If you are not the leader of a high tier guild, do not worry because you can still make gold off of raids. This is the newly emerging GDKP runs that a respectable raider can put together (See why it is so important to keep a good reputation on your main toon?). Respectable raiders often take a few of their friends they can trust that have a lot of gear and bring random people along through the raid. Whenever a boss is killed, the items are auctioned for whatever base price you establish or more. You then split the money with your friends to keep everyone trying and happy, while you become richer without doing anything out of the ordinary. This seems like a perfect idea that can not fail, but it still has its risks. The tips below will help maximize the potential of the GDKP run.
The guide should advance to the point where you are in the zone's progression. There are a few steps that can-not autocomplete and they should (hopefully) have comments to the effect of -- you need to manually check this step off. -- For some reason you have to click these steps off 2-3 times to work. (the first time will move the tom-tom arrow, the 2nd time unchecks it and the 3rd click advances the guide).
Each Cup will give players a chance to get their share of USD $12,000 prize money and MDI points. The top point-earning teams from the East and West will combine in a live, cross-regional, in-person Spring Season LAN final in June. This LAN offers a share of USD $100,000 in prize money, as well as a coveted place at the MDI Global Finals. We’ll share more details about the MDI Spring Season’s finals soon!
What is it? Zygor’s Guide is an in-game addon that resides in a small window on your main screen. (See below for more.) It tracks your current quest and where you have to go next. It points the way and provides locations and tips. It even skips less useful quests and will offer to take you to the next are if you are leveling past the current one. All in all it will greatly speed up your quest leveling.
This was a farming spot that I made vastly popular on YouTube sometime last year. It is my FAVORITE farming spot of that era, simply becuase it was an old world farming spot that allowed you to hit almost 3 different markets. With this spot you can get cloths: Felcloth, runecloth, and mageweave. Herbs: Goldthorn, ghost mushroom, goldclover, and fadeleaf. World drops: rich purple shirt. AND a plethora of transmog from a single run. I literally had some pulls where I came out with 17,000g in item value for 10 minutes of farming. It was insane – actually it still is. Anyway If you have a druid or monk, then this is an awesome farm to hit ESPECIALLY if you are on a high populated server. Generally just pull the entire instance, and circle it back around the front. Mega gold to be made here.
By the way, both the guide window and the waypoint arrow can be moved anywhere on screen. I usually keep the arrow top center and the guide at the bottom right, but go ahead an put it anywhere it makes sense for you. You can even disappear the guide window anytime you like. No point in having it up while you’re raiding the other side’s towns, right? 😉
If a companion dies during the battle, it will need to be resurrected before it can participate in another encounter or be summoned as a traveling companion. Get that pet a medic! Or in this case, a Stable Master. Stable Master NPCs can heal and revive your pets for a small fee, and there is no cooldown on the Stable Master's heal. You’ll find Stable Masters in major towns and cities across Azeroth.
Unable to tolerate Sylvanas' dishonorable tactics, Baine Bloodhoof turns against her and, with the help of Forsaken priest Arthur Zelling, smuggles Derek out of Horde territory with the intent of returning him to Jaina. While Derek is successfully returned to the Alliance, Baine's "treachery" is discovered by Sylvanas and her loyalists, resulting in Zelling being executed and Baine imprisoned.
SSC has been known for it's abundance of pet drops, which is why this farming spot exists. It can only be done once a week by each of your characters, so make sure to hit it if you can. Generally you'll want to kill all the bosses for a chance at their rare pets. Everytime I go, I have the luck of getting one, in the video I actially got the Tideskipper to drop, and a video I done on the spot before that, I got the tainted waveling. So yeah. It's a pretty awesome spot with high rewards and also some world drops. I was able to snag a will of edward the odd as well, totalling a nasty 35,000g. The most important part is that you kill the bosses, the pet drops do sell, and they are very easy to get. Well worth the time invested.
-New dungeons- About 3/4 are fairly decent, not too long not too short, but none of them are compelling, none make me say to my friends and guildies, "Hey, let's do this instance, I love the theme and encounters." They're dull but tolerable. The other 1/4 of the dungeons just aren't fun and you will groan when you get a mythic Keystone for the Underrot, the snake temple, or Waycrest Manor. Waycrest Manor is actually one of the better dungeons, however, with the new Infested affix, Waycrest Manor suffers from many game-breaking bugs that end in the entire instance being pulled due to doors not properly working as intended.
For the duration of the fight, creatures in the immediate area will not be visible to you (but they may still attack you if they wander too close). Keep in mind that other players will still be able to see you and attack you if you are eligible for player vs. player (PVP). Other players will also be able to view your pet battle in real time, including the pets involved as well as their health as the match progresses.
Soloing an instance can be all the more profitable if your character is an enchanter. During any solo instance run, you'll end up with some items which can be sold or traded, and some that are bind-on-pickup. Non-enchanters can only sell these soulbound items to a vendor, but an enchanter can disenchant the bind-on-pickup rare items, and then sell the shard/dust/essence instead of just selling the blue item to a vendor. (A side benefit of selling enchanting materials is that they do not require a deposit to list in the auction house, allowing you to list endlessly until the item sells.)
While not as powerful as it was before 7.3, this transmog spot is a good area to amass a large number of BOE greens that generally fly around the 35 – 42 area. It's popularity stemming from the amount of items that drop (and the potential value of those items) rather than the quality of each drop itself. Generally drops from these farms can take a while to sell even when using my TSM posting style. However if your low on transmog stock this can be an awesome area to hit every now and then.
For your tank... I'm assuming you meant which race should you be, not which class, since you seem to want to be a warrior! Well, if you were Horde side I'd recommend Tauren for the health buff. But honestly, I *never* pick a race based on the racial features - only based on the flavor. If you are going Alliance side, I am quite partial to dwarf warriors myself but pick whatever seems most fun to you!
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After each Time Trial, we will determine the top 8 teams for each region. The races between these teams will be broadcast live on Twitch each Saturday and Sunday throughout the season. Stay tuned to worldofwarcraft.com/esports and follow us on Twitter @Warcraft for the upcoming Mythic Dungeon International Viewers’ Guide and all things World of Warcraft esports.
-Gameplay- Gameplay has largely been stripped down to be a shell of its former self. This trimming has been going on for several expansions, but now it's even worse. Classes only have so many buttons which has resulted in very little skill involved in PvE (even PvP is a faceroll for most melee, lacking any sort of depth and decision-making as it's pretty clear what buttons to press in any given situation) and it's become more of a gear check. This expansion gave zero new abilities to classes, only took them away.