The guide should advance to the point where you are in the zone's progression. There are a few steps that can-not autocomplete and they should (hopefully) have comments to the effect of -- you need to manually check this step off. -- For some reason you have to click these steps off 2-3 times to work. (the first time will move the tom-tom arrow, the 2nd time unchecks it and the 3rd click advances the guide).
Back in the days of Burning Crusade, leveling up your character was a very tedious procedure. The quests were not even shown on the map, you always had to read through the quest list and figure out where to go and what to do (which mobs to kill, items to retrieve, etc.). After a few more expansions, questing became a little bit easier, due to the quest chains being more linear. You can pretty much follow the main quest storyline. Also, the map became more interactive.
While leveling, try to make use of the new Battle of Azeroth experience gem, Insightful Rubellite, which gives you +5% experience. Equipping one of these requires a socket in your gear, so try to hold on to a piece of Legion gear with a socket or acquire one of the Legion Legendary rings since every class has one. Each of the rings includes a socket. You can acquire one of these rings rather easily by doing World Quests in Legion zones and acquiring 1,000 Wakening Essences that can be used to purchase a legendary ring in the Legion version of Dalaran.

1 of my 3 polymorph tome spots.  This spot requires a high level mage character (the tome will only drop for mages), and can also be done with the potion of luck for a quick boost to profits.  Generally the kurzen monkeys in this spot have the highest chance to drop the Tome of Polymorh: Monkey – and the best part is they drop it often.  Always check your AH before deciding to farm this spot.  If theres not to many, then give it a try.  In the video I actually got more than one to drop.  It's the cheapest of the tomes, and consequentially the easiest to farm.  Again, you MUST be a mage.

For your tank... I'm assuming you meant which race should you be, not which class, since you seem to want to be a warrior! Well, if you were Horde side I'd recommend Tauren for the health buff. But honestly, I *never* pick a race based on the racial features - only based on the flavor. If you are going Alliance side, I am quite partial to dwarf warriors myself but pick whatever seems most fun to you!


Always post a buyout price on your auctions. Don't think that "They'll just bid it up anyway." Many players will not bid on an auction with no buyout price unless the item's bid price is heavily discounted to begin with. This can lead to bidding wars, but in many cases the item will sell for a fraction of what you could have gotten if you had posted a buyout price in the first place. You will have more sales at a higher price and get your money more quickly if you post a proper buyout price.
-Gameplay- Gameplay has largely been stripped down to be a shell of its former self. This trimming has been going on for several expansions, but now it's even worse. Classes only have so many buttons which has resulted in very little skill involved in PvE (even PvP is a faceroll for most melee, lacking any sort of depth and decision-making as it's pretty clear what buttons to press in any given situation) and it's become more of a gear check. This expansion gave zero new abilities to classes, only took them away.
In player vs. player designated zones, you will still be viewable and attackable by players, but you are not left completely defenseless. While engaged in a Pet Battle, any attack from another player will break you out of the battle. You will receive a 3 second damage shield that will absorb 50% of incoming attacks. The same exact wild pet that you were previously battling will respawn after you come out of combat with the other player. However, if you defeated the primary pet in battle prior to leaving the match, the pet and its team will not respawn.
The leveling path was built around using a Hunter character and run by a player who knows how to use that character well. For the average player running, for example, a Paladin, the guides could be frustrating in spots, due to the level of the mobs. I played through Joana’s Guide with a Rogue (all the way from 1-70) and was able to deal with most everything, except for a few elites and I skipped most all of the group quests.
-Gameplay- Gameplay has largely been stripped down to be a shell of its former self. This trimming has been going on for several expansions, but now it's even worse. Classes only have so many buttons which has resulted in very little skill involved in PvE (even PvP is a faceroll for most melee, lacking any sort of depth and decision-making as it's pretty clear what buttons to press in any given situation) and it's become more of a gear check. This expansion gave zero new abilities to classes, only took them away.
As a new Orc on the block, I have trouble leveling efficiently. Recently, I read a review about Zygor Automated Leveling Guides. The add said these guides were useful to new players who frequently lose themselves in the questing game and fail to level effectively. The problem is the price. As a graduate student, my time and money come at a premium, and I really don't want to sink $60.00 into a leveling helper if it not all its cracked up to be. Has anyone used such a method successfully? I don't want to waste my time or that of others, but I figured posting this question was worth a shot and it would certainly be much easier on my bank account, especially if Zygor Guides is just trying to pull the proverbial wool over the eyes of new WoW gamers. Thanks for your comments in advance and Happy Holidays.
One of my favorite features is the Smart Injection System, which automatically determines the optimal place for your character to get started with the guides, based on your level and quest history. In other words, it doesn’t matter what level you are currently, you can jump right in and continue seamlessly with the guides. It also means that you don’t have to be a slave to the guides, they work perfectly even if you’re also leveling in instances, battlegrounds, using heirlooms or rested EXP. If your level ever gets ahead of the guide, just use the built-in feature to skip to the right place again. Very cool.

