Zygor Leveling Guide is aimed at improving your playing experience. It is a known fact that trying to figure out your next move can be quite frustrating. Also, you spend lots of time and effort just thinking of the next approach. Zygor Guides takes away the frustration by guiding you through the gaming experience. It gives you the option of pursuing the endgame in a more relaxed manner, or at neck-breaking speeds. Reaching 90 will take you less than 7 days. This is usually a tall order even for experienced gamers who aren’t using guides. The step-by-step guidelines will also ensure that you will still remember the moves you made.

If you are just coming out of Level 110, you will probably have a number of different Legendary items to choose from. Your Legendaries' special effects will stop working at Level 116, but until then they can be a very powerful addition to help you level up quickly. These are our Legendary recommendations for leveling as a Arcane Mage in Battle for Azeroth:
I think you are referring to the Env Bert strat I have linked. Basically I agree. But you might have noticed that I already had added min power to pet #2, in order to exclude some of the substitutes. Though, I didn’t wan’t to do the same with the Blazehaound (pet #1), because I think the strat is doable also with a suboptimal breed. But maybe you are right and I should just exclude any non-P/P breeds.
Allied races: Our new allies will join the factions and players will be able to unlock the ability to play their race. There are 6 planned for launch. Horde: Nightborne, Highmountain tauren, Zandalari troll. Alliance: Void elf, Lightforged draenei, Dark Iron dwarf. Additional races are planned for the future. Receive a Heritage Armor set, if you level an allied race character to level 110.[5][6]
Allied races: Our new allies will join the factions and players will be able to unlock the ability to play their race. There are 6 planned for launch. Horde: Nightborne, Highmountain tauren, Zandalari troll. Alliance: Void elf, Lightforged draenei, Dark Iron dwarf. Additional races are planned for the future. Receive a Heritage Armor set, if you level an allied race character to level 110.[5][6]
Icy Veins Podcast Episode #39 We're back with a brand new episode of the Icy Veins Podcast, where we talk with Deadset about Diablo's upcoming Patch 2.6.5 and Season 17 that wll be available for playtesting for a week starting Friday and we also cover what's coming in World of Warcraft's next major content update, Patch 8.2. Icy Veins Icy Veins Apr 03, 2019 at 20:22 by Stan
Tailoring is a crafting profession that turns various forms of cloth into cloth gear. You can also create some tailoring only mounts. In BfA tailoring has several markets that are good from a gold making point of view. You can utilize the Tidespray linen bracers in the scrapper to get access to cheap expulsom. You can also craft the item level 300/310 tailoring armor. This armor does require expulsom, so it takes a bit more work than the blacksmithing gear. You can also craft bags, which typically is quite in demand as players always want more bag slots.
The most rare and expensive poly morph tome drop and for a reason.  The bears that drop it are VASTLY spread out across the zone and getting one can mean hard farminh for a while.  They also take a while to respawn so watch out.  Getting one to drop can mean a staggering 48,000g, and on top of that compared to other pet farms and such, they have a much higher drop chance.  Simply head over to dragonbligh ona mage character (class trial is perfect) and start the killing.  Cross you fingers as there is an 0.4% chance to get one on each kill.  Thats actually pretty high considering..
The Hivemind is a secret mount resembles a jellyfish brain with tentacles and is the one the major secrets added in Battle for Azeroth. The Hivemind mount acts as a vehicle, however only the last people that you completed it with are able to join it. The mount's movement speed will be increased by 10% for every player that joins the vehicle, which is also shown through the Joined Hivemind buff.

Crafting is the art of buying materials and turning them into other materials or finished products that you can sell on the Auction house for a profit. It is one of the most consistent gold making methods in the game, but generally requires you to bind up some amount of capital in your inventory in the form of materials and finished items before they sell.

Are you tired of not being able to afford the best gear, items, and resources on the auction house? Goblineer's World of Warcraft Gold Guide is the answer to your prayers. This no-nonesense guide is designed to work for any player, regardless of faction or class, and will show you how to make more gold than you know what to do with. Get it now, and you'll also get a lifetime Stormspire.net premium membership!

Nov 14 Tabard for reputation not working? I'm wearing the "Tabard of the Argent Crusade". It's descriptions says "Equip: All reputation gains while in lv 80 dungeons will be applied to them." Leveling from 81-85 solely from dungeons... while wearing the tabard and doing random queue for pandarian dungeons gave zero reputation. Anyone know why?Jâck7 Nov 14
As a new Orc on the block, I have trouble leveling efficiently. Recently, I read a review about Zygor Automated Leveling Guides. The add said these guides were useful to new players who frequently lose themselves in the questing game and fail to level effectively. The problem is the price. As a graduate student, my time and money come at a premium, and I really don't want to sink $60.00 into a leveling helper if it not all its cracked up to be. Has anyone used such a method successfully? I don't want to waste my time or that of others, but I figured posting this question was worth a shot and it would certainly be much easier on my bank account, especially if Zygor Guides is just trying to pull the proverbial wool over the eyes of new WoW gamers. Thanks for your comments in advance and Happy Holidays.

