Footholds into enemy territories can be done as you grow in levels and should be completed before reaching Level 120. Take the time after completing your first zone to do your first foothold, or you can choose to complete one as soon as you gather your 100 War Resources which will prompt you to return to your mission table area where the first foothold quest can be obtained. Similar to how your initial zone selection was largely irrelevant, this selection is, as well. Simply pick one and complete it to earn your Mission Table second champion. Send your champions out on missions, recruit troops, and then head back out to quest in your second zone selection.
This farm almost did not make the list, since every YouTuber and farmer alike has beaten it to death since it first appeared sometime in 2012.  There are so many videos on this spot, that it's hard to to stumble across one, even while searching for something completely mundane, like chicken wings or golf clubs.  Anyway, you want to pull the entire instance without aggroing any of the bosses, and if your a skinner you an make slightly more gold by skinning the hides.  Generally this farm is being phased out by the lvl 58 twilight outpost farm, and with good reason.  It's better and does not require you to enter the instance.  So more drops for you!  Not sure, why anyone would pick this spot over the latter unless you were really interested in increasing you skinning level.
Trying to level my nb rogue in stonetalon/desolace... it's bad. Really bad. Curious to see your comparisons, but yeah the quests are super spread out and send you back and forth repeatedly, and without guaranteed drops on the drop quests. Desolace seems worse than stonetalon, but I think I ran out of quests and had to move on or maybe got bored in stonetalon.
At the end of every expansion, the narrative has escalated to a climax — usually one that’s wild and extreme. Battle for Azeroth resets the narrative by having us enter new frontiers that are hostile to us, and we have to earn our place and their trust in this new land. So, once again, we’re collecting turtle shells and helping kids with their day. But with Uldir out and Queen Azshara waiting, things are certain to pick up again.
This leaves players chasing an endless loop of trying to get higher level Azerite gear — which can only reliably be gained through raids and isn’t available in Mythic+ — but only the pieces with exactly the right traits will actually be an upgrade. It’s even possible that some items that should be huge upgrades are nullified by the loss of a specific trait that makes one ability do more damage than the others.

Good news if you are leveling an alt and you have Draenor Pathfinder so that you can fly in WoD, the next 10 levels will only take a few hours. Personally, I didn’t have this until recently and I went back and got the achievement and I’m glad I did. Now I can level all my future alts fast by just flying and picking up treasures for a couple of hours.
To me, certain character limits tend to be problematic not because of the length of actual content, but because of formatting tags and embedding taking up a lot of characters. This is something I experience on most of websites, not just this one, but the most aggravating issue over here is linking to user profiiles and other sources of strategies, which could be alleviated with internalisation of link paths and @mentions.

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Deadmines was a blast! (eyeroll), with all of the waiting around for boss animations, neutral mobs and having to stop frequently for mining it made the dungeon feel like it was twice as long as it needed to be. Something i found out after doing around 70 runs or so (once I realized i had looted 5 pairs of defias pants and no other set piece) is that they have removed 3 out of 5 pieces of the set when the dungeon was revamped years ago. when comparing this dungeon to ragefire(last weeks runs I did come out with alot more loot and value in items so time running this was not a complete loss.
Nov 10 How to get to the broken isles Hello I am a lvl 100 hunter and I want to go the broken isles. You see after using my character boost,finished my mission on attacking the horde and getting my new bow I wasn't able to go to the broken isles. I heard you were able to get to lvl 110 if you go but I am not able to get there. There are no portals,no ships and no mission's for me to get to. Please tell me a way to get to the broken isles for the allianceTerthelard12	Nov 10 

