The Horde and Alliance established footholds in Kul Tiras and Zandalar, seeking to use these staging points to launch large-scale assaults deep into enemy territory. These assaults cycle regularly between Kul Tiras and Zandalar, giving you an opportunity to help your faction attack or defend a zone. While the assaulting faction tries to break through their enemy’s defenses, defenders must rally the local forces to drive the invaders away.
No he's just not paying attention. The wanted quests are built into both the leveling guides and the "Zandalar Forever" achievement guide. They aren't in the rep guide because they are not repeatable and by the time you hit max level they should be done. You'll also notice the rep guide doesn't contain every single possible completable quest that rewards rep. It is designed to focus on repeatable objectives, world quests, large quest lines, and missions.
-New dungeons- About 3/4 are fairly decent, not too long not too short, but none of them are compelling, none make me say to my friends and guildies, "Hey, let's do this instance, I love the theme and encounters." They're dull but tolerable. The other 1/4 of the dungeons just aren't fun and you will groan when you get a mythic Keystone for the Underrot, the snake temple, or Waycrest Manor. Waycrest Manor is actually one of the better dungeons, however, with the new Infested affix, Waycrest Manor suffers from many game-breaking bugs that end in the entire instance being pulled due to doors not properly working as intended.
Cool the whlelping spot that has caused so much controversy int he gold farming community.  I still think spot is mentionable because it's really the only reliable spot to pull out a crimson whelping.  Most of you are probablly thinking this farm is old and beat to death, and you are right.  BUT that does not take away the fact that the whelping does drop highest from this farm.  If you can get it from the slavemasters your looking at anywhere from 25,000g and above.  A cool nifty old spot, that has survived the test of time.

Even though the guide was developed with a hunter, the guide can be followed by any class.  Except you have to do your class's quests which aren't a whole lot.  I do have full intention to make my guide friendly with all classes in the future by listing all of their steps as well.  There will be a toggle that allows you to show which class's steps you want to see in the guide.  But this is coming later.


The leveling path was built around using a Hunter character and run by a player who knows how to use that character well. For the average player running, for example, a Paladin, the guides could be frustrating in spots, due to the level of the mobs. I played through Joana’s Guide with a Rogue (all the way from 1-70) and was able to deal with most everything, except for a few elites and I skipped most all of the group quests.
There’s a lot of #content in the new expansion. It’s mostly locked behind a variety of gates, some of which players can’t even control. Warfronts are the best example. You might assume joining a Warfront is a simple matter of opening the group finder. Wrong! Warfronts are only accessible for a week at a time. It’s not precisely clear how often that week will come around (it’s based both on a time gate and on the opposing faction gathering resources) but, as of right now, it looks likely to be available just one week out of every four.

On March 23, 2018, Zygor Guides announced that they would end support for their ESO guide. Later, via answers given on the forums, they confirmed they would not add a leveling guide for Summerset. Their guide is Public Domain with Zygor's blessing for the community to create guides. So I took it upon myself to create a Summerset guide for the ESO community.
-Gameplay- Gameplay has largely been stripped down to be a shell of its former self. This trimming has been going on for several expansions, but now it's even worse. Classes only have so many buttons which has resulted in very little skill involved in PvE (even PvP is a faceroll for most melee, lacking any sort of depth and decision-making as it's pretty clear what buttons to press in any given situation) and it's become more of a gear check. This expansion gave zero new abilities to classes, only took them away.
As the war in Azeroth rages on, the champions of the Horde and the Alliance look to their in-game friends for help. Whether it’s levelling up for experience, gearing up for combat, or mounting up to see the world, World of Warcraft is always best enjoyed in groups, however big or small. If you have guildmates, friends, or family who haven’t been in Azeroth for a while, let them know they can play for free this weekend.

