The old popular example was the http://www.wowhead.com/item=47257. This item differed on my server from a high of 6k to a low of about 3k. When the price was down at 3k, I would buy a few of these and just wait a week. Throughout the week, I would put in trade and the auction house that I wanted 6k for it. I would then immediately go onto an alt and say that I only wanted 5200g. Sometimes, I would get the 5200g and be a very happy man, other times it would take more patience. However, almost always, by the end of the week, the other sellers had reposted for around what I wanted. This gave me a huge advantage. Now, the price ceiling was no longer 3k on the auction house, but 5k. I could now easily sell the few I bought for 4 or 4.5k, which is a huge 50% profit from the 3k I originally invested.
Taking Herbalism and Mining as your two professions can be a lucrative way to level with the very stable and high prices of herbs and ore thus far in BfA. While rested, each mining and herbalism node will award nearly 4,000 experience points which makes it so that four to five herbalism or mining nodes is equivalent to one quest. If you have the Sky Golem mount for herbalism, you can pick herbs without losing mount speed. There are also enchantments for gloves that will increase the speed at which you can process the herbalism and mining nodes. These can be made rather easily by an enchanter and should be relatively inexpensive on the auction house. These enchants will pay for themselves with the time saved while herbing and mining. Remember to continue completing mining and herbalism quests while leveling up to increase the yield of each node making your herbalism and mining leveling experience exponentially more lucrative.

Nov 9 Where to begin with healing? Since I began playing I've only done DPS, and starting to just generally get burned out on it. I decided I wanted to try to level a Healer, but in no MMO to date have I ever actually played a healer. For a novice healer, what class would be good for mostly PVE content (Super guildless across all toons so not expecting to heal outside of LFD/LFR for awhile) with some battlegrounds when I max out. Note: My PC isn't entirely enjoying when I use too many add ons for some reason, so will not be using any of the healing addons. Do take this into account.Satus8 Nov 9
If you are just coming out of Level 110, you will probably have a number of different Legendary items to choose from. Your Legendaries' special effects will stop working at Level 116, but until then they can be a very powerful addition to help you level up quickly. These are our Legendary recommendations for leveling as a Arcane Mage in Battle for Azeroth:
It surprises me how this farm was not made public until Legion.  It literally slipped through our sights all throughout WOD, where admittedly it would of been a GREAT replacement for the infinite embersilk spot that was quickly nerfed.  Anyway, this volatile fire spot takes place in twilight highlands in the humboldt conflagration area – which is a small fire bed with about 20-30 elementals roaming around.  Each time you kill you have a chance to recieve volatile fire which is worth 50 – 100g per drop.  However, according to my test, the volatile fire has a higher drop chance than the volatile water.  I believe this has to do with the popularity of the volatile water farm in WOD, it's popularity may have of gotten it stealth nerfed.  Sad to say, but this spot is slightly better in my opinion.  REMEMBER to use a potion of treasure finding.
You might be thinking that you don’t need a designated gold making character. I certainly didn’t think so as i used my Paladin for countless hours of gold making (Paladins are one of the slowest classes in the game). But then I decided to try to make a Fury Warrior with 170% base movement speed. Boy did that make a different, I run dungeons several times faster than the Paladin, hence making 3 or 4 times more gold per hour. When making a gold farming character, these are the most important points to remember.
 Zandalari troll (8.1.5) - "The Zandalari are a proud people whose origins date back to the early days of Azeroth's history. Their fierce warriors ride dinosaurs into battle, and they possess one of the most formidable naval fleets in the known world. But enemy attacks on their borders—as well as unrest within the king's council—have threatened the kingdom's foundations. By returning stability to Zandalar, the heroes of the Horde can gain a powerful new ally.."
I joined twitch in 2013 with the gamer name of FuriousPaul and I streamed speedruns of the classic Castlevania games from 2013 - 2017. Lately my streams have died down quite a bit due to working on Classic WoW leveling guides every day.  Although I may come on occasionally and play a random game for fun on my Twitch stream.  I talk a lot about WoW speedrunning on my channel, so feel free to follow and hang out to discuss vanilla WoW if you like.  Classic WoW will be my main focus for a long time.  Unfortunately I will have to wait until Classic WoW comes out before I start streaming it.
