Nightborne (7.3.5) - "Isolated behind a protective barrier for 10,000 years, the elves of Suramar grew increasingly dependent upon the arcane magic of the Nightwell. To protect this font of power, the leaders of the Nightborne struck a bargain with the Burning Legion that plunged their kingdom into civil war. After fighting for freedom from their demonic masters, the Nightborne seek allies in the Horde to help them reclaim their place in the world."

When it comes to gold making addons, as most of you know, there is one that comes before all the rest, Tradeskill Master. This addon will help you make heaps of gold on the auctions house, and will give you a deeper understanding of your servers economy and the whole WoW economy. Learning how to use it well takes time, so read through all the info on their site and maybe watch some youtube videos on how to set up TSM. TSM will help you appraise items, sell items quickly on the AH and buy items that you can resell for a profit, amongst other things. Additionally the addon will help vendor and managing your mailbox, making this the only addon you need for gold making purposes. We will be coming back to TSM in the Auction house part of the guide.
For more than a year in WOTLK I did nothing but raiding and some dailies here and there. I leveled a bit on a few alts and, as all are aware, it cost to support alts sometimes. I did dailies, and LFG quests until the Dungeon finder came along. I did 2 or 3 randoms then logged off if not a raid night. I was bored with the grind of dailies and wanted a change.
Do quests and complete the story of your first chosen area before returning to your capital to scrap all of the equipment items you acquired. You should be around Level 113 by the time you complete your first area. Before selecting your second zone, head to your faction hub ship to acquire your introductory quests to the mission table and your champions. Complete this introduction and then pick up the quest to establish your first foothold in enemy territory.
After 14 years, the biggest problem for Blizzard is to keep players engaged. The war setting is a way for the developers to return to a primal conflict and create emotional touchstones. The Nightborne have turned their backs on the Alliance; Sylvanas has destroyed not one but two cities; the Kul Tirans have cast Jaina Proudmoore out as a traitor; and Taelia Fordragon is starting to ask questions about her father, Bolvar, whom she has been told died in a war against the Lich King. (She does not know he has become the Lich King.)
An alt (low level or no) in a capital city is an effective way to not only cheaply increase your available bank space, but to be a simple savings and auctioneer account. This character can serve as your bank, an auctioneer, bag-space creator and a time saver. Get one. (There may or may not be Item Recovery issues with characters below level 10, in cases where one's account is hacked.)

There are two parts of the quest chain for each continent. The first part involves defeating numerous Master Pet Tamers, and the second requires you to triumph over the Grand Master Tamer. After you've bested the Grand Master Tamer, dailies from each Tamer will unlock for that continent. All the dailies continue to reward experience for your companions, however only the Grand Master daily quest will reward the Sack of Pet Supplies.
The biggest gold maker in BfA for inscription is the Darkmoon Decks. In fact they are pretty much the only truly profitable recipe this expansion. Milling is a pain as you generate thousands of useless ultramarine pigments. You can use some of you crimson and ultramarine inks to craft Tome of the Quiet Mind to get rid of them. I have also found that the item level 300/310 off-hands that inscription can craft sell quite well.
Whatever your approach, if you use some common sense and apply yourself, you can make significant quantities of money in the game. By managing your cashflow, conserving and budgeting where you can, and investing wisely in those activities that make you money, you can become financially solvent relatively early in your career, and remain comfortably well-off (while still buying good gear) at level 80. Good luck!
Experience the relentless conflict at the heart of the Warcraft saga in this World of Warcraft: Battle for Azeroth Expansion Set. Azeroth paid a terrible price to end the apocalyptic march of the Legion’s crusade. But the shattered trust between the Alliance and Horde is tenuous. As the age-old conflict reignites, gather your allies and champion your faction’s cause.
