That’s because armor of higher level has higher Azerite power requirements than lower level armor. That means a shiny new piece of Epic gear will have better stats but, unless you’ve been diligent about your Azerite power grind, won’t have as many traits unlocked. You lose options as you earn better gear. Eventually, you’ll grind out enough Azerite to earn those traits back, but you’re left with limited customization until then.

This farm almost did not make the list, since every YouTuber and farmer alike has beaten it to death since it first appeared sometime in 2012.  There are so many videos on this spot, that it's hard to to stumble across one, even while searching for something completely mundane, like chicken wings or golf clubs.  Anyway, you want to pull the entire instance without aggroing any of the bosses, and if your a skinner you an make slightly more gold by skinning the hides.  Generally this farm is being phased out by the lvl 58 twilight outpost farm, and with good reason.  It's better and does not require you to enter the instance.  So more drops for you!  Not sure, why anyone would pick this spot over the latter unless you were really interested in increasing you skinning level.


Excess Potion of Accelerated Learning: Acquired in your Garrison (part of the Warlords of Draenor expansion), this gives you a 20-percent bonus to experience from killing monsters and finishing quests. It lasts one hour, but you can buy it multiple times and use it back-to-back. Alliance players buy it from Sergeant Crowler, horde players buy it from Sergeant Grimjaw. Does not work above level 99.
Just before Battle for Azeroth goes live, you will want to log all of your characters out in the zone of Silithus so that you can acquire the quest to talk to Magni and obtain your Heart of Azeroth (refer to our Heart of Azeroth guide for more information about this item). This is the new artifact-type of piece of equipment that you will use for all of the Battle for Azeroth expansion. Once you acquire your permanent neck slot piece of equipment, get back to Stormwind or Orgrimmar to begin your scenario that leads into the introductory areas of Kul Tiras and Zandalar.
Jeg har 3 andre nivå 80 Toons men bestemte seg for å rulle en Druid. Da han hets til 80 han vil være viktigste spec som Resto og av spec som balanse (kanskje en tank) Min viktigste Toon er nå en sjaman healer og ganske godt rustet og i ICC til 9 av 12 sjefer. Eventuelle innspill jeg kan komme på utjevning talenter og avslutter spillet på en druide er godt verdsatt

The expansion is set immediately after the events of Legion.[4] Two continents have been added within the Great Sea between the Eastern Kingdoms and Kalimdor: Kul Tiras, one of the major human kingdoms, and Zandalar, the homeland of Azeroth's trolls.[4] While the Alliance and Horde will initially travel to one continent respectively, both continents will be available to both factions at level 120.[4]
Island Expeditions:[5] 3-Player co-op with optional 3v3 gameplay. Players will explore uncharted isles across the Great Sea. There is azerite and other unclaimed resources bubbling to the surface that is highly sought by both factions. Complete varied and dynamic objectives with a large variety of challenges to overcome. Race against advanced AI opponents designed to thwart players using tactical and strategic moves that consistently change. Optionally, players can choose to race against other players, creating a 3v3 PvP environment. 
Another content update is planned, and will be called “Rise of Azshara.” The update will focus on the Naga and Queen Azshara and explore the area Nazjatar, and it will ultimately culminate in an eight-boss raid called “Azshara’s Eternal Palace.” Also coming in the update is a new area called “Mechagon,” which will feature its own mythic-level dungeon.
A dungeon should take about half an hour to 45 minutes, that is reasonable. What did we do to Maw of Souls because it was by far the fastest dungeon to spam run for AP? Nerfed its yield. Same happened to dungeons. Except instead of nerfing the XP, they adjusted the clear speed to justify the experience a bit more. Is it perfect? Nah, a lot of dungeons aren't even that long with updates. At most a clear takes 5 mins more.
To do this, you will need up the WoW Legion Expansion, a maximum of 10 characters including a Herbalist at Lvl 100+, and, of course, Seeds! You can get the seeds by farming them, doing Herbalism World Quests, or buying or trading them in the Auction House. Usual seed raids can are for 30, 50, and 100 seeds and raiding them can take up to a maximum of two hours.
Formerly, when you visited a new zone, you would be very careful, tiptoeing around, cause everything was higher level than you. But as you dinged (leveled up), you would get more powerful relative to the locals. So you would feel more confident and capable. Dinging came to represent more HP, more Mana, better hit ratio, more crits, more talent points. you felt REALLY good when you dinged, like you had accomplished something. Almost tangible. You would think "now I can go back and take that mob/group that ganked me". And then when you had done all the quests, you would move to another zone and do it again. Fun!
These keystones will allow teams to make five attempts at each dungeon in the three-dungeon pool. Players will be informed of the dungeons and affixes 48 hours before the Time Trial begins, which will run every week of the Spring Season, alternating each week between East and West. Each week will feature different dungeons and affixes to keep players on their toes - this element of mystery will ensure fresh challenges and more chances for teams to make the top 8 every week!
When assigning a selling price, do not aim for too low a price that would give you too little profit, but certainly do not assign too high a price. Too much greed is never a good thing, and the AH is filled with items that do not sell due to excessive inflation. A very common tactic in the AH is to sell for lower than what another player is offering, and many players make a lot of money that way. Similarly, losing sales thanks to being undercut is never fun. Aim for as low a price you can that will still make you a good profit. If you can keep producing the same item over and over, sell cheaply yet make a good amount of the item, you will reliably make a lot of money by volume. Moving inventory is the best kind of inventory.

If you find yourself coveting your first mount, and with no money to purchase it, try to swallow your frustration and work at earning and saving up so you can buy it honestly. Nothing is more annoying to other players who are working hard to earn their own money than hearing someone begging for gold so that they can buy a mount or fancy piece of gear.


To find gold guides with the best gold tips right now, check out www.wow-strategy.com. Many popular guides will feed you an exact number, like say 600g per hour. While these numbers may sound good at first, they are often overvalued. These numbers are speculative based upon how many dailies you can do at optimal speeds, how fortunate you are with random drops, or relative material prices that differ according to server economy. Consequently, for the sake of the avid reader following this guide, I will not quantify gold per hour, nor will I tell you that farming and daily quests are a good source of income. Also, 600g per hour would still take over 350 hours to hit the gold cap. This number increases even greater when you figure in that dailies can not be constantly repeated every hour as they reset only after 24 hours. What all this information adds up to is a simple answer to making the greatest amount of gold fastest, the auction house. This is similar to gambling online like at Best online casino UK, This does not mean merely just buying and reselling, although that is a big part of it. The avid gold maker will set up many different "alts" all ready to buy and resell, creating the single most dangerous thing in capitalism, monopolies.
Zygor Guides are quite popular when it comes to World of Warcraft (WOW). The guide developed by John Cook is an in-game guide that uses a step-by-step approach. After installation, you will be able to follow the guide from inside. It will show you where your next location should be. The guide is suitable for experienced as well as new players. It is also compliant with the most current add-on regulations and policies from Blizzard. The latest guide is Zygor 3 and has been polished and redesigned for Cataclysm. The Zygor Talent Advisor add-on which comes as part of the package advises you on the best areas to use the talent points so as to move to the next level.
This is cumulative, as you take into account each failed sale as a loss. In the event too many deposits accumulate, you must decide whether to continue selling the item inflated by too many sales or finding of another way to dispose of it. One final tip: when you find that an item fails to sell in one AH, selling it on the other may finally dispose of it and get you your earnings.
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