Mists of Pandaria has a few rare mobs that drop epic BoE’s. Most are in Krasarang Wilds and most drop leg slot gear. Scritch is also very good as you can get the Hozen Peace Pipe from him. The best way to farm them is to occasionally check if they’re up and kill them all in the order listed below. That way you basically just fly through Krasarang Wilds with a short visit to Townlong Steppes, The Jade Forest and Kun-Lai Summit
This is an infinte farming spot that takes place just east of maraudon.   It requires you to stand in a specific spot which will allow you to kill all the slitherblade naga that surround the river.  This spot is generally a GREAT spot since the mobs respawn instantly after death.  You will get an obscene amount of silk, wool, greens, and low level patterns.  It's one of the only remaining infinite respawn farms left in the game.
I tell you my experience. I'm leveling a priest that it's 60 now and since I have also done some instances (and I have full heirloom set with 20% experience gain bonuses) and been very ahead of the guide, I skipped some zones since they were grey quest for me, well it was a real mess. Missing quests because I didn't to the previous to enable the following. Going in a zone then realizing that I couldn't do that quest because I didn't do the starting quest chain, very unconmfortable. In short what I suggest you it's not to skip areas, or make really sure that you do all the quests required (at least) and check carefully the previous zone you'll going to skip to make sure that you won't have problems with struggling finding where to start the quest chain to sync with the guide section.
Even though the guide was developed with a hunter, the guide can be followed by any class.  Except you have to do your class's quests which aren't a whole lot.  I do have full intention to make my guide friendly with all classes in the future by listing all of their steps as well.  There will be a toggle that allows you to show which class's steps you want to see in the guide.  But this is coming later.
Alpha Beta PTR Classic 1.1.0 1.2.0 1.3.0 1.4.0 1.5.0 1.6.0 1.6.1 1.7.0 1.8.0 1.8.4 1.9.0 1.10.0 1.11.0 1.12.0 Burning Crusade 2.0.1 2.0.3 2.0.4 2.1.0 2.1.2 2.2.0 2.3.0 2.4.0 2.4.3 Wrath of the Lich King 3.0.2 3.0.3 3.0.8 3.1.0 3.2.0 3.2.2 3.3.0 3.3.3 Cataclysm 4.0.1 4.0.3a 4.0.6 4.1.0 4.2.0 4.2.2 4.3.0 4.3.2 Mists of Pandaria 5.0.4 5.0.5 5.1.0 5.2.0 5.3.0 5.4.0 5.4.7 Warlords of Draenor 6.0.2 6.0.3 6.1.0 6.2.0 Legion 7.0.3 7.1.0 7.1.5 7.2.0 7.2.5 7.3.0 7.3.5 Battle for Azeroth 8.0.1
Crafting is the art of buying materials and turning them into other materials or finished products that you can sell on the Auction house for a profit. It is one of the most consistent gold making methods in the game, but generally requires you to bind up some amount of capital in your inventory in the form of materials and finished items before they sell.
If you find yourself coveting your first mount, and with no money to purchase it, try to swallow your frustration and work at earning and saving up so you can buy it honestly. Nothing is more annoying to other players who are working hard to earn their own money than hearing someone begging for gold so that they can buy a mount or fancy piece of gear.
