The Heart of Azeroth is an artifact given to the player character from the world soul via Magni Bronzebeard. It is a necklace that can use the power of Azerite, the lifeblood of the embryonic titan Azeroth (See Plot, below). Azerite is similar in function to Legion's artifact power, in that it is gathered normally from playing the game and is used to upgrade an artifact; likewise, the Heart is similar in function to Legion's artifact weapons by having the capacity to be constantly upgraded. Unlike artifact weapons, however, the Heart is shared with all of the player's specializations and can empower all eligible pieces worn simultaneously.
This farm has the same exact perks as the misty coast farm.  You will be able to gather oddly shaped stomachs, butchered meat, and all the trade goods that exist inside of both containers.  The benefit to this farm over the other is that it takes place much closer to the flightmaster and the mobs are much easier to solo.  Therefore, players with a lower item level can get the job done without having to worry about the elites that surround the misty coast spot.  Again, an AWESOME spot for anyone who skins and by far some of the easiest most liquidatable gold you can make this expansion.
Through out the game, the quest log will be capped to 20 many times.  The guide makes use of maximizing the total amount of quests you can accept at once.  Because of this it is important to follow the guide exactly and only accept quests if the guide tells you to so you won't run into issues not being able to accept a quest.  If you do accept a quest that is not listed in the guide, write it down because you may need to abandon it in order to keep following the guide if your quest log is full.
After completing your island expedition and second foothold, head back out to your third and final zone to quest in. Note that any legendaries you were using to level have become inactive and are merely stat sticks now. Feel free to replace them with quest gear as you obtain it. Before heading out, feel free to send your three champions out on new missions!
The story up until 8.2 has been focused nearly entirely on red versus blue — the battle between the Horde and Alliance. “There’s been a lot of strong opinions,” says Hazzikostas, “because there are a lot of strong connections to these characters, especially on the Horde side.” Saurfang and Sylvanas, the Battle of Dazar’Alor, and Jaina’s narrative arc are all stories that the team consider successful.
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Azeroth paid a terrible price to end the apocalyptic march of the Legion’s crusade—but even as the world’s wounds are tended, it is the shattered trust between the Alliance and Horde that may prove hardest to mend. As this age-old conflict reignites, join your allies and champion your faction’s cause—Azeroth’s future will be forged in the fires of war.

Set sail for the previously unmapped isles of Azeroth. Battle in groups of three as you race against cunning rival intruders—or enemy players—to collect the island’s resources. Constantly evolving challenges await as you traverse frozen landscapes near Northrend, open the gates of an abandoned Gilnean castle, navigate a war between elementals and more. Tides of Vengeance adds two new Island Expeditions to the mix and two new random events, as well as updated rewards.