This Week in WoW: April 2nd A new week has started in WoW, meaning we're just a week away from the Crucible of Storms raid intro questline and Azerite Knowledge has been reactivated. Darkmoon Faire will be up for the first time in Patch 8.1.5 and you can level up your battle pets faster during the weekly bonus event. World of Warcraft WoW Apr 03, 2019 at 09:31 by Stan
If these tips are not up your alley, feel free to play the auction house as early as you have enough to buy one cheap stack of peacebloom. These low level herbs are fantastic sources of early income with little risk since everyone needs to level professions. Alchemists especially are popular every expansion because of the need for those high level trinkets that soar above even heroic drops. As a result, that peacebloom you bought for 10 silver now can easily sell during peak hours for well over a gold! This is a minimum of a 1000% profit! While 1 gold may not seem much, when you are selling 10 stacks at a time, those few hundred gold can go very fast and get you into the greater profit items. However, knowing prices on peacebloom and other lower level mats can prove difficult. This is where Auctionator finally comes in! Run a scan overnight on all your auction characters. You can now see whether or not a posted item is worth buying because of percentages presented next to the list. The major lesson to take out of this is to scan daily and see which items fluctuate greatly, as those are your rewarding items! Items that jump from 10s to 3g depending on time of day or uninformed buyers are a goldmine waiting to be taken advantage of. You can buy low and sell high, succeeding in the World of Warcraft stock market!
Jeg har 3 andre nivå 80 Toons men bestemte seg for å rulle en Druid. Da han hets til 80 han vil være viktigste spec som Resto og av spec som balanse (kanskje en tank) Min viktigste Toon er nå en sjaman healer og ganske godt rustet og i ICC til 9 av 12 sjefer. Eventuelle innspill jeg kan komme på utjevning talenter og avslutter spillet på en druide er godt verdsatt

With G'huun's threat eliminated, the Horde and Alliance return their focus to the war. While the Horde procures the Scepter of the Tides, a legendary artifact capable of controlling the seas, the Alliance dismantles a potential alliance between Sylvanas and the vampiric San'lyan Elves. The Alliance begins to gear up for a preemptive strike against Zandalar, with the goal of crippling the Golden Fleet before it can be used against the Alliance and driving a wedge between the Zandalari and the Horde.
Azerite equipment is currently balanced around being able to unlock the outermost, earliest tier of power immediately upon acquisition, while delaying further advancement until the Heart has been further empowered. For example, the first piece of Azerite equipment, gained shortly after the Heart itself, is fully empowered once the Heart of Azeroth has reached level 3. A character at 120 (the maximum for the expansion) may find a piece whose first tier requires the Heart to have grown to level 12 or greater.
On the topic of the less useful ones, these could have been a great opportunity to introduce stuff that makes professions actually worthwhile, and include stuff that'll be useful in future/past expansions too. They could make them cheaper, or always have a good revenue source/QoL/useful. E.g. BS repairing all your gear or the more useful gear bonuses, LWs getting an improved saddle that's permanent +20% mountspeed and no daze, Inscri getting a 'titanforge' token on a trinket slot only, another Reaves construct for Engi that has a combat assist mode etc...
Azerite equipment is currently balanced around being able to unlock the outermost, earliest tier of power immediately upon acquisition, while delaying further advancement until the Heart has been further empowered. For example, the first piece of Azerite equipment, gained shortly after the Heart itself, is fully empowered once the Heart of Azeroth has reached level 3. A character at 120 (the maximum for the expansion) may find a piece whose first tier requires the Heart to have grown to level 12 or greater.

