When it comes to gold making addons, as most of you know, there is one that comes before all the rest, Tradeskill Master. This addon will help you make heaps of gold on the auctions house, and will give you a deeper understanding of your servers economy and the whole WoW economy. Learning how to use it well takes time, so read through all the info on their site and maybe watch some youtube videos on how to set up TSM. TSM will help you appraise items, sell items quickly on the AH and buy items that you can resell for a profit, amongst other things. Additionally the addon will help vendor and managing your mailbox, making this the only addon you need for gold making purposes. We will be coming back to TSM in the Auction house part of the guide.
Nov 6 Who is this? in Westfall, there is a quest called "livin' the life" where you have to go into a cave and hide inside while you listen to a conversation between Glubtok (a boss in deadmines, who is a giant two-headed ogre) and a "Shadowy Figure"(it's a female btw), you can actualy see the figure, it looks like a priest in shadow form or something like that. In the Dead Mines dungeon, there is a worgen boss who is named admiral something dont remember, and once you kill him, he says "You will never find her, until it is too late." I believe he's talking about the shadowy figure. Just wondering but who exactly is "she" or the "shadowy figure"?Rubberchops6 Nov 6
Battle for Azeroth (110-120) Leveling Tips and Consumables How to level from 110 to 120 as quickly as possible in WoW Battle for Azeroth, including recommended zone order, best consumables, general leveling tips, and best addons. Leveling from 1-60: Questing and Dungeons Recommended leveling paths for new players between 1 and 60 in World of Warcraft. Includes tips for questing zones and leveling dungeons. Heirloom Collections Guide A guide to the Heirloom Collections Tab. A complete list of all heirlooms, how much they cost, which vendors sell them, what currency you need, and more!
You are right here. The Rematch string is part of the Info box, and as such it should be parsed correctly. (The string that contains the correct and breed/damage-specific min health requirements). This should be enough, but, I think there are also folks that aren’t using Rematch. They also should know of the type-specific min health requirements. Unfortunatly the default forms of the page don’t offer any detailed entries for the min health. They only offer one entry (for all damage types), and I always put the worst-case min health there (for pets that are weak against the expected damage type)
Blacksmithing is a crafting profession that uses bars obtained from melting ore to craft plate armor and weapons, as well as some assorted cosmetic items. In BfA you can currently craft armor and weapons that is item level 300 and can proc to 310. This gear does not require expulsom which is awesome as it makes it very easy to stock the items. The sale rate is really high and these items are surprisingly very good money makers.
A lot of people ask about good routes to farm when doing these professions, but there really are no special routes to run. If a route is posted online then that area will quickly be overpopulated with people gathering. The best way to go about it is to get the Gathermate addon and spend a few hours gathering all over the zone. You will then get aquainted with the entire zone and where the different herbs or ore spawn, and you will get severel of your own routes you can take depending on if there are other players competing with you for the nodes.
The Mythic Dungeon International (MDI) is a global tournament where the top dungeon-running teams in the world use their skill, intelligence, and creativity to secure the best times possible in some of the most difficult Mythic Dungeons on offer. We are entering the first tournament of the year, the MDI Spring Season, so here’s a breakdown of what you need to know!
We opened the Proving Grounds and thousands of players around the world answered the call, completing five different level 14 Mythic Keystone Dungeons to earn their spot on the Tournament Realm. These players will have the chance every second week to compete in the Time Trials for their region, West (North America, Latin America, and Europe) and East (China, Korea, Southeast Asia, Taiwan, Australia and New Zealand). The dungeons and affixes are different for each Time Trial, offering new challenges and fresh chances to make the week’s Top 8, which will be broadcast live in the following languages:
Nov 6 are twinks an issue in high level pvp hello i have not played since cat and when i found out accounts were upgraded to the last xpack i started played without a sub. i mainly like to pvp but the 20-29 bracket is won by who has the most twinks so the result is either a slaughter or a carry neither of these are fun for anyone who likes competitive gameplay. i also feel like i have little to no impact on the outcome or outside running flags (if i'm not 3 shoted by a twink). it seems no matter how skilled the player is if you don't have the gear you're not going to do well. anyway is every bracket like this or is this just a issue with 10-19/20-29 brackets? i know 10-19 is unplayable if your not twinked. i'm sorry i didn't sub last xpack it sounded like pvp was better than.Piale3 Nov 6
In World of Warcraft, establishing a monopoly proves much easier than the real world because of less competition and increased laziness from the consumer base, which increases demand through the roof. These factors are easy to exploit with proper preparation. Downloading and installing the following addons from your most trusted website is the first and most important step in the gold making process.
This level range opens a variety of zones from the Cataclysm expansion, which are spread across the game’s original continents, but it’s more efficient to head to the continent of Pandaria. You can spend the entirety of this level range exploring its uniquely themed zones and quests. The Jade Forest, Valley of the Four Winds, and Kun-Lai Summit are our picks, but all the zones are worth checking out.