Nov 9 Trial and veteran account restrictions Okay so this is something that Definitely needs to be brought to the attention of the entirety of the player base. The Restrictions for anyone who is on a trial account are as follows. - Characters that are created cannot be leveled beyond 20. (Keep in mind the max level today is 120.) - The maximum amount of gold your characters can carry is 10 gold. - The maximum amount of skill you can obtain in any profession is 100. - The only people who can see you /says and /emotes are any players who are not 10 levels above your own level. (This means the maximum level players can be before the can no longer see your emotes or /says is 31.) - The only players a trial account user can whisper, is anyone who happens to have that specific character on their friends list. - Players of a Trial account are not allowed to make use of Auction houses, Mailboxes, or any form of trading between players. - Trial account players cannot join or create any guilds. - Trial account players are unable to access Trade, Local defense, or General chats in any zone. - Trial account players are unable to invite people into parties. - No pet battling. ... For Veteran Account players, the only difference is that a Veteran account can join a guild that one of their other characters is already in. The reason this is being posted is simple. It has been very rare for me to be able to find anyone who understands the idea of a level 4 not having says or Emote during RP because of them being a Trial or Veteran account. Players who do not understand this, end up getting offended with the Trial or Veteran account owner even though they have no control over these restriction. This needs to stop. It's hard enough already as a player who is using a restricted account without players who are not attempting to understand the situation, getting hostile towards these players and completely ruining the game for our newer and Veteran players. Before a GM tries to shoot this down if they have a reason to... Keep this in mind. It's true that these users who use Trial or Veteran accounts are not paying anything, but they are still players and should be respected just as much as the players who do pay. I'm not saying remove the limitations... make people aware of the restrictions. There are players who don't know about them simply because they never had to put up with it. This makes them ignorant towards those players who do use those trial and veteran accounts and will not think twice about putting them down for something they have no control over. You can tell them to report those player all you like, but at the end of the day..... There are a lot of players who don't know about them. MAKE PEOPLE AWARE OF THE RESTRICTIONS. I'm doing so myself, starting with this thread.Eindrache4 Nov 9
World of Warcraft’s newest expansion, Battle for Azeroth, is all about returning to the roots of Horde against Alliance. In order to get there, the team needed to make some bold choices, including burning down Darnassus, the home of the night elves. Add in the new Allied Race system, which forces factions of old allies like Legion’s Nightborne and Highmountain Tauren to pick sides, and a massive story-based campaign through both Kul Tiras and Zandalar, and there’s a lot of kindling there for players to get mad about online.
If there would be a transmog server #1, all transmog vendors would transfer there and the market would get destroyed fairly quick. In general, Roleplay-Servers like Argent Dawn or The Aldor are better server for selling transmog. On high pop servers you have a lot of other players selling stuff and as a result, low prices. On low pop servers prices are acceptable, but you have no buyers. So there is not recommendation for a server really. Its up to you.

Spell Batching in WoW Classic We've got another bit of news about spell batching in Classic. Back then, it was common for a Warrior to Pummel a Mage who simultaneously Polymorphed a Warrior. The Mage suffered Pummel damage, but no spell-school lock, because the Mage cast did not get interrupted, since both spells were in the same batch. Spell batching was never eliminated in WoW, but the modern game processes more batches of actions from players. The goal with Classic is to ensure the experience of playing Vanilla. World of Warcraft WoW Mar 28, 2019 at 17:16 by Stan 8 comments

The Hivemind is a secret mount resembles a jellyfish brain with tentacles and is the one the major secrets added in Battle for Azeroth. The Hivemind mount acts as a vehicle, however only the last people that you completed it with are able to join it. The mount's movement speed will be increased by 10% for every player that joins the vehicle, which is also shown through the Joined Hivemind buff.


Level with a pet if you can because it will help keep you safe. If your pet is tanking all of the damage from the enemies you’re fighting, you won’t have to. The other reason is that pets are easier and cheaper to heal than you are. If you don’t have a pet, make sure you know how to use your defensive abilities. You can’t level quickly if you are dying all the time.
Nov 5 Demon Hunter Low Dps So i finished the starting zone for demon hunter and i found out im not doing any dps what so ever. Everyone tells me that thier doing something towards 14k after leaving the starting zone. But the max im ever gotten with any move is 300. Im level 100 with the gear what im supposed to leave with and for some reason im doing significantly lower dps than the usual player. Any help?Zexguru3 Nov 5
The expansion is set immediately after the events of Legion.[4] Two continents have been added within the Great Sea between the Eastern Kingdoms and Kalimdor: Kul Tiras, one of the major human kingdoms, and Zandalar, the homeland of Azeroth's trolls.[4] While the Alliance and Horde will initially travel to one continent respectively, both continents will be available to both factions at level 120.[4]
The downside is that War Mode will make you vulnerable to other players, which means you might be killed more often. Whether it’s worthwhile will depend on the zones you’re visiting and how active the other faction is on your server cluster. Heavily populated realms usually mean more players on both sides, and more conflict, but on quieter realms, you may rarely run across an enemy.