Certain locations in World of Warcraft – primarily inns, capital cities, and private instanced zones like your garrison or class order hall – are rest areas. You know you’ve entered one because your character portrait will gain a “Zzz” icon where your level is normally shown, and because you can immediately log out of the game instead of waiting 20 seconds.
After each Time Trial, we will determine the top 8 teams for each region. The races between these teams will be broadcast live on Twitch each Saturday and Sunday throughout the season. Stay tuned to worldofwarcraft.com/esports and follow us on Twitter @Warcraft for the upcoming Mythic Dungeon International Viewers’ Guide and all things World of Warcraft esports.
Set sail for the previously unmapped isles of Azeroth. Battle in groups of three as you race against cunning rival intruders—or enemy players—to collect the island’s resources. Constantly evolving challenges await as you traverse frozen landscapes near Northrend, open the gates of an abandoned Gilnean castle, navigate a war between elementals and more. Tides of Vengeance adds two new Island Expeditions to the mix and two new random events, as well as updated rewards.
Woah, just terrible. Can't believe this made it to live this way. Never actually useful (only one piece, seriously?) and such a tiny amount of gold saved, it might as well not exist, it's barely worth clicking it to repair one meagre piece of armour every hour. And, of course, they chose the absolute most terrible tertiary. If all crafted armour could had leech and speed would that really be so gamebreaking? The individual value of indestructible is almost nil for the same reason as repairing a single piece of armour is—a tiny saving and never useful. A whole set of crafted BS gear with indestructible trait does sound fairly appealing though, but since A) getting one upgrade would mostly nullify this and B) it's only a chance on craft... Ha! Worthless. Though you can't argue, it certainly has some BS 'flavour'.
 Lightforged draenei (7.3.5) - "For untold millennia, the Army of the Light waged war against the Burning Legion throughout the Twisting Nether. The draenei most committed to their long crusade would undergo a ritual to become Lightforged, infusing their bodies with the very essence of the Holy Light. After finally achieving victory on Argus, the Lightforged Draenei have undertaken a new mission: protecting Azeroth from rising threats and helping the Alliance push back against Horde aggression."
Just before Battle for Azeroth goes live, you will want to log all of your characters out in the zone of Silithus so that you can acquire the quest to talk to Magni and obtain your Heart of Azeroth (refer to our Heart of Azeroth guide for more information about this item). This is the new artifact-type of piece of equipment that you will use for all of the Battle for Azeroth expansion. Once you acquire your permanent neck slot piece of equipment, get back to Stormwind or Orgrimmar to begin your scenario that leads into the introductory areas of Kul Tiras and Zandalar.
Always check each of the prices of the item, and look over a spread of several days. This is not so important on small items, but anything that you are spending hundreds of gold on you need to check prices carefully. It is also a good idea to check a website such as Allakhazam, Goblin Workshop, Wowhead or WoWuction to see what an item normally sells for.
They seem to have expected some things, though, see adding pets with aquatic damage (gun and ooze) aswell as a resistant cockroach to stop us from cheesing everything with elementals. Yet, a fact their damage output is low combined with shields not checking for racial damage means this mechanic prevents a lot as you mentioned. The last boss has got an ability to remove basic shields so perhaps that was not in oblivion either… unlike the reactive damage. Also, an ability that forces swap altogether with an ability which prevents from being swapped, including critters? I can't say I like it.
Nearly all quests offer cash or items as a reward, and often both. While completing quests shouldn't be your main form of wealth generation, it is something you are going to do anyway. The key to making the most of quests is picking your reward items wisely. Don't always pick the item that most fits your class - if it isn't demonstrably better than your current item, instead go for whatever reward sells for the greatest amount to the vendor. You can select the in-game interface option to display it in the tooltip. In general, if you can't use a quest reward for your character, pick either a plate-armor or melee weapon as your reward--these tend to sell to vendors for more than other items.
Kul Tirans didn't take this news lightly. The nation attributed Jaina's betrayal to the Alliance itself, and vilified Jaina as a traitor. It won't be easy for Alliance players to win over Kul Tiras to their cause. Filled with regret over how the Horde evolved, Jaina looks set to be a major character in this expansion, possibly taking up her father's old goals of eradicating the Horde.
Of course, in the middle of everything, there’s still you, the player. Your hero is embroiled in the action, making deals with Bwonsamdi or helping Genn Greymane coax Katherine Proudmoore into the Alliance. Sometimes this works well; it’s great to delve into a zone like Nazmir and uncover horrors as part of an expedition, dealing with the dead spirits of Gods and making deals to deliver souls. Other times, you feel like you’ve been stapled on to the story of the continent and are along for the ride, picking up bear skins and killing pirates.
Nov 14 Tabard for reputation not working? I'm wearing the "Tabard of the Argent Crusade". It's descriptions says "Equip: All reputation gains while in lv 80 dungeons will be applied to them." Leveling from 81-85 solely from dungeons... while wearing the tabard and doing random queue for pandarian dungeons gave zero reputation. Anyone know why?Jâck7 Nov 14
Nov 5 Demon Hunter Low Dps So i finished the starting zone for demon hunter and i found out im not doing any dps what so ever. Everyone tells me that thier doing something towards 14k after leaving the starting zone. But the max im ever gotten with any move is 300. Im level 100 with the gear what im supposed to leave with and for some reason im doing significantly lower dps than the usual player. Any help?Zexguru3	Nov 5

