Jewelcrafting is a crafting profession that revolves around gems. You prospect various ores turning them into gems and cut the gems. The cut gems can be added to socketed items. In addition you can craft rings that can either be disenchanted or sold as gear. The BfA gems sell well, particularly the haste gem and the Epic Kraken’s eyes. Due to price and gem yield ratios in BfA you should only ever prospect platinum ore. The jewelcrafting panther mounts are the best old world recipes, and these mounts are great for gold making!
I am always striving to improve this guide and promote it as the top free WoW gold making guide out there. If you have any comments or concerns do not be afraid to send an email to [email protected] or leave a comment below. I will respond in a timely manner. Thank you for taking the time to read this, and I hope it helped you create a more enjoyable experience in World of Warcraft!
Feb 6, 2018 ======= Can't Find the Right Class/Race/Alt? ... ^ Is that big enough? If you're giving advice or answering these threads, see guidelines at the end of this guide. I'm a regular poster on this forum, and one of the most common threads is the classic "I don't know what class/race to be" thread. The main problem with these threads is that the original poster often doesn't give readers enough information to make any suggestions. Help us out, and we'll try to help you :) This is a guide on how to write a detailed "Help me find a class/race" thread. This is not a guide on how to find the right class/race...just on how to ask for help about it. Both sections here can have some gray area, so don't be afraid to give us more information. It's just that veteran WoW players usually know a bit more about the classes themselves so they have more background. They also know more terminology, so it's easier to interrogate them. NEW ADDITION: ICE'S CLASS/RACE SPINNERS! http://img819.imageshack.us/img819/2969/classspinner.jpg ... THINGS THAT DO NOT MATTER: Faction. All classes can be played on both factions. Survivability. Seriously, you can live to hit the level cap. All classes have this. PvP viability. Again, all classes have this. Doesn't matter unless you're twinking. Raid/group desirability. The only reason you'd be refused from a group is because 1) you're undergeared/bad or 2) they have a lot of that class already. Everyone is viable - DPS are balanced, healers are balanced, tanks are balanced. You want the "best" class/race combo. There isn't a best combo or a best class or a best race. It doesn't exist. Most OP (overpowered) class. Blizzard changes the class balance so much that leveling something purely to be "overpowered" is a futile idea. By the time you hit level cap, the balance would have shifted. Right now there ISN'T a super godly class anyway. Most fun class. I want a bumper sticker that says "Fun is subjective." What I think is fun might not be your cup of tea, so making a good suggestion for you based on "fun" isn't going to be accurate. Use this chart: low Impact on Performance high 1 2 3 4 5 6 7 8 9 10 class gear skill spec IF YOU'RE NEW TO THE GAME AND HAVE NEVER PLAYED: ---> OR HAVE NOT REACHED LEVEL 60 YET Do you want to have a permanent pet? Is a temporary one okay with you? Or does it not matter if you have a pet? Are you partial to cloth wearers or do you want a little more bulk in your armor? What have you played in other games before? Maybe you played a caster in another game and liked it, or have a fondness for barbarians/warriors. WoW might have a rough equivalent for you! Do you want to be able to heal yourself and others, or are you okay with lacking those spells? Which is your preference: attacking enemies from a distance or being up in their faces? Are you the sneaky type or do you take pleasure ripping out internal organs as a greeting right off the bat? Do you want to be on the front lines with a shield or watching over your group to keep them safe? Will you be leveling with a friend or mostly on your own? If you're doing it with a friend, what are they planning to level, or have they not decided yet? Have you read about classes at all yet? If so, what stands out as interesting to you? Have you tried any classes already? Are you interested in the lore or story of Warcraft? Some classes have a lot of easily-absorbed lore while others are a little "less detailed" in their history. Interested in roleplaying at all? This goes with the previous question, but some races/classes are easier to roleplay as a newbie than others (with lots of history to adhere to). Do any of the races stick out to you as being attractive? Not every race can be every class, so if you have an early favorite (or if you really dislike one in particular) this can narrow things down.Icedragon172 Feb 6, 2018
AWESOME spot.. if you are a druid, here's why.  This spot takes place on an island in the very north part of Stormheim, which is surrounded by water.  In this water are 2 groups of crabs that roam in packs of 12.  Each of these crabs can be skinned for scales and with the usual perks I mentioned in the earlier skinning spots.  (See spot 13).  The only catch is sometimes the crabs are very far apart and require some travelling to get to.  Druid travel forms not only have increased swim speed, but the wild charge ability allows you to swim 150% faster for 10 seconds, all the while replenishing your breath meter.  Pretty cool right?  I found that druids are AWESOME for farming this spot and can easily outclass other farmers here.  It's a druid spot that limits the competition – while ensuring you have the most uptime.  Very cool.  Gutting and level 3 stormscale skinning recommended.

