The Horde levels 50-60 guide has been rewritten and revamped.  My 1-60 Horde leveling guide is now completely updated for the 1.12 Drums of War patch.  As you can see it is about 15% larger than the 40-50 guide (single largest guide page yet).  There is also a lot of route changes.  I moved the entire Silithus section from level 55 to level 58, which allowed me to include a lot more quests for that zone.  There is also a lot of other improvement to the route, including adding a lot more quests into the guide, mostly from Moonglade, Silithus and Eastern Plaguelands.  This will make the final level 59 grind much shorter.
Island Expeditions are three-man scenarios that pit the team against three enemies using what Blizzard calls “advanced A.I.” That means the enemies will act more like players, pursuing goals proactively and filling class roles. The expeditions take inspiration from action RPGs, with randomized areas that mix up the experience each time. Players’ main goal will be obtaining resources more quickly than their foes, and expeditions should last 15 to 20 minutes. While primarily meant for PvE, there is a PvP mode that replaces the opposing A.I. with teams from the enemy faction.
The goblins of the Steamweedle cartel have set up several neutral auction houses about Azeroth. Gadgetzan, Booty Bay, and Everlook all house neutral auction houses. The neutral is useful for making money, as commodities that Alliance players can get easily can be sold at a cheap price to Horde players (or vice versa), and then sold at a higher price at a major city.
Cooking is a secondary crafting profession, which is available in addition to your two main professions. It takes various food crafting materials such as meats and fish and turn them into consumable food. The consumables give statbuffs and are used by raiders and other players seeking to maximize performance. Cooking is sadly a bit lackluster in BfA. You can make gold with both the feasts and the secondary stat foods, but the profit margins have been very thin for me.
This spot actually kicks BOOTAY.  And I only say that because it's so hidden, unique and quirky that I had to add it to this list, despite it being a method rather than a farm.  Generally what you want to do is some sneaky arbitrage.  We'll be buying the items Royal olive, Dalapeno Pepper, River onion, and Muskenbutter from the vendor for 2g – and reselling them to the AH for 4g+. This is an awesome way to take advantage of players laziness and the demanding reagent requirements for some of the higher end recipes.  By selling from the vendor to AH, you can make easy gold – in fact I suspect most cooks do not know these reagents can be purchased from NPC's.

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The world quests aren’t necessarily bad, but they aren’t good either. I wouldn’t mind killing five of a type of monster or fighting one particular boss a few times, but after seven or eight, it starts to wear pretty thin. But going from levels in the mid-20s can take nearly 30,000 AP, so you’ll need more than world quests if you want to get your heart up in a reasonable time.
If a companion dies during the battle, it will need to be resurrected before it can participate in another encounter or be summoned as a traveling companion. Get that pet a medic! Or in this case, a Stable Master. Stable Master NPCs can heal and revive your pets for a small fee, and there is no cooldown on the Stable Master's heal. You’ll find Stable Masters in major towns and cities across Azeroth.

If you are just coming out of Level 110, you will probably have a number of different Legendary items to choose from. Your Legendaries' special effects will stop working at Level 116, but until then they can be a very powerful addition to help you level up quickly. These are our Legendary recommendations for leveling as a Frost Mage in Battle for Azeroth:


The expansion allows players to level up to level 120, an increase from the level cap of 110 in the previous expansion Legion.[1] Initially, there will be ten dungeons included with 8.0 with Mythic Plus versions of the dungeons and the first raid, Uldir, being available soon after the game's release. Following the beginning of preorders and the release of four allied races in January 2018, the number of character slots per server was raised from 12 to 16; with the launch of the expansion in August, it was raised to 18, to make room for the two additional races unlocked with initial content. The number of available bag slots in the player's backpack, which has been fixed at 16 slots since the game's release in 2004, will also receive an increase if an authenticator is attached to an account.
In player vs. player designated zones, you will still be viewable and attackable by players, but you are not left completely defenseless. While engaged in a Pet Battle, any attack from another player will break you out of the battle. You will receive a 3 second damage shield that will absorb 50% of incoming attacks. The same exact wild pet that you were previously battling will respawn after you come out of combat with the other player. However, if you defeated the primary pet in battle prior to leaving the match, the pet and its team will not respawn.
As an example, I know that prices for Goblin Glider Kits fluctuates a lot. I used to sell mine for around 30-40 gold each about 2 months ago, but recently the market was flooded with them so the price is down to under 10g each on my server. By experience I am pretty certain that the prices will go up again, so right now I am hoarding them on one alt, both by making them myself and by buying them on the AH when they are really cheap. As soon as the price goes back over 20g I will start unloading them for a profit.

This is a VERY GOOD potion of treasure finding farm that generally shocked me when I stumbled upon it.  In this video it's one of the more popular farms – just because it's potential to tap into soo many different markets (especially if you are a skinner).  It takes place at the pit of scales near the foot of the uldum river.  It allows you to not only gather tiny treasure chests faster than any other spot, but also awards an obscene amount of leather.  Just step on the eggs and 5 crocolisk will attach to your character.  Kill them all and start skinning them.  There are 6 egg spawns with very short respawn timers surrounding the area.  You will literally never be waiting for respawns.  Again, skinning is a must to take advantage of this mega spot – and even though, I feel only a handful of farms surpass this one, It's truely my favorite.
This farm has the same exact perks as the misty coast farm.  You will be able to gather oddly shaped stomachs, butchered meat, and all the trade goods that exist inside of both containers.  The benefit to this farm over the other is that it takes place much closer to the flightmaster and the mobs are much easier to solo.  Therefore, players with a lower item level can get the job done without having to worry about the elites that surround the misty coast spot.  Again, an AWESOME spot for anyone who skins and by far some of the easiest most liquidatable gold you can make this expansion.
2. Once you have an interested buyer, stay firm in your price. This does not mean to never make them feel like they are getting a bargain. You can subtract 5% off the price and not be hurt as long as you still make a profit! Remember this, as that 5% may not be a big deal to you, but the buyer will feel special and might buy the item for the slightly reduced price. I can not emphasize enough that this is not the same as undercutting! Do not drop every good every time or you develop a reputation as a soft seller and people take more liberties in their dealings with you. If you give someone a constant 5% discount, then they begin to want 10% and then 15% until you no longer make a profit. Discounts are used when you feel that the seller may be pulling away and you really want to just profit and move on!

