The Horde 12-20 (Barrens + Stonetalon Mountains) guide has been rewritten and revamped.  In addition, there has been numerous tweaks to the speedrun route to make things faster and easier to follow.  Also, in case you haven't noticed I am now adding about 40% more info per step and redoing all the images.  Unlike with my previous vanilla guides, I am now giving a brief explanation of where to go and what to do with each step along with any other helpful tips.
Kul Tirans didn't take this news lightly. The nation attributed Jaina's betrayal to the Alliance itself, and vilified Jaina as a traitor. It won't be easy for Alliance players to win over Kul Tiras to their cause. Filled with regret over how the Horde evolved, Jaina looks set to be a major character in this expansion, possibly taking up her father's old goals of eradicating the Horde.
What’s worse, it’s rarely satisfying when you do make it to a new milestone in your grind to unlock the gear you need. Legion had legendary items that changed the way an ability functioned, which would also completely change the way classes played; the Azerite traits in the Battle for Azeroth are rarely as interesting. Instead, they are simply passive bonuses that, in most cases, help you do more damage without any extra effort on your part. While some classes are lucky enough to have traits that change their gameplay slightly, Blizzard has so far seemed to favor nerfing those traits out of viability for most specs.
Your server population may determine how much profit you can make. Lower population servers generally have lower prices in the AH as there is less demand, but rare items or recipes can really make a profit as they are harder to come by. Higher population servers have a higher demand. However, they are more likely to have a flooded market, which makes items hard to sell, especially in the case of low-level gathering professions.
If you can Solo an instance, you have two options. The first is to take the place apart yourself and sell all the drops on the Auction House. For level 80 characters, Scarlet Monastery, Uldaman, and other mid-level instances are easily soloable, and are a very popular source of cloth and marketable blue and green items. If you're reasonably well-geared, and feeling more adventurous, Scholomance and Stratholme are also soloable, and can be extremely lucrative as a source of auctionable items.
Okay, this farm really picked up steam here in late legion.  Generally what we're looking for is volatile air, and other volatiles when combined with the potion of treasure finding.  This farm is as easy as pulling the entire instance all the way to the first boss – and AOE'ing down ebery mob that follows.  In the video you can see me getting volatile airs in stacks of 11 for each pull I make.   Wit the trending price of each volatile being worth at least 100g, I was making 1100g per pull.  It's by far the most effcient volatile spot, but it has hits limits as you can only reset an instance 10 times before you have to wait a while to do it again.  If you only going to be on for an hour or so, this is the spot you want to hit.  It's great, fast, and awards a high liquid value of items.  Awesome Stuff.
When it comes to gold making addons, as most of you know, there is one that comes before all the rest, Tradeskill Master. This addon will help you make heaps of gold on the auctions house, and will give you a deeper understanding of your servers economy and the whole WoW economy. Learning how to use it well takes time, so read through all the info on their site and maybe watch some youtube videos on how to set up TSM. TSM will help you appraise items, sell items quickly on the AH and buy items that you can resell for a profit, amongst other things. Additionally the addon will help vendor and managing your mailbox, making this the only addon you need for gold making purposes. We will be coming back to TSM in the Auction house part of the guide.

World of Warcraft: Battle for Azeroth is an expansion set on the high seas full of trolls, pirates, and troll pirates. At the heart of this expansion is a renewed focus on the conflict that started everything: the monstrous Horde duking it out with the noble Alliance. The expansion will offer two new continents and a level cap of 120, several new races to unlock, 10 new dungeons, and exciting new activities like the real-time strategy inspired Warfronts, where 20 players will siege fortresses in a Warcraft 3-style campaign complete with base building, researching, and more. At the center of Battle for Azeroth is the raging conflict between the two factions at the heart of World of Warcraft. With the Legion defeated and the external threat to Azeroth now gone, the Horde and Alliance are turning on one another and seeking new allies to bolster their ranks. Capital cities have been razed in the opening blows, and players are setting out on the high seas to the new continents of Kul Tiras and Zandalar in hopes of securing a foothold against the other.
For Horde, Vol’Dun the area captures the feel of Battle for Azeroth is both the hardest and continues than other areas in the game. It can get quite frustrating in this area so better to go it early when you can utilize your old gear. The next two areas are highly dependent on personal opinion – Nazmir is filled with mobs and Zaldalar is one of the easiest zones.
Much of the new expansion revolves around traveling at sea, specifically to unique uncharted islands not yet found on the game's world map. These procedurally-generated islands are ripe with loot to plunder, should you meet their unique challenges. Blizzard has developed advanced A.I. that more closely resembles unpredictable player behavior, so you'd better bring your A-game if you want to defeat those who are also seeking the island's treasures.
Crafting is the art of buying materials and turning them into other materials or finished products that you can sell on the Auction house for a profit. It is one of the most consistent gold making methods in the game, but generally requires you to bind up some amount of capital in your inventory in the form of materials and finished items before they sell.
Jewelcrafting is a crafting profession that revolves around gems. You prospect various ores turning them into gems and cut the gems. The cut gems can be added to socketed items. In addition you can craft rings that can either be disenchanted or sold as gear. The BfA gems sell well, particularly the haste gem and the Epic Kraken’s eyes. Due to price and gem yield ratios in BfA you should only ever prospect platinum ore. The jewelcrafting panther mounts are the best old world recipes, and these mounts are great for gold making!