Nov 5 Yellow names I got killed by an undead character with a yellow name. I know some npcs are green and players on your side are blue. Is this an enemy player or an npc? I thought the undead and blood elves were on the same side but I think it might have been a player because he/she jumped over and over again on my corpse after I was dead. I'm really confused by this.Lithelilara12 Nov 5
One thing to realize is that once you hit 15 you have a lot more options for speedy leveling. Right now (you seem to be level 9 at the time of this writing) you only have questing and grinding, which are inefficient. Once you get the ability to use the Random Dungeon Finder (often called LFD, Looking for Dungeon) you can queue for dungeons in between questing. Often one dungeon, up until 25 or so, will give you most of a whole level off the XP and quests within.
Taking Herbalism and Mining as your two professions can be a lucrative way to level with the very stable and high prices of herbs and ore thus far in BfA. While rested, each mining and herbalism node will award nearly 4,000 experience points which makes it so that four to five herbalism or mining nodes is equivalent to one quest. If you have the Sky Golem mount for herbalism, you can pick herbs without losing mount speed. There are also enchantments for gloves that will increase the speed at which you can process the herbalism and mining nodes. These can be made rather easily by an enchanter and should be relatively inexpensive on the auction house. These enchants will pay for themselves with the time saved while herbing and mining. Remember to continue completing mining and herbalism quests while leveling up to increase the yield of each node making your herbalism and mining leveling experience exponentially more lucrative.
The next step on the stairway to the gold cap is the internet. Often times, WoW players forget that various websites can have good information. However, many of them are dangerous and just filled with lies or exaggerations. It is my advice that you stick to three main websites: Wowhead.com, Worldofwarcraft.com, and Mmo-champion.com. On wowhead.com, one can see average prices overall on every sellable item currently in the game. This is a nice start; however, most servers have economies that differ greatly. I played on one server where a +healing red gem went for 100g and another where the same gem went for 55g. Swings like this are just the beginning. Random drop epics, especially those BoEs from newer content sometimes differ by thousands of gold! (Consider this fact especially if you are planning on transferring, as this can be the greatest gold mine in WoW). Worldofwarcraft.com provides a little known list containing the most common bought items on the auction house across every server in an aggregate sense! This means that they average every server before listing the results. Unlike wowhead.com, this presents the reader with a much more accurate portrayal of what they may expect on their own given server. Results will be slightly different, but this tool should not be overestimated.

Escort quests can take awhile to do.  I have thoroughly tested all the escort quests in the game for time/xp.  Most are worth doing, but as long as you are able to actually do them without failing.  Most require you to pay special attention to the escortee as most are fragile and will die easily, so do your best to keep mobs off of the escortee during escort quests.  The longest one in the game is the Tanaris chicken escort.  The chicken escorts are only worth doing if you were able to do all 3 of them, as if you do, you will be able to turn in an additional easy quick XP turn in quest at BB, which makes them worth it.

The best way to collect AP is through world quests, a system that allows players to complete menial tasks to earn moderate rewards. A finite amount of AP spawns on the map through these quests — generally at least 2,000 a day. I’ve likely done most of these quests close to 20 times in the course of preparing my various characters in the 45 days since the expansion launched. In some cases, I’ve replayed them as many as 50 times.
This is a risky way to make money, and not recommended. Tell a player that if he beats you in a duel you will give him 10 gold, but if you beat him he has to give you 5 gold. This can be very effective if you are skilled in PvP and make the bet with a trustworthy person, or friends. It is a very risky strategy, as you may lose gold, or the other player won't cough up the money anyway. You will also get a bad reputation if you don't cough up the money in the case of defeat.
Each of those modes existed long before this latest expansion; raiding is a basic concept in MMOs, and Mythic+ was added in World of Warcraft’s last expansion. The problems with Battle for Azeroth’s endgame come from the systems it adds, which most often artificially gate progress where most of the fun can be found. If raids and Mythic+ are the carrot, we’re about to talk about the stick.
