As a hero of the mighty Alliance, journey to the seafaring kingdom of Kul Tiras, home of Jaina Proudmoore. Untangle a web of betrayal and dark magic as you encounter power-hungry pirates, witches wielding death magic, mystical sea priests, and more. Explore the stony peaks of Tiragarde Sound, trek across Drustvar’s high plains and red forests, and navigate the intricate inland canals of Stormsong Valley as you convince this fractured kingdom to join your cause.
Chilled to the Bone, Dampened Magic, Kleptomania, Netherwind Armor, Prismatic Cloak, and Temporal Shield have limited use in PvE content in terms of increasing your damage in the open world, but they can be situationally useful. Notably Temporal Shield can be utilized for, functionally, an extra 6 seconds of combat time against large elite mobs.
I'd say level this toon a bit more, maybe up to 30 or so, and see how you like the experience. If you find questing just a means to an end, maybe the guide would be a good buy. Me, I generally like questing and go to an area I'm interested in, even if it's not the most level-appropriate for me or the best way to maximize my time, so those guides aren't of much interest to me for now.
Rogues can make fast money from pickpocketing mobs, opening lockboxes and selling items that drop from those on the AH. If you don't have a rogue make one and get him to at least level 16. Rogues can also make some money by picking locks for people and getting tips. Not a great revenue source, but a decent one to supplement multiple strategies for making money. Generally, the usual lockpicking tip is between 50s to 1 gold, the most common being 50 silver. Sometimes, you can get lucky and have someone tip up to 5 gold for lockpicking several (or even just one) boxes. It's always beneficial for a rogue spending time doing repairing, training, etc. in a city to put up a lockpicking advertisement on the trade channel. Just make sure you let the buyers decide the price and that your lockpicking level is high enough.
Once you have your finished product and have a price for it, keep in mind that using either your faction AH or the neutral AH also costs money: if the item does not sell, its deposit is taken by the AH; if it does sell, the deposit is returned, but a cut from the payment it taken by the AH as a commission. You must factor this into your selling price: your faction's AH will take 5% from your sale, while the neutral ones will take 15%. You can factor this into your cost to determine the minimum price at which you need to sell to at least break even:
Shadowfang is the twink dungeon. You can get a bunch of different valuable twink items here. When soloing at a high level though all items will be level 60, except for in chests. The items in the chests will be around level 20 and those are the ones with the most value. A level 20 Shadowfang will be worth several times what a level 60 one is worth. Bringing a Rogue or someone who can open locked chests is therefor advised.

To do this, you will need up the WoW Legion Expansion, a maximum of 10 characters including a Herbalist at Lvl 100+, and, of course, Seeds! You can get the seeds by farming them, doing Herbalism World Quests, or buying or trading them in the Auction House. Usual seed raids can are for 30, 50, and 100 seeds and raiding them can take up to a maximum of two hours.


Much of the new expansion revolves around traveling at sea, specifically to unique uncharted islands not yet found on the game's world map. These procedurally-generated islands are ripe with loot to plunder, should you meet their unique challenges. Blizzard has developed advanced A.I. that more closely resembles unpredictable player behavior, so you'd better bring your A-game if you want to defeat those who are also seeking the island's treasures.