Another potion of treasure finding farm that was made extremely popular by the YouTuber Oldbess.  In this spot, you are simply to patrol the entire southen river basin in Twilight Highlands, just around the Verrall Delta area.  The goal of this farm is to kill water elementals for their volatile water, which trends around 50g per drop.  Combine this with the cloth and the treasure chests, and you have a cool  nifty farming spot – thats rarely populated these days.
Go to https://www.tradeskillmaster.com/pets/compare to compare prices of different servers. I’ve done this a lot, and I’ve bought pets for a few hundred gold on a server, transferred it to my main server and sold for 10k gold and more. You also need to buy cheap pets on your main server to transfer to other servers so that you can build up a bit of gold on other servers so that you can buy pets.
Azeroth paid a terrible price to end the apocalyptic march of the Legion’s crusade—but even as the world’s wounds are tended, it is the shattered trust between the Alliance and Horde that may prove hardest to mend. As this age-old conflict reignites, gather your allies and champion your faction’s cause—for Azeroth’s future will be forged in the fires of war.
It surprises me how this farm was not made public until Legion.  It literally slipped through our sights all throughout WOD, where admittedly it would of been a GREAT replacement for the infinite embersilk spot that was quickly nerfed.  Anyway, this volatile fire spot takes place in twilight highlands in the humboldt conflagration area – which is a small fire bed with about 20-30 elementals roaming around.  Each time you kill you have a chance to recieve volatile fire which is worth 50 – 100g per drop.  However, according to my test, the volatile fire has a higher drop chance than the volatile water.  I believe this has to do with the popularity of the volatile water farm in WOD, it's popularity may have of gotten it stealth nerfed.  Sad to say, but this spot is slightly better in my opinion.  REMEMBER to use a potion of treasure finding.
I made some route changes to the Horde levels 43-44 sections.  I have swapped 44 Dustwallow Marsh with 44 Desolace (the entire sections). This allowed me to do Deadmire (at lvl 43 instead of 38) and then go stop at TB to turn in Deadmire + The Black Shield at the same time, then fly quickly to do the Desolace stuff.  Doing 44 Desolace is now mandatory because I think its faster with the new routes. This will also make the level 53 grind much shorter.  I think these were great changes.
Changes are also made in World of Warcraft: Battle for Azeroth for PC to levelling in content released prior to Warlords of Draenor. The level-scaling tech introduced in Legion is not only continued in the new continents of Kul Tiras and Zandalar, but are also applied to content from prior expansions, allowing larger level brackets for lower level zones. Some examples include a zone like Westfall having its level bracket (at 10-15 as of Legion) increased to 10-60, whilst continents such as Outland and Northrend will now share a 60-80 level bracket. The aim of this change in World of Warcraft: Battle for Azeroth, is to encourage more player choice whilst levelling and to allow players to experience the full story of a particular zone without overlevelling the relevant quests. Level scaling was made available with Legion’s 7.3.5 patch.

-Warfronts- I liked the idea of warfronts because it blends elements of Warcraft III with World of Warcraft, however, it's not a PvP battleground or instance, it's PvE so given time, it's a guaranteed win so many people are starting to AFK in the warfront. Beyond that, there is only one warfront to participate in right now. Also, when preparing for a warfront, Blizzard presents you with daily quests to help "aid" the warfront, however, your daily quest turn ins have no bases on the progression of warfront. The warfront will continue to advance at the same rate no matter if you do zero quests or everyone does all the quests.