Let’s consider the fact, that the token price is rising again with the Virtual Blizzcon Ticket and possible Addon-Announcements for Blizzard Games. The reason the token is so cheap right now is the fact, that a lot of players bought Tokens for real money at the Shop. The more tokens are ingame, the less gold they cost. Supply and demand is the keyword here.
Many players who already have higher level characters create alts that they level to a certain point and then stop. Often, these twinks are level 18-19, 28-29, 38-39, etc. for the purpose of going to battlegrounds at the top of their tiers and kicking butt. Since these twinked characters are owned by higher level players with lots of cash, they usually outfit them with the best gear available at their level. Thus, items that require level 17-19, level 27-29, or any other items around this level, with good stats or dps, often sell for much higher prices than they normally would. This is especially true on an older server, and also especially true of blue (rare) items. In general, "good stats" include Cloth "of the Eagle" (for mages, warlocks), Leather "of the Monkey" (for hunters and rogues), and Mail "of the Bear" (for warriors/paladins)as well as weapons with these suffixes that can be used by the right class.
Sep 1 Blindsight's How to Choose a Server Guide [Originally posted by Blindsight-Spirestone on the old Warcraft forums--it's my understanding he no longer posts, but this is a valuable and informative guide] Since it's a frequently asked question on these boards, I've thrown together a quick guide for how to pick a server. Server Datacentre Location - New York, Chicago, Phoenix, Los Angeles First and foremost: Limit your search to servers that are as close to you (physically) as possible. Closer servers will have better latency, and thus deliver a better play experience. WoWWiki has a great list by datacentre: http://www.wowwiki.com/US_realm_list_by_datacenter Realm Type - PvP, PvE, RP, RP-PvP Now that you know which servers to look at, the next most important question is if you want to play on a PvE, PvP, RP, or RP-PvP server. RP vs. non-RP servers should be a simple choice: when interacting with other players, do you want to act "in character" replying to other players like they're living inside the world of Azeroth, or would you rather just play WoW like any other video game treating everyone else like a player at a keyboard? If you want to play on an RP server with active RPers: "Wyrmrest Accord and Moon Guard are very popular, but Moon Guard is very over populated." -Nok PvE vs. PvP is a bit of a tougher decision. On a PvP server, once you get to about lvl 20, in just about every questing zone you go to you can be attacked at any time by any player of the opposite faction (Horde vs. Alliance). If you like the idea of jumping other players while they're running around killing mobs/questing, this may be for you. If you don't like the idea of a max lvl player killing you in 1 shot when they ride by, then you may want to stick to PvE servers. Some people feel that PvP servers have a slightly more mature community since most children and/or immature players can't stand being killed randomly. Other people feel that PvP servers have a less mature community since it's full of teenagers who like to grief other players while they're just trying to quest. YMMV. Realm population - New, Low, Medium, High, Full The next major consideration for choosing a realm is the realms' population, both the total number of players and the Alliance / Horde ratio. This is a bit more complicated, and there are different ways of looking at the data. First, WarcraftRealms.com has a tool for taking a "census" of various realms, but it relies on data uploads from players on the server. Its data is only as accurate as the data it receives from player uploads, but it gives a pretty good baseline idea: http://www.warcraftrealms.com/realmstats.php?sort=Total Another useful way to look at population data is in terms of server age. Older servers tend to have higher populations. WoWWiki has a list of all US realms' creation dates: http://www.wowwiki.com/Timeline_of_the_creation_of_US_realms So that's great, but what does it mean? How does population affect the game? Here are a few points to consider: Empty servers: By far the easiest way of ruining the MMO experience is to have nobody to play with. Avoid servers with very low population. Queues: Very high population realms often have queue times. This could mean waiting for half an hour every time you want to play during prime time. During prime time (weekday evenings and weekends), check the realm status page to see if the server is listed as full: http://www.worldofwarcraft.com/realmstatus/ Economy: Higher population realms have more robust economies. This means the auction house will have many more items listed and will be much more competitive. 10/25 Man Raid PuGs: Higher population => more things happening => more groups going all the time. Pick up Groups will form more frequently and will fill faster, meaning you can play more and sit in town waiting for groups less. This also, however, means (on some servers) that PuGs can be more picky in who they take along since anyone can be replaced quickly. A/H ratio: Depending on how you like to play, you may want an even ratio so that everything that involves opposite faction interaction (like world PvP) are more fair, or you may want to be on the advantage side of an imbalanced ratio so that your side is usually winning. The only disadvantage with being on the plus side of a wildly imbalanced population is that soon, world PvP zones (i.e. Wintergrasp) will only allow the same number of players (beyond a minimum level of 20 players) from each faction in at the same time, so if nobody from the other side shows up, only 20 from your side can get in.Frejya117 Sep 1