If you can answer all of those questions with yes, then you are in a position to make a lot of gold! You can continue doing every step to get to the gold cap as quickly as possible. The security achieved through this can buy you virtually anything you desire in the game, including achievements that would otherwise be impossible on your own, which leads us to the final gold making tip - Selling achievements. If you are the leader or officer in a guild, you can take good acquaintances on your raids with you for achievements like finishing ICC or any other hard raid achievements that your guild finds easy and manageable. I have seen achievements go for 20k+ if you find the right client! This is very situational, however, and is by no means necessary to hit the gold cap, it just helps!


Heirlooms: Heirlooms are the best source of bonus XP for leveling. All slots can be gotten pretty easily now, except the rings. The time you need to spend to get the rings if you haven’t gotten a level 3 shipyard in WoW is way too long, so getting the rings is generally not worth it. Having all your heirloom gear will boost XP by 55%. Generally, you want heirloom gear with crit on for leveling as you want to kill mobs in a few hits as possible
You will need to cover very large areas in order to get a few chests as they are quite rare. Vanilla, TBC and WotLK zones work best. The way I like to do it is to park one Rogue class trial in Outland and one in Northrend, then fly over the whole continent and look for chests. One whole run might only yield 3-10 chests but you will still make a bunch of gold as you are almost guaranteed rares in chests in these zones.
Whatever your approach, if you use some common sense and apply yourself, you can make significant quantities of money in the game. By managing your cashflow, conserving and budgeting where you can, and investing wisely in those activities that make you money, you can become financially solvent relatively early in your career, and remain comfortably well-off (while still buying good gear) at level 80. Good luck!
-Warfronts- I liked the idea of warfronts because it blends elements of Warcraft III with World of Warcraft, however, it's not a PvP battleground or instance, it's PvE so given time, it's a guaranteed win so many people are starting to AFK in the warfront. Beyond that, there is only one warfront to participate in right now. Also, when preparing for a warfront, Blizzard presents you with daily quests to help "aid" the warfront, however, your daily quest turn ins have no bases on the progression of warfront. The warfront will continue to advance at the same rate no matter if you do zero quests or everyone does all the quests.
Set sail for the previously unmapped isles of Azeroth. Battle in groups of three as you race against cunning rival intruders—or enemy players—to collect the island’s resources. Constantly evolving challenges await as you traverse frozen landscapes near Northrend, open the mysterious gates of an abandoned Gilnean castle, navigate a war between elementals and more.
This is a risky way to make money, and not recommended. Tell a player that if he beats you in a duel you will give him 10 gold, but if you beat him he has to give you 5 gold. This can be very effective if you are skilled in PvP and make the bet with a trustworthy person, or friends. It is a very risky strategy, as you may lose gold, or the other player won't cough up the money anyway. You will also get a bad reputation if you don't cough up the money in the case of defeat.
Similar problems have risen in the leveling system, which automatically scales to the player’s level and equipment. For the most part, you’ll vaporize enemies more quickly as you gain power, but there are some weird dips. Many players complained they felt less powerful at level 119 than at level 110, a problem I experienced myself. And world PvP remains a strange and whacky world where level and class balance issues make wins and losses feel destined instead of earned.
In Kul Tiras, the Alliance's initial attempt to gain the nation's assistance ends disastrously when Katherine Proudmoore, Lord Admiral of Kul Tiras and mother to Archmage Jaina Proudmoore, not only refuses the Alliance's request for aid but also orders Jaina arrested and exiled for her role in the death of her father, Daelin Proudmoore, in the aftermath of the Third War. It quickly becomes apparent that Kul Tiras has become mired in corruption and outside threats, so Anduin and Genn Greymane send Alliance Champions to aid the Kul Tirans and earn their trust. Aiding them in this quest are Flynn Fairwind, a "retired" privateer, and Taelia Fordragon, the idealistic daughter of Bolvar Fordragon, former High Lord of Stormwind and current Lich King of the Undead Scourge. The Alliance is successfully able to earn the trust of Kul Tiras by combating the pirates of the traitorous Ashvane Trading Company in Tiragarde Sound, the Naga and corrupted agents of Queen Azshara in Stormsong Valley, and the occult forces of the ancient, ghostly warlord Gorak Tul in Drustvar. After these threats are defeated, Katherine is left despondent at her inability to lead her people, and resolves to help the Alliance find Jaina and reconcile with her. The Alliance eventually track Jaina to the prison island of Fate's End, where Gorak Tul, having survived the events of Drustvar, has kidnapped her and is tormenting her with visions of her past failures. The Alliance champions and Katherine destroy Gorak Tul once and for all and rescue Jaina, who is finally able to let go of the hate, anger and obsession with the past that defined her ever since the destruction of Theramore. The Alliance and Proudmoores then unite to defend the capitol city of Boralus from a massive pirate siege, after which Jaina is named Lord Admiral and pledges Kul Tiras' navy to the Alliance.
