Another potion of treasure finding farm that was made extremely popular by the YouTuber Oldbess.  In this spot, you are simply to patrol the entire southen river basin in Twilight Highlands, just around the Verrall Delta area.  The goal of this farm is to kill water elementals for their volatile water, which trends around 50g per drop.  Combine this with the cloth and the treasure chests, and you have a cool  nifty farming spot – thats rarely populated these days.
AQ20 is a really nice transmog farm. The worms called Silicate Feeder are acutally the mobs with the best loot in the raids so be sure to loot them. They are found between the 3rd and 4th boss. Be sure not to kill ANY of the mobs in the room with the 2nd boss as that will start the encounter for the boss. You can go through the whole instance without killing any bosses, so you can choose to run the entire raid or exit after killing the worms by creating a group in the group finder and leaving it.
Go to https://www.tradeskillmaster.com/pets/compare to compare prices of different servers. I’ve done this a lot, and I’ve bought pets for a few hundred gold on a server, transferred it to my main server and sold for 10k gold and more. You also need to buy cheap pets on your main server to transfer to other servers so that you can build up a bit of gold on other servers so that you can buy pets.
First of all, the value of transmog is decided by rarity and how they look. Some items like Minenarbeithut der Tiefen or Pendel der Verdammnis (they can drop in Uldaman) are worth millions of gold. They are worth so much, because they have a really small chance to drop. Other items are bought well because they look good. Best example in this case is the Glorious set, its legplates Glorreichen Beinplatte reach a 100.000 Gold value easily.
For players, they’ve spent months dealing with the burden of Darnassus. For characters like Tauren druids, or Blood Elf paladins, this can feel like an overwhelming loss of agency. Many Horde players are also concerned because a similar tale played out two expansions ago in Mists of Pandaria, with Garrosh Hellscream. For these players, the second corrupt Warchief in under five years might suggest that the Horde they have been playing under for a decade or more is broken, and not worth defending.
The vanilla WoW Horde leveling guide you see on this site was originally made back in 2006 by Joana (AKA Mancow, or FuriousPaul).  The guides have been tweaked many times over the years to make things "faster".  The leveling guides were made because of all the messages I got from people asking me how I was able to level up so quickly on new realms.  I was first to level 60 on 7 different realms (3 with Mancow and 4 with Joana), even winning Blizzard's "First to Level 50" contest they held back in 2006.

Time Trials for MDI take place during a 72-hour window on the Tournament Realm. The first Time Trial window begins Saturday, March 23 at 7 a.m. PDT for MDI West (North America, Latin America, and Europe), and Saturday, March 30 at 7 a.m. CST for MDI East (China, South Korea, Southeast Asia, Taiwan and Australia/New Zealand). When this time window begins, players on the tournament realm will receive a quest with three Blizzard account-bound keystones from this Turnip, found in Hook Point (Alliance) or Mugambala (Horde).
If you already have a high-level character and want to quickly level up a new one, by far the best tools for the job are the items labeled “heirloom gear.” These pieces of gear have two very special properties — they bind to your account, so any character you own can use them, and they grant bonus experience. Their stats also scale with your character’s level up to a certain point, so you can equip a fresh character with heirloom gear and power through much of the game.
After each Time Trial, we will determine the top 8 teams for each region. The races between these teams will be broadcast live on Twitch each Saturday and Sunday throughout the season. Stay tuned to worldofwarcraft.com/esports and follow us on Twitter @Warcraft for the upcoming Mythic Dungeon International Viewers’ Guide and all things World of Warcraft esports.
I tell you my experience. I'm leveling a priest that it's 60 now and since I have also done some instances (and I have full heirloom set with 20% experience gain bonuses) and been very ahead of the guide, I skipped some zones since they were grey quest for me, well it was a real mess. Missing quests because I didn't to the previous to enable the following. Going in a zone then realizing that I couldn't do that quest because I didn't do the starting quest chain, very unconmfortable. In short what I suggest you it's not to skip areas, or make really sure that you do all the quests required (at least) and check carefully the previous zone you'll going to skip to make sure that you won't have problems with struggling finding where to start the quest chain to sync with the guide section.
For more than a year in WOTLK I did nothing but raiding and some dailies here and there. I leveled a bit on a few alts and, as all are aware, it cost to support alts sometimes. I did dailies, and LFG quests until the Dungeon finder came along. I did 2 or 3 randoms then logged off if not a raid night. I was bored with the grind of dailies and wanted a change.
This leaves players chasing an endless loop of trying to get higher level Azerite gear — which can only reliably be gained through raids and isn’t available in Mythic+ — but only the pieces with exactly the right traits will actually be an upgrade. It’s even possible that some items that should be huge upgrades are nullified by the loss of a specific trait that makes one ability do more damage than the others.
If you are just coming out of Level 110, you will probably have a number of different Legendary items to choose from. Your Legendaries' special effects will stop working at Level 116, but until then they can be a very powerful addition to help you level up quickly. These are our Legendary recommendations for leveling as a Frost Mage in Battle for Azeroth:
Island expeditions require groups of three players to venture to islands with randomly spawned enemies and piles of AP. The island expedition ends once they collect a certain amount of AP, and they are granted about 300 AP as a reward — unfortunately, players don’t get any of the between 6,000 and 12,000 AP they collect during the expedition. These missions can take anywhere from three to 20 minutes, and never once offer any real challenge or depth.
Good question. Me personally, when I use a new strat from somebody else, I always read thru the strat, and in the case I really need to level some pet, I then (likely) exclude strats that are mentioning things like “RNG”, “risk”, etc. But: I’m always happy (when using a new strat) when I see some detailed infos, so that I can estimate what is going to happen. But YMMV.
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The cloak is nice because you only need one of these instead of the previous cloak versions since the primary stat changes depending on the class it is used on. The on use trinkets for versatility, haste, or critical strike could be very strong if used together by numerous party members with the same trinket. Finally, the threat reducing trinket could be useful for solo levelers in dungeons with newer, non-heirloom geared tanks in order to not pull threat on some larger packs of enemies.
That being said, there are occasions when a little kindness is not unwarranted. A typical example is a new player who just dinged level 20. They are suddenly confronted with a whole set of relatively expensive skills at his or her class trainer, and the cost of mount and riding training, and needs a small amount of money to learn those new skills. Likewise, sometimes one sees a player who, just by the way he or she walks, is clearly a new player. Kindness to non-whiny, well-intentioned, legitimately inquisitive newbies is karmically rewarding, and one should not worry about shelling out an occasional boon to such players. Remember, at that level, a few gold can go a long way. Heck, even a few older bags that you have lying around collecting dust in your vault will often be much appreciated.