Once your character makes it to Outland and beyond, cashflow frees up considerably. The quest rewards are much better than in Azeroth. In fact, a typical character will earn from 1000-1200 in quest rewards and vendor trash while leveling 60-70 in Outland, and perhaps 1400-1600 from 70-80 in Northrend. The tendency is, therefore, to spend more freely after one hits 60. However, it is important for players not to go crazy on their spending once they make it to Hellfire. One thing is, training costs, repair costs, and consumable costs are also higher. More important, there is a large purchase that you are going to want to make at some point after level 60, your first flying mount and skill. The "bird" costs 40, the skill will cost you far more. Not only that, but if you want to fly it in Northrend at level 70, you'll have to shell out another 400 for Cold Weather Flying. And for those characters who will be 'farming' herbs or ore in either Outland or Northrend, an elite flying mount is almost essential, as it helps you gather almost twice as fast. That's another 5000 you'll be looking at. Therefore, budgeting carefully during the 60-80 leveling process is essential to ensuring you have sufficient cash on hand for making those purchases. Saving your pennies early makes that bird appear that much sooner.
Nov 5 Demon Hunter Low Dps So i finished the starting zone for demon hunter and i found out im not doing any dps what so ever. Everyone tells me that thier doing something towards 14k after leaving the starting zone. But the max im ever gotten with any move is 300. Im level 100 with the gear what im supposed to leave with and for some reason im doing significantly lower dps than the usual player. Any help?Zexguru3 Nov 5
Allied Races Overview Everything about Allied Races, new playable races in World of Warcraft: Battle for Azeroth, including unlock requirements for each race, Heritage Armor, customization options, and speculation when they are playable. Battle for Azeroth (110-120) Leveling Tips and Consumables How to level from 110 to 120 as quickly as possible in WoW Battle for Azeroth, including recommended zone order, best consumables, general leveling tips, and best addons. Azerite Armor Overview and FAQ Everything known about Azerite Armor and Azerite Traits in Battle for Azeroth including what Heart of Azeroth Level they unlock and how to respec them using an Azerite Reforger. The Battle for Lordaeron - Introductory Battle for Azeroth Quests This guide is an overview of the Battle for Lordaeron scenario, including a walkthrough from both Alliance and Horde points of view. Wowhead's Guide on How to Play World of Warcraft The basics of getting started in World of Warcraft as a brand-new player. Game installation, character creation, how to move, and complete your first quest.
While leveling, try to make use of the new Battle of Azeroth experience gem, Insightful Rubellite, which gives you +5% experience. Equipping one of these requires a socket in your gear, so try to hold on to a piece of Legion gear with a socket or acquire one of the Legion Legendary rings since every class has one. Each of the rings includes a socket. You can acquire one of these rings rather easily by doing World Quests in Legion zones and acquiring 1,000 Wakening Essences that can be used to purchase a legendary ring in the Legion version of Dalaran.
Azerite Knowledge to Resume Next Week Azerite Knowledge was deactivated this week, but Blizzard decided to resume the effect next week with scheduled weekly maintenance in each region, according to the latest blue post, Azerite Knowledge will commence for 4 more weeks with its final Season 2 increment beginning the week of April 23. World of Warcraft WoW Mar 29, 2019 at 21:09 by Stan 6 comments
Another terrible one. I'd have initially thought the bloodlust was kinda useful since you won't have to waste money/effort on drums, it can't actually be used in instances so woo, a free BL in the open world that doesn't even buff your party members... and when both mail classes already have a BL, I mean, really, what's the point? The mount from the initial design could have at least been unique and possibly had a use, but this is very disappointing. The passive buffs outside don't appear to be anything spectacular or interesting either, though I suppose might be useful if you stumble upon them while doing world quests or whatever. I would recommend not crafting this one.
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