In 2019, World of Warcraft is attempting the careful balancing act of maintaining a social space for players, single-player campaign content, dungeons and raids, and daily activities and progression. All of these activities tie into advancing the player’s character, growing stronger and unlocking new abilities. Patch 8.2, aka Rise of Azshara, is the largest content patch in World of Warcraft yet, and it’s meant to shore up the weaknesses of Battle for Azeroth.
Thanks for bringing this question to our attention. Addons and their availability are a large part of what makes WoW great. Any addon that enhances your User Interface [UI] is totally okay, however, anything that automates your character's play [you can walk away from your computer and your character is still leveling, in combat, etc] is decidedly not okay and falls under exploitation and botting. If you are concerned at all or think the particular addon/guide may fall under that second category, for your safety, I recommend you just stay away from that one as violations of the Botting/Exploitation aspect of the Terms of Use is a bannable offense. If you have any questions about what might be considered automated play, I recommend you refer to the Terms of Use and follow them to the letter. You may find those Terms here: http://us.blizzard.com/en-us/company/legal/wow_tou.html.
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The vanilla WoW Horde leveling guide you see on this site was originally made back in 2006 by Joana (AKA Mancow, or FuriousPaul).  The guides have been tweaked many times over the years to make things "faster".  The leveling guides were made because of all the messages I got from people asking me how I was able to level up so quickly on new realms.  I was first to level 60 on 7 different realms (3 with Mancow and 4 with Joana), even winning Blizzard's "First to Level 50" contest they held back in 2006.
If you are just coming out of Level 110, you will probably have a number of different Legendary items to choose from. Your Legendaries' special effects will stop working at Level 116, but until then they can be a very powerful addition to help you level up quickly. These are our Legendary recommendations for leveling as a Arcane Mage in Battle for Azeroth:
Cool the whlelping spot that has caused so much controversy int he gold farming community.  I still think spot is mentionable because it's really the only reliable spot to pull out a crimson whelping.  Most of you are probablly thinking this farm is old and beat to death, and you are right.  BUT that does not take away the fact that the whelping does drop highest from this farm.  If you can get it from the slavemasters your looking at anywhere from 25,000g and above.  A cool nifty old spot, that has survived the test of time.
The leveling guides on my site are essentially speed leveling guides.  My leveling guides are the same guides I use myself to speedrun to 60 on new servers to get 60 server first.  I list many occasions where I tell the player to "die on purpose" to go faster.  I tell the player to skip certain quests, because some quests are just not worth the time/XP.  I list tricks and shortcuts to go faster so you can reach level 60 much quicker.  I am still constantly going through them over and over again perfecting the guides to make them faster and easier to follow.  For the most part, the guide can be followed without the need from other player's help, as the whole guide was made from a solo run anyways.  Although I do list quests that can optionally be done if you have a group.
You can earn a decent amount of XP by doing Herbalism or mining. Any zone works but I prefer Sholazar Basin as a lot of the mobs are not aggressive and the mobs are spread out so you will find a lot of herbs and ore that you don’t have to fight for. It is possible to make about a level every hour by doing this, or a level every 30-40 minutes with rest XP.
Heirlooms are special pieces of armor that level up with your character, so they have stats that are always respectable for your character’s level (up to level 110). Heirlooms that fit the head, shoulder, chest, legs, and back armor slot offer an experience bonus. The total bonus is 45 percent if you have them all. It’s also possible to acquire a ring that adds another 5 percent, but you must win a fishing contest acquire it, and that can take some time.
Okay, this farm really picked up steam here in late legion.  Generally what we're looking for is volatile air, and other volatiles when combined with the potion of treasure finding.  This farm is as easy as pulling the entire instance all the way to the first boss – and AOE'ing down ebery mob that follows.  In the video you can see me getting volatile airs in stacks of 11 for each pull I make.   Wit the trending price of each volatile being worth at least 100g, I was making 1100g per pull.  It's by far the most effcient volatile spot, but it has hits limits as you can only reset an instance 10 times before you have to wait a while to do it again.  If you only going to be on for an hour or so, this is the spot you want to hit.  It's great, fast, and awards a high liquid value of items.  Awesome Stuff.
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I am currently working full time on my Vanilla WoW leveling guides.  Soon there will be a 1-60 speed leveling guide for Alliance, along with in-game guide versions available for my members area.  As of right now, there is no members area, but if you would like to show support for my efforts into this project, you can simply donate to me via Patreon if you like (you will get some cool rewards in return).  Or you can donate directly with PayPal if you like.  All donations are highly appreciated and they will only motivate me more to continue making the best vanilla WoW leveling guides on the web.

Your server population may determine how much profit you can make. Lower population servers generally have lower prices in the AH as there is less demand, but rare items or recipes can really make a profit as they are harder to come by. Higher population servers have a higher demand. However, they are more likely to have a flooded market, which makes items hard to sell, especially in the case of low-level gathering professions.
While leveling, try to make use of the new Battle of Azeroth experience gem, Insightful Rubellite, which gives you +5% experience. Equipping one of these requires a socket in your gear, so try to hold on to a piece of Legion gear with a socket or acquire one of the Legion Legendary rings since every class has one. Each of the rings includes a socket. You can acquire one of these rings rather easily by doing World Quests in Legion zones and acquiring 1,000 Wakening Essences that can be used to purchase a legendary ring in the Legion version of Dalaran.

This is an infinte farming spot that takes place just east of maraudon.   It requires you to stand in a specific spot which will allow you to kill all the slitherblade naga that surround the river.  This spot is generally a GREAT spot since the mobs respawn instantly after death.  You will get an obscene amount of silk, wool, greens, and low level patterns.  It's one of the only remaining infinite respawn farms left in the game.