When it comes to gold making addons, as most of you know, there is one that comes before all the rest, Tradeskill Master. This addon will help you make heaps of gold on the auctions house, and will give you a deeper understanding of your servers economy and the whole WoW economy. Learning how to use it well takes time, so read through all the info on their site and maybe watch some youtube videos on how to set up TSM. TSM will help you appraise items, sell items quickly on the AH and buy items that you can resell for a profit, amongst other things. Additionally the addon will help vendor and managing your mailbox, making this the only addon you need for gold making purposes. We will be coming back to TSM in the Auction house part of the guide.

Elemental items (Primals, Eternals, etc.) can be a good source of money, because they are always in demand on the AH. See which mobs you will most benefit from farming, then set out for a few hours. In the process you will also most likely collect significant vendor trash, and may get other profitable item drops as well. Note, however, that older elemental drops usually lose profitability compared to newer ones, i.e. Primal Water sold well to level 70 players in BC, but sells far less well to level 80 players in WotLK, because level 80 gear requires Eternal this'n'that.
1. Don't just take anybody with some gold willing to go. Make sure they at least have some heroic gear or better. Bringing someone in greens not only hurts your chances of killing the bosses, but these players often anger those who are in better gear that need one item and then get outbid by some "noob". You are looking again to establish relationships and repeat customers!

The recruit also grants the recruiter levels, with the latter gaining one level for every two levels the recruit gains. There are a lot of rules and restrictions to that, however. It all basically boils down to leveling alternate characters together. The recruiter can even earn epic mounts and battle pets if you stick with the game for a couple months.
The best way to collect AP is through world quests, a system that allows players to complete menial tasks to earn moderate rewards. A finite amount of AP spawns on the map through these quests — generally at least 2,000 a day. I’ve likely done most of these quests close to 20 times in the course of preparing my various characters in the 45 days since the expansion launched. In some cases, I’ve replayed them as many as 50 times.

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In Battle for Azeroth, the fall of the Burning Legion has set off a series of disastrous incidents that reignites the furious rivalry between the noble Alliance and the mighty Horde. As a new age of warfare begins, Azeroth’s heroes must set out on a harrowing journey in search of new allies, race to claim the world’s mightiest resources to turn the tides of war, and fight on several fronts to determine which side will lead Azeroth into its uncertain future.
REDISCOVER AZEROTH AS NEW ALLIED RACES – Take a new form for your adventures as new playable Allied Races. Embark on a quest to earn the favor of the Lightforged draenei, Highmountain tauren, Nightborne, Void elves, Dark Iron dwarves, and Zandalari trolls to unlock each race and add their strength to your faction. Create a new character and complete the full leveling experience to earn a distinctive Heritage Armor set.
AWESOME spot.. if you are a druid, here's why.  This spot takes place on an island in the very north part of Stormheim, which is surrounded by water.  In this water are 2 groups of crabs that roam in packs of 12.  Each of these crabs can be skinned for scales and with the usual perks I mentioned in the earlier skinning spots.  (See spot 13).  The only catch is sometimes the crabs are very far apart and require some travelling to get to.  Druid travel forms not only have increased swim speed, but the wild charge ability allows you to swim 150% faster for 10 seconds, all the while replenishing your breath meter.  Pretty cool right?  I found that druids are AWESOME for farming this spot and can easily outclass other farmers here.  It's a druid spot that limits the competition – while ensuring you have the most uptime.  Very cool.  Gutting and level 3 stormscale skinning recommended.
If you can answer all of those questions with yes, then you are in a position to make a lot of gold! You can continue doing every step to get to the gold cap as quickly as possible. The security achieved through this can buy you virtually anything you desire in the game, including achievements that would otherwise be impossible on your own, which leads us to the final gold making tip - Selling achievements. If you are the leader or officer in a guild, you can take good acquaintances on your raids with you for achievements like finishing ICC or any other hard raid achievements that your guild finds easy and manageable. I have seen achievements go for 20k+ if you find the right client! This is very situational, however, and is by no means necessary to hit the gold cap, it just helps!

