One thing to realize is that once you hit 15 you have a lot more options for speedy leveling. Right now (you seem to be level 9 at the time of this writing) you only have questing and grinding, which are inefficient. Once you get the ability to use the Random Dungeon Finder (often called LFD, Looking for Dungeon) you can queue for dungeons in between questing. Often one dungeon, up until 25 or so, will give you most of a whole level off the XP and quests within.
FYI: If you’re returning to WoW after an extended absence prior to patch 5.0.1, it’s possible that you’ll have more than the maximum pet limit and/or more than 3 of a kind. However, this will be the only time that you’re allowed to surpass these limits. You will have to pare down your collection, eliminating your duplicates, in order to add new pets.
And if you decide you need to go back to an early zone to get low level minerals or herbs? Instead of meekly wandering around ignoring you to gather in peace, now the local mobs are the same as you again and aggro on you. So you have to fight your way in and out. Same spell rotation, over and over and over. 31373433. 31373433. 31373433. 31373433. 31373433. 31373433. Every combat the same. Over and over again. Never ending. No change. Mind numbing. No challenge.
Okay, this farm really picked up steam here in late legion. Generally what we're looking for is volatile air, and other volatiles when combined with the potion of treasure finding. This farm is as easy as pulling the entire instance all the way to the first boss – and AOE'ing down ebery mob that follows. In the video you can see me getting volatile airs in stacks of 11 for each pull I make. Wit the trending price of each volatile being worth at least 100g, I was making 1100g per pull. It's by far the most effcient volatile spot, but it has hits limits as you can only reset an instance 10 times before you have to wait a while to do it again. If you only going to be on for an hour or so, this is the spot you want to hit. It's great, fast, and awards a high liquid value of items. Awesome Stuff.
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Through out the game, the quest log will be capped to 20 many times. The guide makes use of maximizing the total amount of quests you can accept at once. Because of this it is important to follow the guide exactly and only accept quests if the guide tells you to so you won't run into issues not being able to accept a quest. If you do accept a quest that is not listed in the guide, write it down because you may need to abandon it in order to keep following the guide if your quest log is full.
The guide should advance to the point where you are in the zone's progression. There are a few steps that can-not autocomplete and they should (hopefully) have comments to the effect of -- you need to manually check this step off. -- For some reason you have to click these steps off 2-3 times to work. (the first time will move the tom-tom arrow, the 2nd time unchecks it and the 3rd click advances the guide).
Awesome trick really. In this farm we'll be taking advantage of game mechanics to exploit a way into getting more defias loot drops. The defias leggings and gloves have respective selling prices of 3,000g and 14,000g and only drop from 1 mob in the instance a staggering 1% of the time. But do not fret, we can get the upper hand on this. Much like past drop-combat farms, if you kill just one of the two defias overseer's in the instance, THEN drop combat, the one you killed will instantly respawn. The trick here is to bring a character that can consistently drop combat and score many more kills than the average farmer. To date, a hunter is best – with night elf being slightly better because of shadowmeld. You can also bring potions of invisibility to boost the effect. Anyway, while the average farmer only gets 1 shot to get these super rare xmogs, with this method you can get up to 40 chances in an hour. Seems fair right?
No he's just not paying attention. The wanted quests are built into both the leveling guides and the "Zandalar Forever" achievement guide. They aren't in the rep guide because they are not repeatable and by the time you hit max level they should be done. You'll also notice the rep guide doesn't contain every single possible completable quest that rewards rep. It is designed to focus on repeatable objectives, world quests, large quest lines, and missions.