This farm very much resembles the Dire Maul farm in that it allows you to hit multiple markets without having to do too much.  You can mageweave, runecloth, greens, world drops, and herbs all from this one single spot with the addition of countless transmog items.  I personally love this spot – however I feel I stumbled upon it a little to late.  The benefits is that this is the LARGEST instance in the entire game – literally.  You can spend up to 15 minutes pulling the entire instance.  You are rewarded however with an abundance of drops of all kinds. You can quickly fill up your inventory here.  If you need greens form the 47-51 area, this is your spot.  As mentioned, you will also get soo many trade goods that it's hard not to fill even the biggest of bags.
In World of Warcraft, establishing a monopoly proves much easier than the real world because of less competition and increased laziness from the consumer base, which increases demand through the roof. These factors are easy to exploit with proper preparation. Downloading and installing the following addons from your most trusted website is the first and most important step in the gold making process.
Blizzard has taken steps in recent years to smooth out out the leveling experience — Legion allows players to immediately boost one character to level 100, for instance — but if you want to roll multiple characters without spending money on multiple level boosters, you’ll need to spend time leveling. Thankfully, with the right maneuvers, it’s possible to level a character to 110 in a relatively short time. Here are some pointers for leveling in World of Warcraft, so you can rush through old zones and explore the new.

Making gold is all about finding the balance that works best on your server between all the above methods. When you find that balance, repeat, repeat, repeat, until you get the results you want. Never make any rash decisions without first consulting the economy. If you do not think you can make a for sure profit, then do not do it! Change only when necessary, because your clients become accustomed to certain practices that keep them buying from you even if under cutters offer a slightly lower price. If the customer is always right, then show that to them and you will be much more profitable!
I joined twitch in 2013 with the gamer name of FuriousPaul and I streamed speedruns of the classic Castlevania games from 2013 - 2017. Lately my streams have died down quite a bit due to working on Classic WoW leveling guides every day.  Although I may come on occasionally and play a random game for fun on my Twitch stream.  I talk a lot about WoW speedrunning on my channel, so feel free to follow and hang out to discuss vanilla WoW if you like.  Classic WoW will be my main focus for a long time.  Unfortunately I will have to wait until Classic WoW comes out before I start streaming it.
This new farm takes advantage of the level scaling changes implemented by blizzard.  Event NPC's like the NPC's found in the twilight outpost, scale up or down depending on your level. HOWEVER, your level also determines which loot tables each mob will have.  By using a level 58 character, you can successfully loot items in the 57 – 59 item range, a range which has some of the most expensive and well sought after transmog items in the game.  In less than 30 minutes farming this spot I was able to snatch up some glorious legplates[/URL] (on video) – worth a stunning 150,000g.  Watch the video for absolute details I suppose, but the gist of it is you need to create a level 58 DK, go to the twilight camps, and start the killin'.  Unlike before, an implementation of a daily event has changed the loot tables!   This spot is the new hot thing on the block.
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If you already have a high-level character and want to quickly level up a new one, by far the best tools for the job are the items labeled “heirloom gear.” These pieces of gear have two very special properties — they bind to your account, so any character you own can use them, and they grant bonus experience. Their stats also scale with your character’s level up to a certain point, so you can equip a fresh character with heirloom gear and power through much of the game.
Making Gold with Addons is the new hot thing in WoW. To really become great at making gold, YOU NEED THEM! But you can't just install them, you NEED TO KNOW HOW TO USE THEM PROPERLY! There are 11 of them that you don't want to do without. I'm not only going to tell you what they are but also I'm going to show you how to use them to unleash their full power to get rich!
Vol’Dun is the hardest and most tedious of the Horde Zones in Battle for Azeroth. It’s also probably the one that makes the most sense. Each sections of quests leads directly to the one you should do next. For all of these reasons it’s going to be best to get this one done early. Thanks to any legendary items you might have collected in Legion, you’ll be strongest in the leveling process before 115 and weaker after — because that’s when the legendary effects stop working.
3. Offer to bring the item to the buyer if possible. You can offer to meet them in a closer location to them if you are unable to get to say Dalaran as a level 1. Most of the time, they will shift click to see where you are and just offer to take the portal to Orgrimmar or Stormwind since you are level 1. Common courtesies are a huge part of marketing, people want to feel special!