It's hard to step out of the shadow of Legion, which was utterly fantastic in almost every way, to enter an expansion where you get one item per boss in the last expansion because the rules have been changed to force more grinding, where you have to grind reputation in the old expansion that you probably skipped because rep grinds suck JUST to unlock allied races (who aren't fully unique races since they recycle old content such as animations), where questing has SOMEHOW become boring again and where your new abilities are given by items you'll swap out every level, meanwhile being only boring passive effects no one cares about.
Tailoring is a crafting profession that turns various forms of cloth into cloth gear. You can also create some tailoring only mounts. In BfA tailoring has several markets that are good from a gold making point of view. You can utilize the Tidespray linen bracers in the scrapper to get access to cheap expulsom. You can also craft the item level 300/310 tailoring armor. This armor does require expulsom, so it takes a bit more work than the blacksmithing gear. You can also craft bags, which typically is quite in demand as players always want more bag slots.
Just before Battle for Azeroth goes live, you will want to log all of your characters out in the zone of Silithus so that you can acquire the quest to talk to Magni and obtain your Heart of Azeroth (refer to our Heart of Azeroth guide for more information about this item). This is the new artifact-type of piece of equipment that you will use for all of the Battle for Azeroth expansion. Once you acquire your permanent neck slot piece of equipment, get back to Stormwind or Orgrimmar to begin your scenario that leads into the introductory areas of Kul Tiras and Zandalar.
Dec 28, 2016 Better Living through Technology!(new2macros) *note: this guide is for people who haven't used macros or advanced keybinds and want to try. Macros are basically 'super buttons' that you can create in order to use multiple abilities and spells from the same button. This means even if you have 15 different abilities, you can key them all to 3-5 buttons. With macros you can do things like: 1) have all your buff spells on one button 2) 'hide' abilities that you don't use very often so they only show when you need them 3) 'group' similar abilities so that, for example, all your commonly used melee skills are on one button 4) maximize your rotation so that you're always one step ahead of the GCD Macros are great, but there are a few limitations: 1) complicated! -learning macros takes a good chunk of time. It's only something I've been able to do since my work gives me some 'free time' to cruise the UI/macro forum. 2) software limited -While very powerful, there is potential to abuse macros so that, for example, you could hit one button and your character would kill every mob in range (eventually). This potential for abuse has cause blizzard to put some powerful limitations on macros. More about this later. 3) the One Button rule -each macro button can use only one ability each time you press the button. You can code this so that it will use a different ability each and every time you press it (and on a different target!), but you can't press the button once and, for example, have it cast all 5 self buffs on you. I don't even know where to start?! To get started with macros, it's very simple. Just log on WoW and type /m. This brings up your macro box, where you just have to hit 'new' and the game will prompt for a name and an icon. I recommend that you leave the icon as a question mark. (?) The question mark means the game will automatically pick up the picture of the ability that the macro will use. My First Macro For your first macro lets just replace a normal ability you use on your bar in combat. I'm going to use paladin abilities here, but you can replace them with whatever ability you like. So to make my first macro, I went to the /m menu in game, picked a new macro, and gave it the question mark icon. Then I click on the icon, click on the empty box, and type: /cast This is the basic core of every macro. It's basically like the verb in a sentence. You can use different 'verbs' (called slash commands) but this is probably the most popular. Since I want this macro to cast Hammer of the Righteous, I simple type that in after the /cast. /cast Hammer of the Righteous And pow! I'm done! If you drag this onto your bar and hit it a million times, you basically have the paladin protection spec in a nutshell (lol). However this doesn't really give you any extra functionality over a normal keybind. The next thing I'm going to do is make the macro heal a friendly if I have a friendly targeted, or if it's an enemy it will use SotR (shield of the righteous). To do this you add a conditional. This says 'only cast this spell if 'X' is true.' It looks like this (with a breakdown of the macro underneath): /cast [help] Word of Glory; [harm] Shield of the Righteous \__/ \____/\__________/\/ \____/\__________________/ verb-conditional---|---separator|----------------| -------------------ability---------conditional----Ability What this macro will do is check the status of your current target. A 'friendly'(help) value will cause my paladin to heal the target. An 'enemy'(harm) value will trigger the attack ability. If you can grasp macros thus far, you've already learned enough to make macros useful for you. Putting this on your bar will basically cut the number of keybinds you need by 1. Modifier macro commands Another handy feature you can use with macros is called a Modifier. This may sound familiar but it's possible to set a macro so that it will use a different ability or spell if you hold down control, alt, or shift. Here's a basic example: /cast [mod:alt] Seal of Truth;[mod:ctrl] Blessing of Kings;[mod:shift] Righteous Fury; Seal of Insight If you had this macro bound to 1, and you press 1, it would cast Seal of truth (and the seal picture would be on the keybind). Pressin ctrl would change the icon to blessing of kings and would cast blessing of kings if you pressed ctrl-1, etc....Raygecow149 Dec 28, 2016

This expansion suffers from the Warlords of Draenor (WoD) effect, initially, players will think this is a great expansion but upon investing some time into the game they'll realize this game is a disaster. The pre-patch should have been our first warning with how poorly designed and executed that fiasco was, but beyond that, let's look at what the expansion itself offers:
This includes the “Tides of Vengeance” campaign missions, which continue the War campaign introduced when the expansion launched. Two new island expeditions called Jorundall and Havenswood were also added. Weekly quests also require less Azerite than they did in the past, Mythic and player-versus-player islands award more Artifact power, and new vendors were made available.
Despite all of these problems and this laundry list of glaring systematic issues, the crowning achievement of Battle for Azeroth’s endgame is that it still remains enjoyable all due to those two pillars of raiding and dungeons. That won’t last forever. As the expansion goes on, and the grind necessary to progress becomes even more demanding and the time spent in content that simply isn’t fun increases, it will be harder and harder for raiding and Mythic+ to carry the expansion along.