As for Battle for Azeroth’s lack of new 120 talents, Hazzikostas explains it as a tough scenario. If the designers come up with three new abilities for rogue or death knights, those classes may not necessarily need three new abilities. Those abilities may be filler, or they may shore up a weakness in the class design and remove counterplay. That being said, Hazzikostas does agree that “it’s possible we’ve gone too far.”
This is not to say that you should never buy gear. Having equipment that is reasonably current while leveling allows you to kill enemies faster, and die less often in the process. Faster leveling = sooner to higher levels (where the real money is to be made). Likewise, death = loss of time. And, as we all know, "Time is money, friend!" So, players should not hesitate to make well-considered equipment acquisitions during their leveling up, but only if they represent a substantial improvement over their existing equipment and if the price is right. Try to find good deals. It should go without saying that you should never purchase any equipment from vendors; always use the Auction House. Look several levels above and below your own for bargains. Don't buy items that you won't hold onto for at least 4-5 levels. And don't always use the buyout option at the AH. Some of the best deals come from bidding and being patient - it'll be two days at the most. Of course, if you play too hard you may have surpassed that weapon by the time you win it. In which case, you may want to auction it again. If you know there's an item that would be great for you, say, five levels from now, keep your eye out for it and bid on it, several times if need be. When you get it, stuff it away for later. That's why you have a bank alt.
If you already have a high-level character and want to quickly level up a new one, by far the best tools for the job are the items labeled “heirloom gear.” These pieces of gear have two very special properties — they bind to your account, so any character you own can use them, and they grant bonus experience. Their stats also scale with your character’s level up to a certain point, so you can equip a fresh character with heirloom gear and power through much of the game.
The same goes for the level 40 mount. An elite ground mount means still-faster leveling. Not only that, but you'll get knocked off considerably less often by mobs while getting around inside zones, meaning you'll die less often as well. Remember, as the goblins are so fond of saying, "Time is money, friend!" So it behooves you to get an elite ground mount as rapidly as possible.
Herbalism is also a good source of money. Herbs are required by alchemists and scribes. Unlike ore which is found only in rocky areas, herbs can be found in many places. Be sure to check on the auction house for what herbs are in demand for a high value; often a lower level one is very valuable, so you can farm an area you already know for quick money.
Thanks so much for the replies. I think I am somewhat of a collector/roster builder. I go around doing the dailies but I also like buying pets just for their looks. I watched hazelnutty on youtube last night. I think I will focus on doing the expeditions when I have time to get all the pets that come from that. Then I will go back and do old raids like Eekwibble suggested.
Items you buy from vendors can be resold on the auction house for a profit. The most common way of making gold this way is finding either vendors with limited supply items that you can only buy a set amount of a particular item from and then you have to wait a while before someone can buy more, or buy items from vendors located in locations that are far off. There are also vendors that will sell items for other currencies than gold. One more important thing to note is that you can sell very common easily available items on the AH as well. Like crafting materials from profession supply vendors that only cost a few copper or silver that can be resold on the AH for gold, and they actually have a decent sale rate.
EXPLORE TWO FABLED KINGDOMS – As a champion of the Horde, travel to Zandalar to persuade the trolls to lend their naval might to the war effort. As a defender of the Alliance, sail to the seafaring kingdom of Kul Tiras, home of Jaina Proudmoore, and rally its inhabitants to fight for your cause. Once you’ve successfully recruited one of these proud kingdoms to your faction, infiltrate the enemy’s newly claimed territory.
Through out the game, the quest log will be capped to 20 many times.  The guide makes use of maximizing the total amount of quests you can accept at once.  Because of this it is important to follow the guide exactly and only accept quests if the guide tells you to so you won't run into issues not being able to accept a quest.  If you do accept a quest that is not listed in the guide, write it down because you may need to abandon it in order to keep following the guide if your quest log is full.
If you already have a high level character or a friend willing to give you gold then you can purchase Heirloom items. These items are bound to account and are accessible through the Heirlooms tab using Shift+P. The benefits of these Heirloom items is that they scale with your level keeping your gear up to date without you having to worry about upgrades, and they provide a significant XP bonus.

A person who enjoys “World of Warcraft” games will find Zygor Guides quite useful. One of the biggest challenges for gamers is always reaching the top level. It requires a lot of time, effort and skill to get through the different levels. In fact, new releases always increase the level cap. For instance, world of war games such as Monk Class or Pandaren went up by 5 Level caps and now stand at 90. Reaching this level can be a daunting task for both experienced as well as newbie. In fact, many players prefer the endgame experience or the final battle over the journey. The sooner they get to the top level the better the gaming experience.


A new quest will pop up once your first pet reaches level 3. It will send you to either Audrey Burnhep in Stormwind or Varzok in Orgrimmar. These trainers will offer a quest chain to battle specific Pet Tamer NPCs on each continent. Defeating each of these NPCs will reward a nice chunk of experience for your pets, as well a Sack of Pet Supplies (which has the chance to drop the Porcupette companion, among the always-useful pet bandages).
Obtaining Items from the Black Market Auction House Everything about the Black Market Auction House, including unique items for sale, how to place bids, and where to find the Auction House. Professions in Battle for Azeroth Professions in Battle for Azeroth, the next WoW expansion after Legion, have received a significant update, with many new recipes as well as a significant skill squish. In this overview, we'll highlight the major recipes, reagents, and useful items each profession offers. Obtaining Blizzard Shop and BlizzCon Vanity Items How to purchase and collect all of the mounts and pets from the in-game Blizzard Shop and special promotional events like BlizzCon. Obtaining All the WoW Trading Card Game Items Learn all about the quirky Trading Card Game items, from spectral mounts to weather machines, as well as look-alike items that are easier to obtain.
The vanilla WoW Horde leveling guide you see on this site was originally made back in 2006 by Joana (AKA Mancow, or FuriousPaul).  The guides have been tweaked many times over the years to make things "faster".  The leveling guides were made because of all the messages I got from people asking me how I was able to level up so quickly on new realms.  I was first to level 60 on 7 different realms (3 with Mancow and 4 with Joana), even winning Blizzard's "First to Level 50" contest they held back in 2006.
I made some route changes to the Horde levels 43-44 sections.  I have swapped 44 Dustwallow Marsh with 44 Desolace (the entire sections). This allowed me to do Deadmire (at lvl 43 instead of 38) and then go stop at TB to turn in Deadmire + The Black Shield at the same time, then fly quickly to do the Desolace stuff.  Doing 44 Desolace is now mandatory because I think its faster with the new routes. This will also make the level 53 grind much shorter.  I think these were great changes.
This was a farming spot that I made vastly popular on YouTube sometime last year.  It is my FAVORITE farming spot of that era, simply becuase it was an old world farming spot that allowed you to hit almost 3 different markets.  With this spot you can get cloths:  Felcloth, runecloth, and mageweave. Herbs:  Goldthorn, ghost mushroom, goldclover, and fadeleaf.  World drops: rich purple shirt.  AND a plethora of transmog from a single run.  I literally had some pulls where I came out with 17,000g in item value for 10 minutes of farming.  It was insane – actually it still is.  Anyway If you have a druid or monk, then this is an awesome farm to hit ESPECIALLY if you are on a high populated server.  Generally just pull the entire instance, and circle it back around the front.  Mega gold to be made here. 
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