Hands. Down. The. Best. Whelping. Spot. Ever.  There are soo many spawns, and too many whelpings.  This spot is very close to becoming an infinite farm.  You just cant run out of targets to hit in such a confined area.  Each whelping has an 0.09 chance to drop a dark whelping – which may seem small until you realize you can easily down 40 whelps in a minute.  And by the time you finish, they will respawn.  The farm takes place at the ruins of Kargath in badlands and is usually empty.  Noone seems to visit this spot, probably because its more hit-or-miss than direct gold.  If luck finds you, you can walk away with a popular pet that's worth a pretty 14,000g
This will essentially compare DBHistorical, DBRegionMarketAvg and DBRegionHistorical and then use which ever of these price sources valued the item the lowest to assess the value of an item. This way TSM will hopefully not overvalue items. You could even go a step further and add DBMarket and/or even DBMinBuyout to the string. Then TSM will be even more pessimistic when valuing items.
Trial of Style Season 4 (March 20th - March 24th) Trial of Style is back with Season 4 starting today and Blizzard added four new Ensembles in Patch 8.1.5 which can be purchased for 60 Trial of Style Tokens each. You can queue up for the event by talking to a transmogrifier through March 24. World of Warcraft WoW Mar 20, 2019 at 17:48 by Stan 3 comments
As part of Battle for Azeroth, players will be able to unlock new "Allied Races" to join the Horde and the Alliance, becoming playable after meeting certain conditions. Some of the new races are already available in the game for pre-purchases, while others will become unlocked while playing through the new content. Blizzard has also confirmed that beyond the ones we know so far, further races are planned to join the Horde and Alliance in future patches for free. The new races we know about so far are as follows.
After each Time Trial, we will determine the top 8 teams for each region. The races between these teams will be broadcast live on Twitch each Saturday and Sunday throughout the season. Stay tuned to worldofwarcraft.com/esports and follow us on Twitter @Warcraft for the upcoming Mythic Dungeon International Viewers’ Guide and all things World of Warcraft esports.
Island expeditions require groups of three players to venture to islands with randomly spawned enemies and piles of AP. The island expedition ends once they collect a certain amount of AP, and they are granted about 300 AP as a reward — unfortunately, players don’t get any of the between 6,000 and 12,000 AP they collect during the expedition. These missions can take anywhere from three to 20 minutes, and never once offer any real challenge or depth.
Once your auctioning operation reaches a certain size a second account becomes an invaluable tool. It will allow you to run auctioning scans, shopping scans and collect mailboxes while playing your main. I strongly suggest buying a second monitor as well. This will help you really unlock the benefit of a second account. For a detailed guide on why and how to set it up check out my post on the subject.
Vol’Dun is the hardest and most tedious of the Horde Zones in Battle for Azeroth. It’s also probably the one that makes the most sense. Each sections of quests leads directly to the one you should do next. For all of these reasons it’s going to be best to get this one done early. Thanks to any legendary items you might have collected in Legion, you’ll be strongest in the leveling process before 115 and weaker after — because that’s when the legendary effects stop working.

Hailing from Italy, Caroline “Naguura” Forer has come a long way from waiting for her brothers to get off the computer so she could log in and play her Paladin back in Classic. “When I couldn't play, I would just sit for hours and watch my brothers play, then jump straight on as soon as they left the chair,” she said. From Paladin to Druid and from healing to damage, Caroline grew up with the game and went on to establish herself at the core of the EU PvE scene. Now with years of experience, a multitude of World Firsts under her belt and her own forays into WoW esports (both competing and casting), she returns to the MDI casting team.
Awesome trick really.  In this farm we'll be taking advantage of game mechanics to exploit a way into getting more defias loot drops.  The defias leggings and gloves have respective selling prices of 3,000g and 14,000g and only drop from 1 mob in the instance a staggering 1% of the time.  But do not fret, we can get the upper hand on this.  Much like past drop-combat farms, if you kill just one of the two defias overseer's in the instance, THEN drop combat, the one you killed will instantly respawn.  The trick here is to bring a character that can consistently drop combat and score many more kills than the average farmer.  To date, a hunter is best – with night elf being slightly better because of shadowmeld.  You can also bring potions of invisibility to boost the effect.  Anyway, while the average farmer only gets 1 shot to get these super rare xmogs, with this method you can get up to 40 chances in an hour.  Seems fair right?
Kul Tiras is the home of the Proudmoores, most notably Katherine Proudmoore, Jaina’s mother. Here in World of Warcraft: Battle for Azeroth for PC, the Alliance players will need to involve themselves in the squabblings of the various great houses that each rule a zone and help settle their disputes in order to win their allegiance in the coming war.

Allied Races Overview Everything about Allied Races, new playable races in World of Warcraft: Battle for Azeroth, including unlock requirements for each race, Heritage Armor, customization options, and speculation when they are playable. Battle for Azeroth (110-120) Leveling Tips and Consumables How to level from 110 to 120 as quickly as possible in WoW Battle for Azeroth, including recommended zone order, best consumables, general leveling tips, and best addons. Azerite Armor Overview and FAQ Everything known about Azerite Armor and Azerite Traits in Battle for Azeroth including what Heart of Azeroth Level they unlock and how to respec them using an Azerite Reforger. The Battle for Lordaeron - Introductory Battle for Azeroth Quests This guide is an overview of the Battle for Lordaeron scenario, including a walkthrough from both Alliance and Horde points of view. Wowhead's Guide on How to Play World of Warcraft The basics of getting started in World of Warcraft as a brand-new player. Game installation, character creation, how to move, and complete your first quest.