The most important step in being able to buy a mount and make other large purchases should be self-evident: saving. Economize as often as you can, and don't buy anything unless you absolutely have to. You can burn through hundreds of gold even before level 20 by visiting the auction house for new equipment at every opportunity. If you do so, over the long haul you will be left with very little to show for it. Before level 20, keep your eyes on the prize: getting that mount. The mount helps you move faster. Faster movement means faster killing, faster questing, faster quest turn-ins, and faster leveling. It is the most important tool to fast leveling you can get at level 20, and infinitely more important than getting your hands on that Left-Handed Vorpal Cleaver of the Zipswitch that you could have purchased at level 23. Stay focused.
-Global Cooldown- Almost all spells are now on the global cooldown. This has slowed gameplay down quite a bit and you won't get to use the full potential of your spells cooldowns. For example, you cast a spell that increases your damage for 15 seconds, after the global cooldown and you're able to cast again, you now only have 13.5 seconds to make use of the remaining time. There are far too many spells on the global cooldown that shouldn't be.
Island expeditions - Set sail for the previously unmapped isles of Azeroth. Battle in groups of three as you race against cunning rival intruders—or enemy players—to collect the island's resources. Constantly evolving challenges await as you traverse frozen landscapes near Northrend, open the gates of an abandoned Gilnean castle, navigate a war between elementals and more. Can be done either in PvP or PvE against advanced AIs.
BUT NOW, all the mobs except for the odd rare or boss in a zone are always the same level as you. Every combat is exactly the same. Aggro a bad guy, he runs at you, you go through your standard spell rotation; hit 3, then 1, then 3, then 7, then 3, then 4, then 3, then 3. Then you loot the corpse. It doesnt matter what you are fighting, every combat becomes EXACTLY the same. Boring. Pointless. Meaningless. And then when you complete a level and ding? Every one of your 30,000 enemies dings at the same time and combat stays exactly the same! You gain NOTHING from leveling. It goes from exhilarating to depressing. Why even have different mobs if they will be exactly the same? The could all just be a white blob. Heck, why even have the monitor on, just blank the screen and type 3-1-3-7-3-4-3-3. You could run it on a 70's programmable calculator. Start program, type "31373433" and look at the display for what random percentage of health you have left. Repeat. Again. Again. Again.
† In the form of electronic Canadian Tire Money® (CT Money®). You cannot collect paper Canadian Tire Money on bonus offers. Any bonus multiplier is based on the base rate of collecting CT Money. Not all items sold at Canadian Tire earn CT Money. The offered rate is exclusive of any bonus or promotional offers or redemption transactions. CT Money is collected on the pre-tax. Bonus CT Money collected from online orders will be applied to the member’s Triangle Rewards™ account within 5 weeks of the purchase date. Terms and Conditions apply. Visit https://triangle.canadiantire.ca/en.html for more information.
This is an infinte farming spot that takes place just east of maraudon.   It requires you to stand in a specific spot which will allow you to kill all the slitherblade naga that surround the river.  This spot is generally a GREAT spot since the mobs respawn instantly after death.  You will get an obscene amount of silk, wool, greens, and low level patterns.  It's one of the only remaining infinite respawn farms left in the game.
Heirlooms: Heirlooms are the best source of bonus XP for leveling. All slots can be gotten pretty easily now, except the rings. The time you need to spend to get the rings if you haven’t gotten a level 3 shipyard in WoW is way too long, so getting the rings is generally not worth it. Having all your heirloom gear will boost XP by 55%. Generally, you want heirloom gear with crit on for leveling as you want to kill mobs in a few hits as possible
This spot actually kicks BOOTAY.  And I only say that because it's so hidden, unique and quirky that I had to add it to this list, despite it being a method rather than a farm.  Generally what you want to do is some sneaky arbitrage.  We'll be buying the items Royal olive, Dalapeno Pepper, River onion, and Muskenbutter from the vendor for 2g – and reselling them to the AH for 4g+. This is an awesome way to take advantage of players laziness and the demanding reagent requirements for some of the higher end recipes.  By selling from the vendor to AH, you can make easy gold – in fact I suspect most cooks do not know these reagents can be purchased from NPC's. 