Jeg har 3 andre nivå 80 Toons men bestemte seg for å rulle en Druid. Da han hets til 80 han vil være viktigste spec som Resto og av spec som balanse (kanskje en tank) Min viktigste Toon er nå en sjaman healer og ganske godt rustet og i ICC til 9 av 12 sjefer. Eventuelle innspill jeg kan komme på utjevning talenter og avslutter spillet på en druide er godt verdsatt
Importing will allow you to see all chests on the map. The best way to farm the chests is using a Outlaw Rogue since they can see whether a chest is spawned or not on the minimap. Other classes will have to get up close and look around while a Rogue can see if the chest has spawned on the minimap. You can use a trial character for this. Just remember to mail the items you get before your three hours has gone.

There are a lot of skills and spells you can train as you progress, each of which costs money. When you can afford to, you should train all the abilities that your class trainer offers. If you're completely broke, it's fine to put off upgrading abilities you rarely use for a level or two so that you can upgrade your most-used abilities. If this happens, you should ask yourself whether you are spending too much money on buying unnecessary equipment upgrades or leveling production trade skills. Be sure to save enough for class abilities and riding training before spending money on other things. This assumes you're earning money at a rate where buying skills makes a difference at all. If you have a hundred gold from two gathering professions by level 20, those skill ranks costing a fraction of a gold won't make any difference to your purse.
If you are just coming out of Level 110, you will probably have a number of different Legendary items to choose from. Your Legendaries' special effects will stop working at Level 116, but until then they can be a very powerful addition to help you level up quickly. These are our Legendary recommendations for leveling as a Arcane Mage in Battle for Azeroth:
Vol’Dun is the hardest and most tedious of the Horde Zones in Battle for Azeroth. It’s also probably the one that makes the most sense. Each sections of quests leads directly to the one you should do next. For all of these reasons it’s going to be best to get this one done early. Thanks to any legendary items you might have collected in Legion, you’ll be strongest in the leveling process before 115 and weaker after — because that’s when the legendary effects stop working.
If a companion dies during the battle, it will need to be resurrected before it can participate in another encounter or be summoned as a traveling companion. Get that pet a medic! Or in this case, a Stable Master. Stable Master NPCs can heal and revive your pets for a small fee, and there is no cooldown on the Stable Master's heal. You’ll find Stable Masters in major towns and cities across Azeroth.

BUT NOW, all the mobs except for the odd rare or boss in a zone are always the same level as you. Every combat is exactly the same. Aggro a bad guy, he runs at you, you go through your standard spell rotation; hit 3, then 1, then 3, then 7, then 3, then 4, then 3, then 3. Then you loot the corpse. It doesnt matter what you are fighting, every combat becomes EXACTLY the same. Boring. Pointless. Meaningless. And then when you complete a level and ding? Every one of your 30,000 enemies dings at the same time and combat stays exactly the same! You gain NOTHING from leveling. It goes from exhilarating to depressing. Why even have different mobs if they will be exactly the same? The could all just be a white blob. Heck, why even have the monitor on, just blank the screen and type 3-1-3-7-3-4-3-3. You could run it on a 70's programmable calculator. Start program, type "31373433" and look at the display for what random percentage of health you have left. Repeat. Again. Again. Again.


Level 120 comes and goes. Island Expeditions have unlocked, but it turns out they’re not much fun, and the most rewarding versions are only accessible to premade groups. You turn to Warfronts only to realize they’re not available this week. Fine. You can always grind out better gear. Except as you do, you notice your new gear has higher Azerite requirements than your old gear, which means your shiny new items have fewer unlocked traits than what they replaced. Discouraged, you decide to roll as one of the cool new Allied Races. Except you can’t because they’re all locked behind reputation grinds.
Improper leveling of your production profession skills can cost a small fortune. Heck, even proper leveling of some production skills can cost a small fortune. And keep in mind that equipment you produce using your profession will typically be slightly worse than equipment otherwise obtainable at your level via the Auction House and/or instances. It is therefore strongly recommended not to take on a production trade skill until you hit at least level 30, or better yet, level 70+. However, if you are determined to take on such a profession (particularly under level 30), read a suitable leveling guide in order to gain whatever skill level you desire for the least amount of money.