It comes with a detection system for quest which monitors your previous actions and makes improvements based on them. A directional arrow that appears on the screen will indicate the best direction. It is fully automated hence saves you the trouble of having to click when moving to the next level. By following the guide you will require fewer than 7 game days to move from 1 to 80. You can begin from mid-level and let the guide lead you through the next levels.
If you find yourself coveting your first mount, and with no money to purchase it, try to swallow your frustration and work at earning and saving up so you can buy it honestly. Nothing is more annoying to other players who are working hard to earn their own money than hearing someone begging for gold so that they can buy a mount or fancy piece of gear.
Each battle that you win will yield experience for each pet that participated. However, deceased companions will not receive any experience (so make an effort to keep them alive by swaping in a different pet). Experience gains are based on your pet's level compared to the wild pet. Defeating a higher level opponent will grant more experience than a much lower level one, but be ready for a tough fight!

Profit is only created if you make sure your costs are less than your earnings. This is not so much an issue for gatherers who simply trade in some time and effort to gain their wares, but for production professions, this must be kept in mind. Many high-end items that sell well require materials that cannot be provided by the gathering profession normally paired with your production profession. To craft these items, purchasing the raw material from the AH or another player becomes necessary. You must keep record of how much you spent to obtain these materials, or else you may price the finished product inaccurately, either too low that you sell it at a loss, or too high that you can't sell it all.
This expansion suffers from the Warlords of Draenor (WoD) effect, initially, players will think this is a great expansion but upon investing some time into the game they'll realize this game is a disaster. The pre-patch should have been our first warning with how poorly designed and executed that fiasco was, but beyond that, let's look at what the expansion itself offers:
Of course, in the middle of everything, there’s still you, the player. Your hero is embroiled in the action, making deals with Bwonsamdi or helping Genn Greymane coax Katherine Proudmoore into the Alliance. Sometimes this works well; it’s great to delve into a zone like Nazmir and uncover horrors as part of an expedition, dealing with the dead spirits of Gods and making deals to deliver souls. Other times, you feel like you’ve been stapled on to the story of the continent and are along for the ride, picking up bear skins and killing pirates.

There’s a lot of #content in the new expansion. It’s mostly locked behind a variety of gates, some of which players can’t even control. Warfronts are the best example. You might assume joining a Warfront is a simple matter of opening the group finder. Wrong! Warfronts are only accessible for a week at a time. It’s not precisely clear how often that week will come around (it’s based both on a time gate and on the opposing faction gathering resources) but, as of right now, it looks likely to be available just one week out of every four.


It’s a good thing that the previous expansion, Legion, was the best in the game’s history because Battle for Azeroth is coasting on its success. The major class redesigns that happened then remain in effect (though some are a little worse, and some a little better), and the combination of World Quests and Mythic+ dungeons means there’s always something to do, no matter your skill level or how long you can play.
Enchanting is a crafting profession that allows you to enchant gear with stat increases. It also allows you to disenchant gear for crafting materials. Enchanting uses crafting materials that can only be obtained from disenchanting gear. This means the only source is either crafting yourself or buying from other players. As the profession mostly revolves around stat increases only the legion recipes are relevant. The main ways to make gold with the profession is crafting and selling enchants and doing the enchanting shuffle. You can also make tomes of illusions, but they have fairly low demand.

Sometimes you can make money by crafting items with ingredients supplied by other players who give you a tip to make the item. This is not necessarily a reliable source at low levels, but it can be a good supplemental income source at higher levels, particularly if you have good recipes. And if you can charge for the customer using your materials (as opposed to materials supplied by him/her), you can mark those up.

Swim Speed Potions (used especially at lvl 37 for Faldir's Cove in Arathi Highlands and lvl 57 in WPL).  Try to get multiple stacks of these.  I also recommend keeping a stack of these always in your bags.  You will frequently pass rivers and lakes and can use these potions to pass them faster through out the guide.  Please note that these potions do not stack with Druid's Aquatic Form and Glyph of Aquatic Form.
Go to https://www.tradeskillmaster.com/pets/compare to compare prices of different servers. I’ve done this a lot, and I’ve bought pets for a few hundred gold on a server, transferred it to my main server and sold for 10k gold and more. You also need to buy cheap pets on your main server to transfer to other servers so that you can build up a bit of gold on other servers so that you can buy pets.
Do quests and complete the story of your first chosen area before returning to your capital to scrap all of the equipment items you acquired. You should be around Level 113 by the time you complete your first area. Before selecting your second zone, head to your faction hub ship to acquire your introductory quests to the mission table and your champions. Complete this introduction and then pick up the quest to establish your first foothold in enemy territory.

Whatever your approach, if you use some common sense and apply yourself, you can make significant quantities of money in the game. By managing your cashflow, conserving and budgeting where you can, and investing wisely in those activities that make you money, you can become financially solvent relatively early in your career, and remain comfortably well-off (while still buying good gear) at level 80. Good luck!