Sep 1 Blindsight's How to Choose a Server Guide [Originally posted by Blindsight-Spirestone on the old Warcraft forums--it's my understanding he no longer posts, but this is a valuable and informative guide] Since it's a frequently asked question on these boards, I've thrown together a quick guide for how to pick a server. Server Datacentre Location - New York, Chicago, Phoenix, Los Angeles First and foremost: Limit your search to servers that are as close to you (physically) as possible. Closer servers will have better latency, and thus deliver a better play experience. WoWWiki has a great list by datacentre: http://www.wowwiki.com/US_realm_list_by_datacenter Realm Type - PvP, PvE, RP, RP-PvP Now that you know which servers to look at, the next most important question is if you want to play on a PvE, PvP, RP, or RP-PvP server. RP vs. non-RP servers should be a simple choice: when interacting with other players, do you want to act "in character" replying to other players like they're living inside the world of Azeroth, or would you rather just play WoW like any other video game treating everyone else like a player at a keyboard? If you want to play on an RP server with active RPers: "Wyrmrest Accord and Moon Guard are very popular, but Moon Guard is very over populated." -Nok PvE vs. PvP is a bit of a tougher decision. On a PvP server, once you get to about lvl 20, in just about every questing zone you go to you can be attacked at any time by any player of the opposite faction (Horde vs. Alliance). If you like the idea of jumping other players while they're running around killing mobs/questing, this may be for you. If you don't like the idea of a max lvl player killing you in 1 shot when they ride by, then you may want to stick to PvE servers. Some people feel that PvP servers have a slightly more mature community since most children and/or immature players can't stand being killed randomly. Other people feel that PvP servers have a less mature community since it's full of teenagers who like to grief other players while they're just trying to quest. YMMV. Realm population - New, Low, Medium, High, Full The next major consideration for choosing a realm is the realms' population, both the total number of players and the Alliance / Horde ratio. This is a bit more complicated, and there are different ways of looking at the data. First, WarcraftRealms.com has a tool for taking a "census" of various realms, but it relies on data uploads from players on the server. Its data is only as accurate as the data it receives from player uploads, but it gives a pretty good baseline idea: http://www.warcraftrealms.com/realmstats.php?sort=Total Another useful way to look at population data is in terms of server age. Older servers tend to have higher populations. WoWWiki has a list of all US realms' creation dates: http://www.wowwiki.com/Timeline_of_the_creation_of_US_realms So that's great, but what does it mean? How does population affect the game? Here are a few points to consider: Empty servers: By far the easiest way of ruining the MMO experience is to have nobody to play with. Avoid servers with very low population. Queues: Very high population realms often have queue times. This could mean waiting for half an hour every time you want to play during prime time. During prime time (weekday evenings and weekends), check the realm status page to see if the server is listed as full: http://www.worldofwarcraft.com/realmstatus/ Economy: Higher population realms have more robust economies. This means the auction house will have many more items listed and will be much more competitive. 10/25 Man Raid PuGs: Higher population => more things happening => more groups going all the time. Pick up Groups will form more frequently and will fill faster, meaning you can play more and sit in town waiting for groups less. This also, however, means (on some servers) that PuGs can be more picky in who they take along since anyone can be replaced quickly. A/H ratio: Depending on how you like to play, you may want an even ratio so that everything that involves opposite faction interaction (like world PvP) are more fair, or you may want to be on the advantage side of an imbalanced ratio so that your side is usually winning. The only disadvantage with being on the plus side of a wildly imbalanced population is that soon, world PvP zones (i.e. Wintergrasp) will only allow the same number of players (beyond a minimum level of 20 players) from each faction in at the same time, so if nobody from the other side shows up, only 20 from your side can get in.Frejya117 Sep 1
Nov 6 Who is this? in Westfall, there is a quest called "livin' the life" where you have to go into a cave and hide inside while you listen to a conversation between Glubtok (a boss in deadmines, who is a giant two-headed ogre) and a "Shadowy Figure"(it's a female btw), you can actualy see the figure, it looks like a priest in shadow form or something like that. In the Dead Mines dungeon, there is a worgen boss who is named admiral something dont remember, and once you kill him, he says "You will never find her, until it is too late." I believe he's talking about the shadowy figure. Just wondering but who exactly is "she" or the "shadowy figure"?Rubberchops6	Nov 6 

A very middle of the pack one, I'd say, if not slightly above average. While the unsocketing power is very minor in both profitability and usefulness, the daily cache of gems is a very nice, pretty low maintenance way of getting a decent surplus of gems each day, very worth adding to any daily rotation. Fantastic for keeping your raiding main's gem slots consistently filled, and yet still having an extra supply to sell. Naturally, however, it's limited per day so you can't really extract a tonne out of it but the flavour of the item really melds with JC well and is something I think should have been part of it for a long time, but still not very exciting nor are gems particularly relevant anymore, sadly, so it loses some points there.