Cooking is a secondary crafting profession, which is available in addition to your two main professions. It takes various food crafting materials such as meats and fish and turn them into consumable food. The consumables give statbuffs and are used by raiders and other players seeking to maximize performance. Cooking is sadly a bit lackluster in BfA. You can make gold with both the feasts and the secondary stat foods, but the profit margins have been very thin for me.
It’s a name lovingly given to me by my little boy, when he discovered I owned 1/4 of the wealth on the largest server in the EU. I’m proud of that, not arrogant. You can be “royalty” too if you put the effort in and refine your skills. One day, someone will become the Gold Emperor, and I will be extremely proud of them. That’s why I created a Hall of Fame, so you can journal your way to the top, see how far you’ve come, and be inspired by other member’s progress.
This is also the reason why when I read in WoW forums of people skipping guide sections, due to being too low level I'm not agree and start ranting about it: it'll be a mess syncronizing with the guide and I've seen many people complaining about missing quests or accusing the guide for being innacurate, but not realizing that was their fault since they're skipping and missing a lot of quest chain requirement. Of course this apply if you're following a guide, believe me, it's very frustrating when you remain stuck in a guide section due to the reasons I've mentioned, more than doing grey quests (but they allow to be perfectly in sync with the guide) and goiing here and there to get the pre-requisite quests.
Rogues can make fast money from pickpocketing mobs, opening lockboxes and selling items that drop from those on the AH. If you don't have a rogue make one and get him to at least level 16. Rogues can also make some money by picking locks for people and getting tips. Not a great revenue source, but a decent one to supplement multiple strategies for making money. Generally, the usual lockpicking tip is between 50s to 1 gold, the most common being 50 silver. Sometimes, you can get lucky and have someone tip up to 5 gold for lockpicking several (or even just one) boxes. It's always beneficial for a rogue spending time doing repairing, training, etc. in a city to put up a lockpicking advertisement on the trade channel. Just make sure you let the buyers decide the price and that your lockpicking level is high enough.
2. Once you have an interested buyer, stay firm in your price. This does not mean to never make them feel like they are getting a bargain. You can subtract 5% off the price and not be hurt as long as you still make a profit! Remember this, as that 5% may not be a big deal to you, but the buyer will feel special and might buy the item for the slightly reduced price. I can not emphasize enough that this is not the same as undercutting! Do not drop every good every time or you develop a reputation as a soft seller and people take more liberties in their dealings with you. If you give someone a constant 5% discount, then they begin to want 10% and then 15% until you no longer make a profit. Discounts are used when you feel that the seller may be pulling away and you really want to just profit and move on!
There is a constant market for transmutations. If you are capable of doing these, you can charge an upcharge on each of those transmutes. A player who logs on his/her character each day, and sticks to it, can generate a significant subsidiary revenue scheme through transmutes. Likewise, if you have a transmute that allows you to transmute a lower value element (such as Earth) into a high-priced one (like Water or Fire), you can make a cool 15-20 profit every day by simply doing your transmutes.
This farm almost did not make the list, since every YouTuber and farmer alike has beaten it to death since it first appeared sometime in 2012. There are so many videos on this spot, that it's hard to to stumble across one, even while searching for something completely mundane, like chicken wings or golf clubs. Anyway, you want to pull the entire instance without aggroing any of the bosses, and if your a skinner you an make slightly more gold by skinning the hides. Generally this farm is being phased out by the lvl 58 twilight outpost farm, and with good reason. It's better and does not require you to enter the instance. So more drops for you! Not sure, why anyone would pick this spot over the latter unless you were really interested in increasing you skinning level.
Most heirlooms only work in a limited level range in their default form and must be upgraded to work at higher levels. That costs gold, and you’ll need around 30,000 gold to outfit yourself with a fully upgraded set (counting only those that give you bonus experience). You may need to spend some time on a boosted character to acquire the gold you need to outfit another character with heirlooms, but it’s well worth the effort.
With the excitement of becoming Level 120 come a lot of new activities to do. However, it is particularly important to note that you should continue to complete the story mode quests. You will undoubtedly achieve Level 120 before completing your third zone, so be sure to head back and finish the story quests as they are important to unlocking game content as well as pushing your reputation levels even higher. Each zone comes with a lot of side quests that can be ignored at first as you push your item level up, complete emissaries, and do dungeons, but when you have some time, be sure to wrap up all of the quest lines in each zone to maximize your reputation potential. Reputation is the gateway to all things in Battle for Azeroth, so quest away! Be sure to use our Quest Completion Checker tool here at Icy Veins to see if there are any missed quests in any of the zones for you to go back and complete!
The expansion is set immediately after the events of Legion. Two continents have been added within the Great Sea between the Eastern Kingdoms and Kalimdor: Kul Tiras, one of the major human kingdoms, and Zandalar, the homeland of Azeroth's trolls. While the Alliance and Horde will initially travel to one continent respectively, both continents will be available to both factions at level 120.
Uldir: The first of Battle for Azeroth's raids is an abandoned Titan laboratory, where the cosmos' most powerful beings experimented on ways to eliminate Azeroth's corruptive Old Gods. After the Titans were defeated by Sargeras, the facility remained abandoned, but the festering horrors within endured, growing ever stronger. It is deep within Uldir that players will encounter G'huun, a manufactured abomination the Titans had inadvertently created during their experiments on the Old God's endless corruption.