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Trying to level my nb rogue in stonetalon/desolace... it's bad. Really bad. Curious to see your comparisons, but yeah the quests are super spread out and send you back and forth repeatedly, and without guaranteed drops on the drop quests. Desolace seems worse than stonetalon, but I think I ran out of quests and had to move on or maybe got bored in stonetalon.
Azeroth paid a terrible price to end the apocalyptic march of the Legion’s crusade—but even as the world’s wounds are tended, it is the shattered trust between the Alliance and Horde that may prove hardest to mend. As this age-old conflict reignites, gather your allies and champion your faction’s cause—for Azeroth’s future will be forged in the fires of war.
The neutral auction house can become one of your best friends. Other players are constantly checking both factions' auction houses to find an appropriate price for the good they demand. Often times, goods are cheaper on the alliance because they have more people, thus, the supply increases as demand decreases and price goes down. If you are horde, feel free to transfer gold to your alliance toon through the neutral auction house in order to buy them item and bring it back to the horde side where it is more expensive. The 15%, as of patch 3.3.3 (down from 30%) is well worth the extra 50% or more you can easily make on one item alone. Blizzard decreased the neutral cut for a reason to 15%, that reason is to get trade facilitated between the horde and alliance. Make sure you take advantage of this! Tips when trading between factions:
1. Signing Guild Charters-Many people will journey to Orgrimmar or Stormwind to get their new guild charters signed by alts and bank toons. This is where you can strike quick and fast without any risk of losing the investment! This is the greatest type of opportunity for any entrepreneur. I have seen anywhere from 5-20g per signature on these charters. This beats the heck out of earning that first hundred gold through mining copper or an alternative profession method. If you are on late at night, that is often times when the most people are looking to get this service done. Supply them with your signature!
If you are dead set on leveling a production trade skill instead of taking two of the gathering skills, remember that not everything your trainer offers is worth buying. While it might be nice to have a long list of colorful shirts and dresses to produce as a tailor, for instance, the truth is they offer very little in the way of potential revenue. Also keep in mind that, generally, whatever items you craft at lower levels will not likely sell for more money than you could have made by simply selling the raw materials used to make them. For this reason, two gathering skills are highly recommended until you get closer to 80 (70 if you don't have the WotLK expansion or 60 if you don't have the TBC expansion).

Tiragarde Sound and Stormsong Valley are both fairly similar zones, but Stormsong is a little longer, meaning that you might not even have to finish it to hit 120. Tiragarde also comes with a bit of a warning. There are plenty of side quests to do in the zone after you finish the story quests. Don’t do them. It’s not worth the time or the experience you’ll get.
Although the Battle Pet Trainer will only offer to teach you your race-specific companion, it is possible to add all of these pets to your collection. You can either find them in your faction’s auction house or you can create a character of the race whose pet you would like to learn. Using your new character, you can seek out any battle pet trainer in major cities. After you learn the pet, you can delete the character; the pet you learned will not be removed from your collection.
To find gold guides with the best gold tips right now, check out www.wow-strategy.com. Many popular guides will feed you an exact number, like say 600g per hour. While these numbers may sound good at first, they are often overvalued. These numbers are speculative based upon how many dailies you can do at optimal speeds, how fortunate you are with random drops, or relative material prices that differ according to server economy. Consequently, for the sake of the avid reader following this guide, I will not quantify gold per hour, nor will I tell you that farming and daily quests are a good source of income. Also, 600g per hour would still take over 350 hours to hit the gold cap. This number increases even greater when you figure in that dailies can not be constantly repeated every hour as they reset only after 24 hours. What all this information adds up to is a simple answer to making the greatest amount of gold fastest, the auction house. This is similar to gambling online like at Best online casino UK, This does not mean merely just buying and reselling, although that is a big part of it. The avid gold maker will set up many different "alts" all ready to buy and resell, creating the single most dangerous thing in capitalism, monopolies. 
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