The world quests aren’t necessarily bad, but they aren’t good either. I wouldn’t mind killing five of a type of monster or fighting one particular boss a few times, but after seven or eight, it starts to wear pretty thin. But going from levels in the mid-20s can take nearly 30,000 AP, so you’ll need more than world quests if you want to get your heart up in a reasonable time.
Another question I am frequently asked is when should one use trade instead of the auction house. On most servers, the auction house tends to have a lot posted right after peak hours, say 1am server time. Combine this with the fact that a lot of people are just sitting in cities and not really looking to the auction house. This is where trade chat dominates the auction house. Tired players are looking for conversation to take their mind off of sleeping or boredom. If you can sell effectively, trade chat will make a greater profit then the auction house outside of peak hours. A few tips to polish those trading skills might include:
For those interested in more details on spending wisely, and generating good cashflow, we cover a number of topics in more detail. Please note that this guide represents the accumulated wisdom of many people. You don't necessarily have to do all of these things--there is no one "right" way to make and manage money. However, these pointers will give you ideas on how to establish a firm financial foundation for your character.
The neutral auction house can become one of your best friends. Other players are constantly checking both factions' auction houses to find an appropriate price for the good they demand. Often times, goods are cheaper on the alliance because they have more people, thus, the supply increases as demand decreases and price goes down. If you are horde, feel free to transfer gold to your alliance toon through the neutral auction house in order to buy them item and bring it back to the horde side where it is more expensive. The 15%, as of patch 3.3.3 (down from 30%) is well worth the extra 50% or more you can easily make on one item alone. Blizzard decreased the neutral cut for a reason to 15%, that reason is to get trade facilitated between the horde and alliance. Make sure you take advantage of this! Tips when trading between factions:
Item Level Cap Staying at 425 for Crucible of Storms The new raid, Crucible of Storms, is coming in a few weeks, on April 16th, and is bringing higher base item level drops than the Battle of Dazar'alor raid. This made it seem that the maximum possible attainable item level was also increasing, since the Mythic level drops from the Crucible are already at or very close to the 425 cap, before any war or titan forging happens and they had a "+" in the dungeon journal, indicating they could be upgraded. World of Warcraft WoW Mar 26, 2019 at 22:25 by Starym
Hey! Just came back from the game, looking to play bfa but i had no idea what to do when i logged on. It was all a bit confusing and i know nothing about the current content. So after some frustration i bought zygor again (haven't used it since cata ..) and i do currently feel more comfortable. I'm following the guides from the 'suggested' tab in zygor but i'm just really unsure if what i'm doing is even relevant. I know the end of the expansion is coming so i'd hate to waste my time. OK i will list the things it's been telling me to do.
One thing to realize is that once you hit 15 you have a lot more options for speedy leveling. Right now (you seem to be level 9 at the time of this writing) you only have questing and grinding, which are inefficient. Once you get the ability to use the Random Dungeon Finder (often called LFD, Looking for Dungeon) you can queue for dungeons in between questing. Often one dungeon, up until 25 or so, will give you most of a whole level off the XP and quests within.

Valid pieces for Azerite empowerment are available for the chest, shoulder, and head slots of all classes. This equipment has multiple tiers of that can be unlocked, represented by a series of concentric wheels with icons representing individual powers; as individual powers are selected, they rotate into slots at the top of the interface, activating the selected benefit and locking out the others unless the player pays to reset their decision. Outer rings offer multiple choices, some based around the character's class and specification, others around the zone or circumstances in which the gear was acquired. The innermost circle offers no such options, instead being a boost to the level of the item itself, and thus providing a flat all-around benefit.


It's hard to step out of the shadow of Legion, which was utterly fantastic in almost every way, to enter an expansion where you get one item per boss in the last expansion because the rules have been changed to force more grinding, where you have to grind reputation in the old expansion that you probably skipped because rep grinds suck JUST to unlock allied races (who aren't fully unique races since they recycle old content such as animations), where questing has SOMEHOW become boring again and where your new abilities are given by items you'll swap out every level, meanwhile being only boring passive effects no one cares about.
The bones of Mythic+ are fairly simple, but it’s that simplicity that makes it Battle for Azeroth’s most rewarding mode. It’s fun, generally only takes about 40 minutes per dungeon and allows small groups of players to push themselves exactly as hard as they’d like. Battle for Azeroth’s dungeons are extremely well-designed and consistently entertaining, even after doing some of them 20-plus times, which makes the challenge of Mythic+ a great way to keep people playing.
Hands. Down. The. Best. Whelping. Spot. Ever.  There are soo many spawns, and too many whelpings.  This spot is very close to becoming an infinite farm.  You just cant run out of targets to hit in such a confined area.  Each whelping has an 0.09 chance to drop a dark whelping – which may seem small until you realize you can easily down 40 whelps in a minute.  And by the time you finish, they will respawn.  The farm takes place at the ruins of Kargath in badlands and is usually empty.  Noone seems to visit this spot, probably because its more hit-or-miss than direct gold.  If luck finds you, you can walk away with a popular pet that's worth a pretty 14,000g
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