Repetitive daily quests are a legitimate method of generating significant cashflow. Players who spend several hours a day doing daily quests can often generate 100 per hour. Many players have funded the purchase of their elite flying mounts solely through doing daily quests. Another trick for higher level players is to do level 70 dailies as a level 75-77. If you have a hankering to get a Netherdrake, for instance, and you already have a fast flying mount (which is a pre-requisite for the drake), you will find your mid-70s an ideal time to go get that drake. Not only will the quests be a lot easier to do at level 75+, but the dailies will pay about 1200 as you level rep, and you'll get XP along the way to boot (albeit not as much as quests in Northrend.) So if you're looking for a break from the grind of leveling to 80, and want to kick back, spank some level 69s and make some decent money along the way, doing lower level dailies can be a fun way to make some extra cash.
Blizzard has struggled to contain the rapidly expanding amount of abilities players have gained access to over the years. So, one solution they're using now is to add abilities that exist for an expansion. In Legion, you leveled up and curated an artifact weapon based on your class lore, granting yourself new abilities as you completed quests and dungeons throughout the game. In Battle for Azeroth, you are granted a magical pendant known as the Heart of Azeroth, and throughout your leveling experience and beyond, you will also level up this necklace, unlocking new traits for your class spells and abilities.
Similarly, when earning by volume, do not overload the AH with your items. Basic supply and demand: too much supply will make your wares too common and unwanted. Furthermore, with great demand and a cheaper price, you may end up starting a price war with your competitors, with them actively trying to undercut and outdo you. Moderate the amount of items you're selling on the AH to small batches, refilling them only when sold out.

Okay, this farm is by far my favorite old world farm.  Generally because discovering this spot is like finding a hidden gem that the developers do not want you knowing about.  The thing is, everyone talks about farming zul farrack by pulling the entire instance... Nope, the real gold is made by flying over zul farrack...  If you fly over zul farrack until you reach the large steps that begins the usual third boss scenario, you will find that there are literally 50 trolls just hanging on the steps and another 25 just sitting at the foot of the steps.  It's an amazing scene, as all these trolls have ACTIVE level 40-45 loot tables.  Each and every one of them can drop cloth and mogs from the mid level era of items.  Whats more is they don't take too long to respawn.  ALSO they are not affected by the 7.3 transmog nerf because they ARE NOT in an instanced zone.  Making this spot the BEST transmog spot in the game IMO.  Check it out in the video, it's really awesome.
Finally, Mmo-champion.com provides the latest patch notes in the fastest and most reliable way possible. The information on this site is highly trusted and often sourced with Blizzard developers themselves. By knowing that an item such as infinite dust will drop 50% less, then you would know to stockpile it now while it's still abundant and then mass sell following the release of the patch. The greatest gold makers are the most informed readers! (I can not stress this point enough!).
Back in the days of Burning Crusade, leveling up your character was a very tedious procedure. The quests were not even shown on the map, you always had to read through the quest list and figure out where to go and what to do (which mobs to kill, items to retrieve, etc.). After a few more expansions, questing became a little bit easier, due to the quest chains being more linear. You can pretty much follow the main quest storyline. Also, the map became more interactive.
With G'huun's threat eliminated, the Horde and Alliance return their focus to the war. While the Horde procures the Scepter of the Tides, a legendary artifact capable of controlling the seas, the Alliance dismantles a potential alliance between Sylvanas and the vampiric San'lyan Elves. The Alliance begins to gear up for a preemptive strike against Zandalar, with the goal of crippling the Golden Fleet before it can be used against the Alliance and driving a wedge between the Zandalari and the Horde.
Always check each of the prices of the item, and look over a spread of several days. This is not so important on small items, but anything that you are spending hundreds of gold on you need to check prices carefully. It is also a good idea to check a website such as Allakhazam, Goblin Workshop, Wowhead or WoWuction to see what an item normally sells for.

Thanks so much for the replies. I think I am somewhat of a collector/roster builder. I go around doing the dailies but I also like buying pets just for their looks. I watched hazelnutty on youtube last night. I think I will focus on doing the expeditions when I have time to get all the pets that come from that. Then I will go back and do old raids like Eekwibble suggested.


This farm is a cool rogue only spot that is more hit or miss rather than a direct gold farm.  Generally we'll be picking pockets for the item Decaherdral Dice.  It's a rare pickpocket drop that ranges anywhere between 28,000 and 35,000g.  The good news is, this spot has soo many mobs that it's literally impossible to run out of mobs to pickpocket, and when you kill them (which you will eventually)  they have fast respawn times.  Within 20 minutes I was able to snag one of these cool toys in the video.  They seem to be rare and have very high selling points.

Although the Battle Pet Trainer will only offer to teach you your race-specific companion, it is possible to add all of these pets to your collection. You can either find them in your faction’s auction house or you can create a character of the race whose pet you would like to learn. Using your new character, you can seek out any battle pet trainer in major cities. After you learn the pet, you can delete the character; the pet you learned will not be removed from your collection.
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