Cool the whlelping spot that has caused so much controversy int he gold farming community.  I still think spot is mentionable because it's really the only reliable spot to pull out a crimson whelping.  Most of you are probablly thinking this farm is old and beat to death, and you are right.  BUT that does not take away the fact that the whelping does drop highest from this farm.  If you can get it from the slavemasters your looking at anywhere from 25,000g and above.  A cool nifty old spot, that has survived the test of time.
The guide works great (of course expect a) BUT, after reaching 120 there should also be a guide to open and explore the remaining areas. Also, sometimes when multiple objectives are required, the guide forces you to follow in the order the guide prefers and if you don’t the objective is not rewarded. Gotta start catching up on the followers guides also. All in all, the $47 a year in-game guide is well worth it.
The waypoint directional system helps you to easily spot and reach a quest NPC or target. The step-by-step guidelines give you an idea of the materials you will at later stages. This minimises the time wasted while backtracking. Your quest progress and level will be updated automatically by the guide. This feature makes it easy to use any character. If you want to take a break or switch to battlegrounds or dungeons, you only need to re-tweak the guide to match your need at hand. Zygor Guides also come with flight path usage, turn in and quest accepting.
As a hero of the mighty Alliance, journey to the seafaring kingdom of Kul Tiras, home of Jaina Proudmoore. Untangle a web of betrayal and dark magic as you encounter power-hungry pirates, witches wielding death magic, mystical sea priests, and more. Explore the stony peaks of Tiragarde Sound, trek across Drustvar’s high plains and red forests, and navigate the intricate inland canals of Stormsong Valley as you convince this fractured kingdom to join your cause.

The expansion brings a major change to the PvP ruleset on each realm. Every realm by default only allows players to attack NPCs in the open world; players who wish to engage in world PvP now have a setting called "War Mode" that can only be toggled on or off in their faction's capital city (i.e. Stormwind for the Alliance and Orgrimmar for the Horde). While in War Mode, players have access to new talents and abilities, as well as a slightly accelerated rate of XP gain.[11] Characters with War Mode activated are only able to see other players with War Mode, unless in their own capital cities.
Nov 9 How to start getting legion artifact weapon? I have no idea where to begin or what the quest line is called. EDIT: I got the fangs of the ashamane and continued 50 quests ahead and I have STILL not found any options on changing my feral form with the weapon equipped. EDIT AgaIN: Okay apparently i'm glitched because i watched a youtube video and you're supposed to get the first skin by default simply for equipping the fangs immediately after turning in the quest. Any suggestions of fixing this annoying glitch? EDIT: I FIXED IT! i had to click a locked skin option... then clock back to the default which was already highlighted... "click the wrong thing before the right thing will work"Daunt5 Nov 9
Formerly, when you visited a new zone, you would be very careful, tiptoeing around, cause everything was higher level than you. But as you dinged (leveled up), you would get more powerful relative to the locals. So you would feel more confident and capable. Dinging came to represent more HP, more Mana, better hit ratio, more crits, more talent points. you felt REALLY good when you dinged, like you had accomplished something. Almost tangible. You would think "now I can go back and take that mob/group that ganked me". And then when you had done all the quests, you would move to another zone and do it again. Fun!
4. Is there a guild waiting for you on the target server that you are satisfied with? Often times, I have transferred to a server, made a lot of gold and quit the game out of boredom because I was without a guild. Another aspect behind this question is that often times in guilds, you can get free flasks and materials to craft goods instead of spending your own gold. This will add up in the long run, whether it's free repairs or free abyss crystals. Remember, you can always send the crystals to another toon and sell them for gold as well.
Much of the new expansion revolves around traveling at sea, specifically to unique uncharted islands not yet found on the game's world map. These procedurally-generated islands are ripe with loot to plunder, should you meet their unique challenges. Blizzard has developed advanced A.I. that more closely resembles unpredictable player behavior, so you'd better bring your A-game if you want to defeat those who are also seeking the island's treasures.
 Zandalari troll (8.1.5) - "The Zandalari are a proud people whose origins date back to the early days of Azeroth's history. Their fierce warriors ride dinosaurs into battle, and they possess one of the most formidable naval fleets in the known world. But enemy attacks on their borders—as well as unrest within the king's council—have threatened the kingdom's foundations. By returning stability to Zandalar, the heroes of the Horde can gain a powerful new ally.."

It surprises me how this farm was not made public until Legion.  It literally slipped through our sights all throughout WOD, where admittedly it would of been a GREAT replacement for the infinite embersilk spot that was quickly nerfed.  Anyway, this volatile fire spot takes place in twilight highlands in the humboldt conflagration area – which is a small fire bed with about 20-30 elementals roaming around.  Each time you kill you have a chance to recieve volatile fire which is worth 50 – 100g per drop.  However, according to my test, the volatile fire has a higher drop chance than the volatile water.  I believe this has to do with the popularity of the volatile water farm in WOD, it's popularity may have of gotten it stealth nerfed.  Sad to say, but this spot is slightly better in my opinion.  REMEMBER to use a potion of treasure finding.
Shadowfang is the twink dungeon. You can get a bunch of different valuable twink items here. When soloing at a high level though all items will be level 60, except for in chests. The items in the chests will be around level 20 and those are the ones with the most value. A level 20 Shadowfang will be worth several times what a level 60 one is worth. Bringing a Rogue or someone who can open locked chests is therefor advised.

 Highmountain tauren (7.3.5) - "Descended from Huln, brave hero of the War of the Ancients, the Highmountain tauren honor the spirits of earth, river, and sky. Though the Legion invaded their lands and sowed seeds of distrust between them, the tribes of Highmountain stand united once more. At long last they are ready to venture beyond their sacred mountain and stand beside their kin from Kalimdor, lending their nobility and strength to the mighty Horde."


**Players can repeat the Battle for Azeroth trial experience with up to 12 characters per qualifying account during the welcome back weekend. The Battle for Azeroth trial experience ends after three hours of game play in Battle for Azeroth, or after the quest "We Need Each Other" (for Horde) or "A Nation Divided" (for Alliance), whichever comes first.
×