Hey! Just came back from the game, looking to play bfa but i had no idea what to do when i logged on. It was all a bit confusing and i know nothing about the current content. So after some frustration i bought zygor again (haven't used it since cata ..) and i do currently feel more comfortable. I'm following the guides from the 'suggested' tab in zygor but i'm just really unsure if what i'm doing is even relevant. I know the end of the expansion is coming so i'd hate to waste my time. OK i will list the things it's been telling me to do.
-Azerite Gear- This has been the worst experience for many players as it was advertised as offering the player many options for customizing their character but all players do is Google "Icy veins (Spec/Class) azerite ranks" and select the best one. This is expected and really only gives players the illusion of choice as they're always going to pick the best one. This could have been done far better by not offering necessarily just damage increases in traits but offering some of the Legion Legendary item effects in Azerite slots. You know, certain Azerite traits would be better for PvP, some for raiding, some for 5 mans, some for soloing old content, etc. The other problem with Azerite gear is that it's locked based on you grinding an endless amount of Azerite for your neck piece (basically the stuff that increases the level of your neck piece). So when you get an item that should be an upgrade, it really isn't because you don't have all the traits unlocked. This complaint about how horrible this system is could go on forever, but I'll just leave it at that, horrible.
I generally hate this farming spot, although I remember alot of farmers coming up big here.  For my liking the drop chance on the sprite darter hatchling is very low and I couldnt ever come up with one during this expansion.  HOWEVER, if you do get one, you an make out BIG -  as this pet is non-existent on pretty much every server's AH.  Did I mention it goes for a stunning 150,000g? Yup.  Then add to the fact that many players LOVE this pet, especially girls for some reason...  And you can make a big profit if you get one to drop.  Honestly I hate it, it just rubbed me the wrong way.  You can find it in new thalanar, on the very east side of feralas.  Good luck.

Obtaining Items from the Black Market Auction House Everything about the Black Market Auction House, including unique items for sale, how to place bids, and where to find the Auction House. Professions in Battle for Azeroth Professions in Battle for Azeroth, the next WoW expansion after Legion, have received a significant update, with many new recipes as well as a significant skill squish. In this overview, we'll highlight the major recipes, reagents, and useful items each profession offers. Obtaining Blizzard Shop and BlizzCon Vanity Items How to purchase and collect all of the mounts and pets from the in-game Blizzard Shop and special promotional events like BlizzCon. Obtaining All the WoW Trading Card Game Items Learn all about the quirky Trading Card Game items, from spectral mounts to weather machines, as well as look-alike items that are easier to obtain.

When an allied race has been unlocked for a player, new characters from that race will start at level 20. If a player levels an Allied race from 20 to level 110 without using character boosts, they will be rewarded with a unique "Heritage Armor" for transmogrification that reflects the unique lore behind the race but is limited for use to that race. Doing the quests to unlock the allied races will also unlock the races' unique mounts for use by the characters of their faction.[5] The void elves, Lightforged draenei, Highmountain tauren, and Nightborne, as races tied to the storyline for Legion, were made available with the preorder on January 30, 2018.[7] The Dark Iron dwarves and the Mag'har orcs are made available upon completing the "War Campaign" in Kul Tiras and Zandalar and reaching Exalted with one faction's War Campaign reputation; the Kul Tiran humans and Zandalari will be made available later in the expansion. Game director Ion Hazzikostas also indicated that additional Allied Races may be available in the future.[8] Blizzard later confirmed that there will definitely be more Allied Races beyond Zandalari and Kul'tirans.[9]


Deadmines was a blast! (eyeroll), with all of the waiting around for boss animations, neutral mobs and having to stop frequently for mining it made the dungeon feel like it was twice as long as it needed to be. Something i found out after doing around 70 runs or so (once I realized i had looted 5 pairs of defias pants and no other set piece) is that they have removed 3 out of 5 pieces of the set when the dungeon was revamped years ago. when comparing this dungeon to ragefire(last weeks runs I did come out with alot more loot and value in items so time running this was not a complete loss.
With G'huun's threat eliminated, the Horde and Alliance return their focus to the war. While the Horde procures the Scepter of the Tides, a legendary artifact capable of controlling the seas, the Alliance dismantles a potential alliance between Sylvanas and the vampiric San'lyan Elves. The Alliance begins to gear up for a preemptive strike against Zandalar, with the goal of crippling the Golden Fleet before it can be used against the Alliance and driving a wedge between the Zandalari and the Horde.
Trial of Style Season 4 (March 20th - March 24th) Trial of Style is back with Season 4 starting today and Blizzard added four new Ensembles in Patch 8.1.5 which can be purchased for 60 Trial of Style Tokens each. You can queue up for the event by talking to a transmogrifier through March 24. World of Warcraft WoW Mar 20, 2019 at 17:48 by Stan 3 comments
The quality of captured wild pets is random. As of patch 5.1, upon entering a battle the Pet Battle UI shows the quality of a wild pet (idicated by a color-coded border around its icon). If you're farming a specific quality, if you forfeit the match your team will incur a small damage penalty (roughly 10%). There is no accurate way to determine a pet's quality prior to the start of a battle.
Another terrible one. I'd have initially thought the bloodlust was kinda useful since you won't have to waste money/effort on drums, it can't actually be used in instances so woo, a free BL in the open world that doesn't even buff your party members... and when both mail classes already have a BL, I mean, really, what's the point? The mount from the initial design could have at least been unique and possibly had a use, but this is very disappointing. The passive buffs outside don't appear to be anything spectacular or interesting either, though I suppose might be useful if you stumble upon them while doing world quests or whatever. I would recommend not crafting this one.
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