New to Patch 8.1 is a new leveling flask called the Draught of Ten Lands which increases all primary and secondary stats by 20 and experience gained by 10%. This effect lasts for one hour and persists through death, similar to other battle flasks. This item can be purchased using a new Patch 8.1 currency called  7th Legion Service Medal or  Honorbound Service Medal which can be earned doing the new incursions and Warfront activities. Simple earn these medals on your main character, purchase the flasks, and send them to your other characters. The cost is 10 of the medals.

I tell you my experience. I'm leveling a priest that it's 60 now and since I have also done some instances (and I have full heirloom set with 20% experience gain bonuses) and been very ahead of the guide, I skipped some zones since they were grey quest for me, well it was a real mess. Missing quests because I didn't to the previous to enable the following. Going in a zone then realizing that I couldn't do that quest because I didn't do the starting quest chain, very unconmfortable. In short what I suggest you it's not to skip areas, or make really sure that you do all the quests required (at least) and check carefully the previous zone you'll going to skip to make sure that you won't have problems with struggling finding where to start the quest chain to sync with the guide section.
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If you are just coming out of Level 110, you will probably have a number of different Legendary items to choose from. Your Legendaries' special effects will stop working at Level 116, but until then they can be a very powerful addition to help you level up quickly. These are our Legendary recommendations for leveling as a Arcane Mage in Battle for Azeroth:

As a hero of the mighty Alliance, journey to the seafaring kingdom of Kul Tiras, home of Jaina Proudmoore. Untangle a web of betrayal and dark magic as you encounter power-hungry pirates, witches wielding death magic, mystical sea priests, and more. Explore the stony peaks of Tiragarde Sound, trek across Drustvar’s high plains and red forests, and navigate the intricate inland canals of Stormsong Valley as you convince this fractured kingdom to join your cause.
At the end of Legion, the titan Sargeras was imprisoned, but not before he plunged his sword into the planet Azeroth. This not only devastated a massive area (much of the desert zone of Silithus is now cracked and scorched), but badly wounded the gestating titan inside. While the heroes managed to ablate the worst of the damage (at the cost of the majority of their artifact weapons' mythic power), the world is still wounded and bleeding a substance called "Azerite," which has great magical potential. The Horde Warchief, Sylvanas Windrunner, attempts to consolidate Horde power on Kalimdor and gain a monopoly on Azerite (which is primarily found at the southern end of the continent). Her campaign to do so, the War of Thorns, formed a pre-launch event for the expansion and ends with the major Night Elf holdings on the continent seized or (in the case of their capital city of Darnassus) annihilated. The Alliance makes a retaliatory strike against her home base, the Undercity, which was formerly the human capital of Lordaeron. This succeeds in driving the Horde out, but before leaving Sylvanas saturates the area with disease and toxins that render it uninhabitable. With this tit-for-tat military exchange, the Horde has almost complete control over Kalimdor, while the Alliance has near-total dominion over the Eastern Kingdoms.[4] With further conflict inevitable, Battle for Azeroth takes the two factions to the continents of Kul Tiras and Zandalar to recruit new allies in order to turn the tides of war.[4]
WoW Patch 8.1.5 follows Tides of Vengeance in Battle for Azeroth, and it is currently being tested on the PTR. WoW patch 8.1.5 is expected to be released in March 2019, after all wings of Battle of Dazar'alor unlock on LFR, but nothing official has been announced. Many wow fans would like to ready more wow gold to strengthen their weapons or armors.
Thanks for bringing this question to our attention. Addons and their availability are a large part of what makes WoW great. Any addon that enhances your User Interface [UI] is totally okay, however, anything that automates your character's play [you can walk away from your computer and your character is still leveling, in combat, etc] is decidedly not okay and falls under exploitation and botting. If you are concerned at all or think the particular addon/guide may fall under that second category, for your safety, I recommend you just stay away from that one as violations of the Botting/Exploitation aspect of the Terms of Use is a bannable offense. If you have any questions about what might be considered automated play, I recommend you refer to the Terms of Use and follow them to the letter. You may find those Terms here: http://us.blizzard.com/en-us/company/legal/wow_tou.html.

