. That's another 5000 you'll be looking at. Therefore, budgeting carefully during the 60-80 leveling process is essential to ensuring you have sufficient cash on hand for making those purchases. Saving your pennies early makes that bird appear that much sooner.
Recipes - provide in-game capability to create more kinds of items, and so are always in demand, BUT be careful; if the ingredients are obscure, and the benefits marginal, or the recipe is too common, this is not a good option. Some otherwise very good recipes drop far to often to hold value - Copper Chain Vest comes to mind. This produces an excellent entry-level item, but the recipe is available for low silver at the auction house.
Starting off at some mid level? Come into the guide from any level, scroll through, find and click the level you want to start with, and the guide will take it from there. Zygor suggests starting the guide a level or two before your level. This is to allow you to work you way into the local quest chains. Just skip the chains for quests you didn’t pick up along the way, or the quests that you already did.
Dugi’s leveling guide is the leveling addon I’ve always used to level as fast as possible. It will show you where to go and what to do in-game, speeding up the leveling process. This is optional though, as the game already does a pretty good job at showing you where to go at all times. The addon does, however, come with a couple of other nice features and perks.
After completing your island expedition and second foothold, head back out to your third and final zone to quest in. Note that any legendaries you were using to level have become inactive and are merely stat sticks now. Feel free to replace them with quest gear as you obtain it. Before heading out, feel free to send your three champions out on new missions!
Aaron "Sours" Shaffer is a former competitor who played Hunter in the second Tespa Great Collegiate Dungeon Race in 2016 and MDI 2017. He then transitioned into casting, helping to bring North American and Chinese MDI to your screens, as well as taking on a role as an analyst at the first ever MDI LAN. He hopes to help highlight the skill and talent of the world’s best dungeon runners. His advice to the competitors is to "focus on your own game—it's not about who makes the first mistake in a race, it's about who makes the last". His goal with the MDI program is for viewers to appreciate the time and effort that competitors put into optimizing their play when they stand at the top of the world.
Set sail for the previously unmapped isles of Azeroth. Battle in groups of three as you race against cunning rival intruders—or enemy players—to collect the island’s resources. Constantly evolving challenges await as you traverse frozen landscapes near Northrend, open the gates of an abandoned Gilnean castle, navigate a war between elementals and more. Tides of Vengeance adds two new Island Expeditions to the mix and two new random events, as well as updated rewards.
Once this is successful, you will unlock the ability to create characters representing these races and participate in new adventures. The heroes of the Alliance can for instance invite Void Elves and Lightforged Draenei soldiers in the ranks of their faction. Players loyal to the Horde will stand side by side with the ancient Nightborne or noble Highmountain Tauren.
Spell Batching in WoW Classic We've got another bit of news about spell batching in Classic. Back then, it was common for a Warrior to Pummel a Mage who simultaneously Polymorphed a Warrior. The Mage suffered Pummel damage, but no spell-school lock, because the Mage cast did not get interrupted, since both spells were in the same batch. Spell batching was never eliminated in WoW, but the modern game processes more batches of actions from players. The goal with Classic is to ensure the experience of playing Vanilla. World of Warcraft WoW Mar 28, 2019 at 17:16 by Stan 8 comments
I made some route changes to the Horde levels 43-44 sections.  I have swapped 44 Dustwallow Marsh with 44 Desolace (the entire sections). This allowed me to do Deadmire (at lvl 43 instead of 38) and then go stop at TB to turn in Deadmire + The Black Shield at the same time, then fly quickly to do the Desolace stuff.  Doing 44 Desolace is now mandatory because I think its faster with the new routes. This will also make the level 53 grind much shorter.  I think these were great changes.
Making Gold with Addons is the new hot thing in WoW. To really become great at making gold, YOU NEED THEM! But you can't just install them, you NEED TO KNOW HOW TO USE THEM PROPERLY! There are 11 of them that you don't want to do without. I'm not only going to tell you what they are but also I'm going to show you how to use them to unleash their full power to get rich!
Once your character makes it to Outland and beyond, cashflow frees up considerably. The quest rewards are much better than in Azeroth. In fact, a typical character will earn from 1000-1200 in quest rewards and vendor trash while leveling 60-70 in Outland, and perhaps 1400-1600 from 70-80 in Northrend. The tendency is, therefore, to spend more freely after one hits 60. However, it is important for players not to go crazy on their spending once they make it to Hellfire. One thing is, training costs, repair costs, and consumable costs are also higher. More important, there is a large purchase that you are going to want to make at some point after level 60, your first flying mount and skill. The "bird" costs 40, the skill will cost you far more. Not only that, but if you want to fly it in Northrend at level 70, you'll have to shell out another 400 for Cold Weather Flying. And for those characters who will be 'farming' herbs or ore in either Outland or Northrend, an elite flying mount is almost essential, as it helps you gather almost twice as fast. That's another 5000 you'll be looking at. Therefore, budgeting carefully during the 60-80 leveling process is essential to ensuring you have sufficient cash on hand for making those purchases. Saving your pennies early makes that bird appear that much sooner.
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