If i start on a new realms, I am farming a lot of transmog from classic and Burning Crusade Dungeons and Raids. In the beginning, i start to post them if they have at least a DBRegionMarketAvg (Average value of an item on all EU realms of the last 14 days) of 500 Gold. All the other items get vendored. The time you hit a stock of 1000 Items, my value treshold raises to around 2.500 Gold. All the items below that value get vendored aswell. Newly farmed items that are above these treshold will be listed. Why? If I start over somewhere, I want to get a certain amount of gold quickly. Cheap items are great for that. Later on, to save time, Quality is better than quantity. As mentioned above, re-posting the items on the auction house takes quite a bit of time. At this point, I can recommend you the TradeSkillMaster AddOn, it makes your auction house work really a hell of a lot easier.
As stated before, a Destruction Warlock damage output is extremely average. If you are the type of player who wants to be the top overall DPS, this may not be your first choice. If, however, you are looking for something that will produce consistent results but can also provide good burst damage when needed, Destruction Warlock may be your perfect class.
As late as possible. Early on, you’ll want to follow the missions in Battle for Azeroth right up until you get the option to send a follower on a two-hour long quest. As soon as you get there, stop doing the War Campaign missions. You can come back to them once you have reached something like 119 and a half and finish leveling with those if you want. If you don’t use these missions to cap off your leveling journey, then they’re the first thing you’ll want to do once you reach max level.
In TSM4 you simply open the auctionhouse, switch to the Shopping tab and then click the "Run Buyout Sniper" button. Once you have started a Buyout Sniper scan, TSM will continuously check the last page of the auctionhouse that contains the 1-50 most recently posted auctions, and it will compare the buyout price of each auction to the maximum auction price you defined in the options of your sniper operation(s). Any auction that that gets listed below your maximum auction price will then be presented to you, so you can buy it right away.
Dec 28, 2016 Better Living through Technology!(new2macros) *note: this guide is for people who haven't used macros or advanced keybinds and want to try. Macros are basically 'super buttons' that you can create in order to use multiple abilities and spells from the same button. This means even if you have 15 different abilities, you can key them all to 3-5 buttons. With macros you can do things like: 1) have all your buff spells on one button 2) 'hide' abilities that you don't use very often so they only show when you need them 3) 'group' similar abilities so that, for example, all your commonly used melee skills are on one button 4) maximize your rotation so that you're always one step ahead of the GCD Macros are great, but there are a few limitations: 1) complicated! -learning macros takes a good chunk of time. It's only something I've been able to do since my work gives me some 'free time' to cruise the UI/macro forum. 2) software limited -While very powerful, there is potential to abuse macros so that, for example, you could hit one button and your character would kill every mob in range (eventually). This potential for abuse has cause blizzard to put some powerful limitations on macros. More about this later. 3) the One Button rule -each macro button can use only one ability each time you press the button. You can code this so that it will use a different ability each and every time you press it (and on a different target!), but you can't press the button once and, for example, have it cast all 5 self buffs on you. I don't even know where to start?! To get started with macros, it's very simple. Just log on WoW and type /m. This brings up your macro box, where you just have to hit 'new' and the game will prompt for a name and an icon. I recommend that you leave the icon as a question mark. (?) The question mark means the game will automatically pick up the picture of the ability that the macro will use. My First Macro For your first macro lets just replace a normal ability you use on your bar in combat. I'm going to use paladin abilities here, but you can replace them with whatever ability you like. So to make my first macro, I went to the /m menu in game, picked a new macro, and gave it the question mark icon. Then I click on the icon, click on the empty box, and type: /cast This is the basic core of every macro. It's basically like the verb in a sentence. You can use different 'verbs' (called slash commands) but this is probably the most popular. Since I want this macro to cast Hammer of the Righteous, I simple type that in after the /cast. /cast Hammer of the Righteous And pow! I'm done! If you drag this onto your bar and hit it a million times, you basically have the paladin protection spec in a nutshell (lol). However this doesn't really give you any extra functionality over a normal keybind. The next thing I'm going to do is make the macro heal a friendly if