Here's the first of my 3 top legion skinning farms.  They are my favorite for a reason – with the right skinning perks, you can make thousands more gold than the average farmer.  Overall, these are the most profitable legion farming spots, period.  With the oddly shaped stomachs drops you can get access to leylight shards, leystone ore, and felslate along with a variety of other highly-liquidable trade goods to boot.  In order to get these tiny treasure chest like stomachs to drop, you need to get your hands on the gutting perk, which can be purchased by trading 250 sightless eyes at the quartermaster in the dalaran sewers.  On the other hand the butchered meat drops will award stormscale and stonehide leather, making these skinning spots some of the most gold healthy spots in the entire game.  I hope you all jump on this.
World of Warcraft: Battle for Azeroth also provides you with the opportunity to quickly upgrade your character to level 110. Enter the enormous battle fully prepared for it. After you start the expansion, you will sail to the kingdom of Kul Tiras and visit the trolls of the Zandalari Empire. Win epic battles and take control over the strategically placed Stromgarde. Discover a twenty-player cooperative missions on the War Front and take part in numerous expeditions. Gather resources scattered over treacherous, undiscovered territory.
The expansion is set immediately after the events of Legion.[4] Two continents have been added within the Great Sea between the Eastern Kingdoms and Kalimdor: Kul Tiras, one of the major human kingdoms, and Zandalar, the homeland of Azeroth's trolls.[4] While the Alliance and Horde will initially travel to one continent respectively, both continents will be available to both factions at level 120.[4]
You earn a large rested experience bonus when you log out in this rest areas. This gives you a massive 200-percent bonus to experience gain from most actions (though experience from quests isn’t included). The amount of rested experience you earn increases the longer you’re logged off, and your experience bar will be blue (instead of purple) while you have the bonus.
Each Cup will give players a chance to get their share of USD $12,000 prize money and MDI points. The top point-earning teams from the East and West will combine in a live, cross-regional, in-person Spring Season LAN final in June. This LAN offers a share of USD $100,000 in prize money, as well as a coveted place at the MDI Global Finals. We’ll share more details about the MDI Spring Season’s finals soon!
Your server population may determine how much profit you can make. Lower population servers generally have lower prices in the AH as there is less demand, but rare items or recipes can really make a profit as they are harder to come by. Higher population servers have a higher demand. However, they are more likely to have a flooded market, which makes items hard to sell, especially in the case of low-level gathering professions.
I recommend not counting on transmog sells for your monthly gametime. Its a great market, but also pretty random. You have to have the right items posted at the right moment if a player needs a certain item. If this is not the case, of course you will not sell anything to him. There are people making millions of golds a month with transmog. But they are very professional at it and it really takes a lot of time.
Each battle that you win will yield experience for each pet that participated. However, deceased companions will not receive any experience (so make an effort to keep them alive by swaping in a different pet). Experience gains are based on your pet's level compared to the wild pet. Defeating a higher level opponent will grant more experience than a much lower level one, but be ready for a tough fight!
New to Patch 8.1 is a new leveling flask called the Draught of Ten Lands which increases all primary and secondary stats by 20 and experience gained by 10%. This effect lasts for one hour and persists through death, similar to other battle flasks. This item can be purchased using a new Patch 8.1 currency called  7th Legion Service Medal or  Honorbound Service Medal which can be earned doing the new incursions and Warfront activities. Simple earn these medals on your main character, purchase the flasks, and send them to your other characters. The cost is 10 of the medals.

This includes the “Tides of Vengeance” campaign missions, which continue the War campaign introduced when the expansion launched. Two new island expeditions called Jorundall and Havenswood were also added. Weekly quests also require less Azerite than they did in the past, Mythic and player-versus-player islands award more Artifact power, and new vendors were made available.
You can earn a decent amount of XP by doing Herbalism or mining. Any zone works but I prefer Sholazar Basin as a lot of the mobs are not aggressive and the mobs are spread out so you will find a lot of herbs and ore that you don’t have to fight for. It is possible to make about a level every hour by doing this, or a level every 30-40 minutes with rest XP.
Each pet has 3 abilities it can use during a battle, but a total of 6 to choose from. They will also have a total of 3 active spell slots that show which abilities can be used during a Pet Battle. The first spell slot will already be unlocked, but the second and third will only become available once the companion has reached a certain level. Other spells will also unlock after reaching higher levels.
AQ20 is a really nice transmog farm. The worms called Silicate Feeder are acutally the mobs with the best loot in the raids so be sure to loot them. They are found between the 3rd and 4th boss. Be sure not to kill ANY of the mobs in the room with the 2nd boss as that will start the encounter for the boss. You can go through the whole instance without killing any bosses, so you can choose to run the entire raid or exit after killing the worms by creating a group in the group finder and leaving it.
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