A common mistake of new players is to upgrade their gear at every opportunity, paying for a new piece even if it will only add one or two new stat points over an existing item. Likewise, investing in headgear, neckwear, trinkets, and rings at the earliest available levels can also consume valuable cash. While it might seem foolish to leave an available slot empty, you will eventually find something to fill it. Blizzard will see to it via the quest rewards you'll get along the way. In the mean time, the 1 or more you save will serve you well if you invest it wisely. The bottom line is that one can easily level all the way to the maximum relying on just quest/drop greens. The gear you get from regular questing can help you perform well in dungeons, which gets you even better equipment.
Awesome trick really. In this farm we'll be taking advantage of game mechanics to exploit a way into getting more defias loot drops. The defias leggings and gloves have respective selling prices of 3,000g and 14,000g and only drop from 1 mob in the instance a staggering 1% of the time. But do not fret, we can get the upper hand on this. Much like past drop-combat farms, if you kill just one of the two defias overseer's in the instance, THEN drop combat, the one you killed will instantly respawn. The trick here is to bring a character that can consistently drop combat and score many more kills than the average farmer. To date, a hunter is best – with night elf being slightly better because of shadowmeld. You can also bring potions of invisibility to boost the effect. Anyway, while the average farmer only gets 1 shot to get these super rare xmogs, with this method you can get up to 40 chances in an hour. Seems fair right?
Zygor Leveling Guide is aimed at improving your playing experience. It is a known fact that trying to figure out your next move can be quite frustrating. Also, you spend lots of time and effort just thinking of the next approach. Zygor Guides takes away the frustration by guiding you through the gaming experience. It gives you the option of pursuing the endgame in a more relaxed manner, or at neck-breaking speeds. Reaching 90 will take you less than 7 days. This is usually a tall order even for experienced gamers who aren’t using guides. The step-by-step guidelines will also ensure that you will still remember the moves you made.
Patch 8.1.5 Hotfixes: April 2nd Here come this week's premiere hotfixes, with a solid amount to see. Talanji is no longer speeding her ascension up and will be a Princess long enough for players to be able to complete quests, Azerite Knowledge is back as previously announced, the Brawler's Guild got some fixes as well, Twitter integration is back and more. World of Warcraft WoW Apr 03, 2019 at 00:35 by Starym
The best way to collect AP is through world quests, a system that allows players to complete menial tasks to earn moderate rewards. A finite amount of AP spawns on the map through these quests — generally at least 2,000 a day. I’ve likely done most of these quests close to 20 times in the course of preparing my various characters in the 45 days since the expansion launched. In some cases, I’ve replayed them as many as 50 times.
Woah, just terrible. Can't believe this made it to live this way. Never actually useful (only one piece, seriously?) and such a tiny amount of gold saved, it might as well not exist, it's barely worth clicking it to repair one meagre piece of armour every hour. And, of course, they chose the absolute most terrible tertiary. If all crafted armour could had leech and speed would that really be so gamebreaking? The individual value of indestructible is almost nil for the same reason as repairing a single piece of armour is—a tiny saving and never useful. A whole set of crafted BS gear with indestructible trait does sound fairly appealing though, but since A) getting one upgrade would mostly nullify this and B) it's only a chance on craft... Ha! Worthless. Though you can't argue, it certainly has some BS 'flavour'.
Healing effect looks kinda cool but is very minor, and barely worth using. The guardians again look cool, but are unsurprisingly pretty terrible in combat as well (at least from what I hear, I haven't quite got this one myself yet). And since the blood contracts aren't sellable I don't think, the profitability of this is nil (and even if they were... meh), as you lose cash from the crafting cost. I would probably recommend not crafting this one.
Cool the whlelping spot that has caused so much controversy int he gold farming community. I still think spot is mentionable because it's really the only reliable spot to pull out a crimson whelping. Most of you are probablly thinking this farm is old and beat to death, and you are right. BUT that does not take away the fact that the whelping does drop highest from this farm. If you can get it from the slavemasters your looking at anywhere from 25,000g and above. A cool nifty old spot, that has survived the test of time.
The upcoming raid, Battle of Dazar’Alor, tackles this problem by having the Horde and Alliance have two raid stories — and the opposite faction will temporary flip sides for flashbacks that show the whole story. The Alliance storm the Zandalar capital and gain a massive upper hand in the war. From there, the writers will have to balance a compelling Alliance story with the rising threat of the Old Gods (and, of course, the ongoing Horde story.)
The waypoint directional system helps you to easily spot and reach a quest NPC or target. The step-by-step guidelines give you an idea of the materials you will at later stages. This minimises the time wasted while backtracking. Your quest progress and level will be updated automatically by the guide. This feature makes it easy to use any character. If you want to take a break or switch to battlegrounds or dungeons, you only need to re-tweak the guide to match your need at hand. Zygor Guides also come with flight path usage, turn in and quest accepting.