Is the path faster than that of any other guide? I can’t really answer that, not having played through all of them to 90, but you will certainly move at a very fast pace. You will never wonder about where to go and what to do next. Consider this, also: Zygor advertises a 1-90 time of under 7 days. That’s as fast as anybody does it. I can also state that you’ll never be at a loss as to where to go or what to do. Zygor’s avoids the time wasting quests, as well. Overall, we’ve found it easy to use and we can just go boom, boom, boom through the quests. Very nice.
One of my favorite features is the Smart Injection System, which automatically determines the optimal place for your character to get started with the guides, based on your level and quest history. In other words, it doesn’t matter what level you are currently, you can jump right in and continue seamlessly with the guides. It also means that you don’t have to be a slave to the guides, they work perfectly even if you’re also leveling in instances, battlegrounds, using heirlooms or rested EXP. If your level ever gets ahead of the guide, just use the built-in feature to skip to the right place again. Very cool.

While not as powerful as it was before 7.3, this transmog spot is a good area to amass a large number of BOE greens that generally fly around the 35 – 42 area.  It's popularity stemming from the amount of items that drop (and the potential value of those items) rather than the quality of each drop itself. Generally drops from these farms can take a while to sell even when using my TSM posting style.  However if your low on transmog stock this can be an awesome area to hit every now and then.
4. Is there a guild waiting for you on the target server that you are satisfied with? Often times, I have transferred to a server, made a lot of gold and quit the game out of boredom because I was without a guild. Another aspect behind this question is that often times in guilds, you can get free flasks and materials to craft goods instead of spending your own gold. This will add up in the long run, whether it's free repairs or free abyss crystals. Remember, you can always send the crystals to another toon and sell them for gold as well.
Most classes in World of Warcraft start at first level, but Death Knights and Demon Hunters are exceptions. They start at level 55 and 98, respectively. This alone can shave a huge chunk of time from your leveling experience. Of course, it only works if you want to play a Death Knight or Demon Hunter, but they’re both solid classics that can dish out damage or tank in a group.
I used Zygor for legion and BFA, used AA on an alt for BFA. Personally i like Zygors format more. I like being able to target things like achievements. I used Zygor to get my Mindworm and my Lucid Nightmare as well as finish the Rep grinds for the allied races. I have zero complaints. My experience was great. I also used Zygor for some professions, recipe acquisition, a couple mounts, all of the Suramar quest line. Thank God for that. And for the last zone of Draenor on my Demon Hunter.. i forget the name.. Whatever the big daily hub thing was called.
There are a lot of skills and spells you can train as you progress, each of which costs money. When you can afford to, you should train all the abilities that your class trainer offers. If you're completely broke, it's fine to put off upgrading abilities you rarely use for a level or two so that you can upgrade your most-used abilities. If this happens, you should ask yourself whether you are spending too much money on buying unnecessary equipment upgrades or leveling production trade skills. Be sure to save enough for class abilities and riding training before spending money on other things. This assumes you're earning money at a rate where buying skills makes a difference at all. If you have a hundred gold from two gathering professions by level 20, those skill ranks costing a fraction of a gold won't make any difference to your purse.
-Warfronts- I liked the idea of warfronts because it blends elements of Warcraft III with World of Warcraft, however, it's not a PvP battleground or instance, it's PvE so given time, it's a guaranteed win so many people are starting to AFK in the warfront. Beyond that, there is only one warfront to participate in right now. Also, when preparing for a warfront, Blizzard presents you with daily quests to help "aid" the warfront, however, your daily quest turn ins have no bases on the progression of warfront. The warfront will continue to advance at the same rate no matter if you do zero quests or everyone does all the quests.
The Alliance are able to unlock the void elves (exiled blood elves who can tap into shadow magic, trained by Alleria Windrunner after her experiences on Argus), Lightforged draenei (draenei members of the Army of the Light who fought the Legion on Argus), Dark Iron dwarves (fire-blooded cousins of the in-game dwarves of Ironforge), and Kul Tiran humans (larger, more heavyset versions of the in-game humans of Stormwind).[6]

This was a farming spot that I made vastly popular on YouTube sometime last year.  It is my FAVORITE farming spot of that era, simply becuase it was an old world farming spot that allowed you to hit almost 3 different markets.  With this spot you can get cloths:  Felcloth, runecloth, and mageweave. Herbs:  Goldthorn, ghost mushroom, goldclover, and fadeleaf.  World drops: rich purple shirt.  AND a plethora of transmog from a single run.  I literally had some pulls where I came out with 17,000g in item value for 10 minutes of farming.  It was insane – actually it still is.  Anyway If you have a druid or monk, then this is an awesome farm to hit ESPECIALLY if you are on a high populated server.  Generally just pull the entire instance, and circle it back around the front.  Mega gold to be made here.
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