Making gold is all about finding the balance that works best on your server between all the above methods. When you find that balance, repeat, repeat, repeat, until you get the results you want. Never make any rash decisions without first consulting the economy. If you do not think you can make a for sure profit, then do not do it! Change only when necessary, because your clients become accustomed to certain practices that keep them buying from you even if under cutters offer a slightly lower price. If the customer is always right, then show that to them and you will be much more profitable!

Most raids tend to have Bind on Equip loot dropping, and some of these pieces look very good! That means people will pay nicely for them. They aren't bad either for leveling purposes. WOD raids are an excellent choice, as each piece usually always sells for several thousand gold, many even closer to ten thousand instead. Let's take a closer look a those drop rates!


Improper leveling of your production profession skills can cost a small fortune. Heck, even proper leveling of some production skills can cost a small fortune. And keep in mind that equipment you produce using your profession will typically be slightly worse than equipment otherwise obtainable at your level via the Auction House and/or instances. It is therefore strongly recommended not to take on a production trade skill until you hit at least level 30, or better yet, level 70+. However, if you are determined to take on such a profession (particularly under level 30), read a suitable leveling guide in order to gain whatever skill level you desire for the least amount of money.
In Kul Tiras, the Alliance's initial attempt to gain the nation's assistance ends disastrously when Katherine Proudmoore, Lord Admiral of Kul Tiras and mother to Archmage Jaina Proudmoore, not only refuses the Alliance's request for aid but also orders Jaina arrested and exiled for her role in the death of her father, Daelin Proudmoore, in the aftermath of the Third War. It quickly becomes apparent that Kul Tiras has become mired in corruption and outside threats, so Anduin and Genn Greymane send Alliance Champions to aid the Kul Tirans and earn their trust. Aiding them in this quest are Flynn Fairwind, a "retired" privateer, and Taelia Fordragon, the idealistic daughter of Bolvar Fordragon, former High Lord of Stormwind and current Lich King of the Undead Scourge. The Alliance is successfully able to earn the trust of Kul Tiras by combating the pirates of the traitorous Ashvane Trading Company in Tiragarde Sound, the Naga and corrupted agents of Queen Azshara in Stormsong Valley, and the occult forces of the ancient, ghostly warlord Gorak Tul in Drustvar. After these threats are defeated, Katherine is left despondent at her inability to lead her people, and resolves to help the Alliance find Jaina and reconcile with her. The Alliance eventually track Jaina to the prison island of Fate's End, where Gorak Tul, having survived the events of Drustvar, has kidnapped her and is tormenting her with visions of her past failures. The Alliance champions and Katherine destroy Gorak Tul once and for all and rescue Jaina, who is finally able to let go of the hate, anger and obsession with the past that defined her ever since the destruction of Theramore. The Alliance and Proudmoores then unite to defend the capitol city of Boralus from a massive pirate siege, after which Jaina is named Lord Admiral and pledges Kul Tiras' navy to the Alliance.
The same goes for the level 40 mount. An elite ground mount means still-faster leveling. Not only that, but you'll get knocked off considerably less often by mobs while getting around inside zones, meaning you'll die less often as well. Remember, as the goblins are so fond of saying, "Time is money, friend!" So it behooves you to get an elite ground mount as rapidly as possible.
It surprises me how this farm was not made public until Legion.  It literally slipped through our sights all throughout WOD, where admittedly it would of been a GREAT replacement for the infinite embersilk spot that was quickly nerfed.  Anyway, this volatile fire spot takes place in twilight highlands in the humboldt conflagration area – which is a small fire bed with about 20-30 elementals roaming around.  Each time you kill you have a chance to recieve volatile fire which is worth 50 – 100g per drop.  However, according to my test, the volatile fire has a higher drop chance than the volatile water.  I believe this has to do with the popularity of the volatile water farm in WOD, it's popularity may have of gotten it stealth nerfed.  Sad to say, but this spot is slightly better in my opinion.  REMEMBER to use a potion of treasure finding.
New to Patch 8.1 is a new leveling flask called the Draught of Ten Lands which increases all primary and secondary stats by 20 and experience gained by 10%. This effect lasts for one hour and persists through death, similar to other battle flasks. This item can be purchased using a new Patch 8.1 currency called 7th Legion Service Medal or Honorbound Service Medal which can be earned doing the new incursions and Warfront activities. Simple earn these medals on your main character, purchase the flasks, and send them to your other characters. The cost is 10 of the medals.

As late as possible. Early on, you’ll want to follow the missions in Battle for Azeroth right up until you get the option to send a follower on a two-hour long quest. As soon as you get there, stop doing the War Campaign missions. You can come back to them once you have reached something like 119 and a half and finish leveling with those if you want. If you don’t use these missions to cap off your leveling journey, then they’re the first thing you’ll want to do once you reach max level.