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These books cost 1.000 Gold each and are sold from your BfA gathering profession trainer. As soon as you re-learned your farming profession, use this book and you will get back all of your lost Battle for Azeroth gathering ranks. Your gathering skill remains reset at 1, but you don’t have to care about that since you have your ranks back – thats literally all that matters.
If a companion dies during the battle, it will need to be resurrected before it can participate in another encounter or be summoned as a traveling companion. Get that pet a medic! Or in this case, a Stable Master. Stable Master NPCs can heal and revive your pets for a small fee, and there is no cooldown on the Stable Master's heal. You’ll find Stable Masters in major towns and cities across Azeroth.
Be aware of the seasonality of items. Check what items are used in seasonal achievements, such as Delicious Chocolate Cake or Small Egg during Children's Week. When the Darkmoon Faire is in season, Darkmoon cards and decks (Furies, Elementals, Lunacy, etc.) tend to sell well, but prices also tend to get depressed. When the Faire leaves, prices return to normal, but sales volume decreases. The same is true of things like Snowman kits, Red Holiday wear, etc. Holding onto that Snowman kit for a few months, and then listing it in July, can net you a significant profit.
If you are not the leader of a high tier guild, do not worry because you can still make gold off of raids. This is the newly emerging GDKP runs that a respectable raider can put together (See why it is so important to keep a good reputation on your main toon?). Respectable raiders often take a few of their friends they can trust that have a lot of gear and bring random people along through the raid. Whenever a boss is killed, the items are auctioned for whatever base price you establish or more. You then split the money with your friends to keep everyone trying and happy, while you become richer without doing anything out of the ordinary. This seems like a perfect idea that can not fail, but it still has its risks. The tips below will help maximize the potential of the GDKP run.

Thanks for bringing this question to our attention. Addons and their availability are a large part of what makes WoW great. Any addon that enhances your User Interface [UI] is totally okay, however, anything that automates your character's play [you can walk away from your computer and your character is still leveling, in combat, etc] is decidedly not okay and falls under exploitation and botting. If you are concerned at all or think the particular addon/guide may fall under that second category, for your safety, I recommend you just stay away from that one as violations of the Botting/Exploitation aspect of the Terms of Use is a bannable offense. If you have any questions about what might be considered automated play, I recommend you refer to the Terms of Use and follow them to the letter. You may find those Terms here: http://us.blizzard.com/en-us/company/legal/wow_tou.html.
Similar items to peacebloom that are profitable on most servers for people getting started include: Hypnotic dust, Celestial Essences, Relics of Ulduar (and other rep items), and heavenly shards. The same can be said with the earlier wrath enchanting mats, they are still valuable for casual players or those without a lot of disposable income! This list is not the end all be all of making quick money! Check your scan results daily and add to this list and you will be on your way to hitting the gold cap much faster than those who quest or farm!
As for the classes themselves, they almost all play like slower and slightly less interesting versions of their Legion counterparts. This is thanks in large part to the loss of one ability from each class that came along with Legion’s own AP dumping system: the artifact weapon, which added a unique ability to every spec in the game. The loss of these abilities left most classes feeling frustrating and incomplete, and though Azerite gear was supposed to be the replacement, it missed the mark completely. There will always be one Azerite trait that reigns supreme for each spec, meaning that the frustration of that particular loop will be unavoidable as long as the system is in the game.
I dont know if this exist already, if it does I couldnt find one, but it would be nice to have a guide with the location of all daily quest broken down by Alliance, Horde, Faction, Neutral, etc. I know there can be variable quest for things like Fishing and Cooking but just having the location for those quest givers would be great. If it were a stand alone addon that would be even better!
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