I have a friendly targeted, or if it's an enemy it will use SotR (shield of the righteous). To do this you add a conditional. This says 'only cast this spell if 'X' is true.' It looks like this (with a breakdown of the macro underneath): /cast [help] Word of Glory; [harm] Shield of the Righteous \__/ \____/\__________/\/ \____/\__________________/ verb-conditional---|---separator|----------------| -------------------ability---------conditional----Ability What this macro will do is check the status of your current target. A 'friendly'(help) value will cause my paladin to heal the target. An 'enemy'(harm) value will trigger the attack ability. If you can grasp macros thus far, you've already learned enough to make macros useful for you. Putting this on your bar will basically cut the number of keybinds you need by 1. Modifier macro commands Another handy feature you can use with macros is called a Modifier. This may sound familiar but it's possible to set a macro so that it will use a different ability or spell if you hold down control, alt, or shift. Here's a basic example: /cast [mod:alt] Seal of Truth;[mod:ctrl] Blessing of Kings;[mod:shift] Righteous Fury; Seal of Insight If you had this macro bound to 1, and you press 1, it would cast Seal of truth (and the seal picture would be on the keybind). Pressin ctrl would change the icon to blessing of kings and would cast blessing of kings if you pressed ctrl-1, etc....Raygecow149 Dec 28, 2016
Zygor Guides are quite popular when it comes to World of Warcraft (WOW). The guide developed by John Cook is an in-game guide that uses a step-by-step approach. After installation, you will be able to follow the guide from inside. It will show you where your next location should be. The guide is suitable for experienced as well as new players. It is also compliant with the most current add-on regulations and policies from Blizzard. The latest guide is Zygor 3 and has been polished and redesigned for Cataclysm. The Zygor Talent Advisor add-on which comes as part of the package advises you on the best areas to use the talent points so as to move to the next level.
For Horde, Vol’Dun the area captures the feel of Battle for Azeroth is both the hardest and continues than other areas in the game. It can get quite frustrating in this area so better to go it early when you can utilize your old gear. The next two areas are highly dependent on personal opinion – Nazmir is filled with mobs and Zaldalar is one of the easiest zones.
I'll be rating them all from 1 to 5 out of 5, in no particular order, and in 3 categories: Profitability (with a 0 also being a loss of cash due to the expensive initial cost), Usefulness and finally Flavour/Coolness/Prof Fantasy, whatever you like to call it. These are all personal opinions gathered from having a few of them myself and from what's been shared on Wowhead about ones I don't know, so feel free to share your own opinions or correct me when I am wrong, here goes:
If you already have a high level character or a friend willing to give you gold then you can purchase Heirloom items. These items are bound to account and are accessible through the Heirlooms tab using Shift+P. The benefits of these Heirloom items is that they scale with your level keeping your gear up to date without you having to worry about upgrades, and they provide a significant XP bonus.
Sometimes you can make money by crafting items with ingredients supplied by other players who give you a tip to make the item. This is not necessarily a reliable source at low levels, but it can be a good supplemental income source at higher levels, particularly if you have good recipes. And if you can charge for the customer using your materials (as opposed to materials supplied by him/her), you can mark those up. 

This new farm takes advantage of the level scaling changes implemented by blizzard.  Event NPC's like the NPC's found in the twilight outpost, scale up or down depending on your level. HOWEVER, your level also determines which loot tables each mob will have.  By using a level 58 character, you can successfully loot items in the 57 – 59 item range, a range which has some of the most expensive and well sought after transmog items in the game.  In less than 30 minutes farming this spot I was able to snatch up some glorious legplates[/URL] (on video) – worth a stunning 150,000g.  Watch the video for absolute details I suppose, but the gist of it is you need to create a level 58 DK, go to the twilight camps, and start the killin'.  Unlike before, an implementation of a daily event has changed the loot tables!   This spot is the new hot thing on the block.
Despite all of these problems and this laundry list of glaring systematic issues, the crowning achievement of Battle for Azeroth’s endgame is that it still remains enjoyable all due to those two pillars of raiding and dungeons. That won’t last forever. As the expansion goes on, and the grind necessary to progress becomes even more demanding and the time spent in content that simply isn’t fun increases, it will be harder and harder for raiding and Mythic+ to carry the expansion along.
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