In World of Warcraft: Battle for Azeroth for PC, there will be a stat squish and item squish to lower the numbers used in the game, an example being a legendary item scaled for Antorus: The Burning Throne (the final raid for Legion) being reduced from item level 1000 to 330. Unique buffs are added back; these buffs are class specific which are mages’ Arcane Brilliance, druids’ Mark of the Wild, etc. Titanforging—something that allows for an item to be more powerful than normal—is still in World of Warcraft: Battle for Azeroth for PC; however, if the item is one of those affected by the Heart of Azeroth, then that item cannot be titanforged.

Many players who already have higher level characters create alts that they level to a certain point and then stop. Often, these twinks are level 18-19, 28-29, 38-39, etc. for the purpose of going to battlegrounds at the top of their tiers and kicking butt. Since these twinked characters are owned by higher level players with lots of cash, they usually outfit them with the best gear available at their level. Thus, items that require level 17-19, level 27-29, or any other items around this level, with good stats or dps, often sell for much higher prices than they normally would. This is especially true on an older server, and also especially true of blue (rare) items. In general, "good stats" include Cloth "of the Eagle" (for mages, warlocks), Leather "of the Monkey" (for hunters and rogues), and Mail "of the Bear" (for warriors/paladins)as well as weapons with these suffixes that can be used by the right class.
Outlaw Rogues are the most versatile of the Rogue specs. Their build has not changed significantly from Legion though one of their primary abilities, Blade Flurry, can no longer be active throughout an entire encounter. This has little effect in most encounters, though in fights that will require extended AoE times, it will be a bit trickier to maintain damage output.
Before anyone asks - yes there are archived copies of old addon versions both on our github repository and on several of the addon sites we use, and these will continue to be available after Cataclysm comes out, so you'll be able to get those old files if you really want them. I'm not going to bother making these more easily accessible unless you give me a very good reason. "I'm on a private server and I need them since we didn't upgrade to Cataclysm" is a BAD reason - and it's illegal.
Explore Azeroth as one of six new playable Allied Races, including four you’ve encountered in your campaign against the Legion. Embark on a quest to earn their favor and unlock each race, adding their strength to your faction. Create a new character and complete the full leveling experience to earn a distinctive Heritage Armor set in World of Warcraft: Battle for Azeroth for PC.
The biggest gold maker in BfA for inscription is the Darkmoon Decks. In fact they are pretty much the only truly profitable recipe this expansion. Milling is a pain as you generate thousands of useless ultramarine pigments. You can use some of you crimson and ultramarine inks to craft Tome of the Quiet Mind to get rid of them. I have also found that the item level 300/310 off-hands that inscription can craft sell quite well.
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Nearly all quests offer cash or items as a reward, and often both. While completing quests shouldn't be your main form of wealth generation, it is something you are going to do anyway. The key to making the most of quests is picking your reward items wisely. Don't always pick the item that most fits your class - if it isn't demonstrably better than your current item, instead go for whatever reward sells for the greatest amount to the vendor. You can select the in-game interface option to display it in the tooltip. In general, if you can't use a quest reward for your character, pick either a plate-armor or melee weapon as your reward--these tend to sell to vendors for more than other items.

Battle for Azeroth’s War Mode puts you into PvP mode and grants you 10 percent extra experience. But since the two factions will mostly level in separate zones entirely, you should almost definitely have this on when you’re leveling. That said, if you start getting killed by random PvP players consistently, stop using it. Although 10 percent is nice, it’s not worth dying every few minutes for.

Guilds are perhaps one the most effective ways of progressing your character, and in turn, making money. Most 'high-end' guilds have a guild bank where members donate items for other members. This may range from potions, reagents, and craftable plans. Usually you will have to donate to a guild bank in order to receive items as well as stay active in your guild, but receiving potions that will aid your progression and craftable plans allowing you to profit off selling the products will benefit you in the long run. Also, donating to your guild bank may mean donating something you cannot use in turn receiving something you can use. Sometimes, additional services such as VoIP servers are provided and play a key role especially in end-game content; communication is paramount to a the success of an efficient group. Efficiency results in receiving gear faster, running more frequently in a shorter amount of time, and in turn making more money from runs. In a well put together guild, members become a close knit community including financial and questing support, which are among the most profitable benefits. If you have not considered joining a guild as part of your strategy moving through the game, you may wish to strongly reconsider.
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