Nov 5 Can't find add or request friend Hi, just started on WoW in the starter edition. I was wondering how do I know/find when a player wants to friend me. I can't see find it when I press "o." It's just left blank list. Where do I accept the friend request window? I tried to type the name of the person, but it seems to it as invalid name. I'm trying to friend a character named: elder leelah-dentarg who helped me with the pack of the harpiesFolktales4 Nov 5

I dont know if this exist already, if it does I couldnt find one, but it would be nice to have a guide with the location of all daily quest broken down by Alliance, Horde, Faction, Neutral, etc. I know there can be variable quest for things like Fishing and Cooking but just having the location for those quest givers would be great. If it were a stand alone addon that would be even better!


A common mistake of new players is to upgrade their gear at every opportunity, paying for a new piece even if it will only add one or two new stat points over an existing item. Likewise, investing in headgear, neckwear, trinkets, and rings at the earliest available levels can also consume valuable cash. While it might seem foolish to leave an available slot empty, you will eventually find something to fill it. Blizzard will see to it via the quest rewards you'll get along the way. In the mean time, the 1 or more you save will serve you well if you invest it wisely. The bottom line is that one can easily level all the way to the maximum relying on just quest/drop greens. The gear you get from regular questing can help you perform well in dungeons, which gets you even better equipment.
New to Patch 8.1 is a new leveling flask called the Draught of Ten Lands which increases all primary and secondary stats by 20 and experience gained by 10%. This effect lasts for one hour and persists through death, similar to other battle flasks. This item can be purchased using a new Patch 8.1 currency called 7th Legion Service Medal or Honorbound Service Medal which can be earned doing the new incursions and Warfront activities. Simple earn these medals on your main character, purchase the flasks, and send them to your other characters. The cost is 10 of the medals.
Jul 4 BEWARE OF KEYLOGGERS! Don't follow that link! Version 2.0 added updates, new information, and cleaned up the format. Transferred from the Old Welcome to WoW forum. -Tera/Baloo I figured that a thread alerting new forum goers of our incessant keylogger issues right off the bat would be best suited in the Welcome/Beginners forum....so here goes... What is a Keylogger? How does it work? and why do I care? The World of Warcraft forums are a good place to come if you need information about your class, spec, profession or just have questions about the game in general. Unfortunately, a long with the good information that can be found here, there are also "people" who post links to websites that may imitate a legitimate WoW related website, but actually have a hidden program that gets installed on your computer in the background, without your knowledge. These small programs or scripts are used to record any keystrokes that you make on the keyboard, and secretly send those recorded keystrokes to a person who will then use that information to gain illegal access to your WoW account, bank account, or any other sensitive information. People who have their accounts "hacked" in this manner, will find that when they log on to their characters they have been stripped of any and all gear, crafting materials, Bank contents liquidated, and all of their gold gone. The violated account will then be used to re-post more links to keylogger websites on the official WoW forums in an effort to perpetuate the problem. Eventually the account will be left with nothing more than naked toons, and in some cases the characters are deleted as well once the account has been banned from posting in the forums by the Blizzard Moderators. These hidden programs or scripts can be embedded, actually hidden inside the data of other types of files such as Pictures, movies, flash objects or malicious web pages. How do I know if a link is a Keylogger or not? Well, after you have seen a few of them, you start to notice a few different things that they all seem to have in common. First, most of the time keyloggers are some random topic or a link to some picture or web page that has NOTHING to do with WoW or the topic in which the link is posted. These links are usually accompanied by some random one line comment that makes little or no sense. Also most of the time these links are Chinese specific domains, such as: somedomain dot "cn". An example might look like: > "It's too good to be true!" (followed by a link to a picture) > "Naked woman caught by satellite!" (followed by a link to a picture or video, and a statement such as:"Don't be so relaxed while you are taking the sun naked in the garden of your house... Big brother could be watching you!!!)" > "NERF INC!" (followed by a link to a picture) > "Just Beautiful! (followed by a link to a picture) >"Huge Alliance raid on Halaa (w/ pics)" (with several links to pictures)** (See note below) >"Shapeshifting proposals (Again, with pics)" (with several links to pictures)** >"Hey Kalgan, we're fine!" (With links to several .php documents, Kalgan is/was a WoW Developer) >"#%!#!!ex Toy" (Links to videos embedded in PHP scripts, with a story about a "neglected" girlfriend) Also, some examples of websites that seem to be posted a bunch "look" like they are WOW related websites, but upon closer inspection they are actually not legit: -warldofwarcraft -worldofworceaft - mmosgame - warcraftmoviies (note the double "ii" in movies) - warcraftm0vies (note the Zero in place of an "o") ** "warcraftmovies" IS a legitimate website ** **Note** It seems that whoever is posting the Key Loggers has gotten a bit less lazy and actually put some scheme together that looks like a legit post. These posts are usually about some "proposal/suggestion or bug fix (note:these issues should only be reported in the Suggestions or Bug Reports forums, NOT in the Welcome/Beginners forum, so that's your first clue.)" or of a raid on a major city. Most recently is a raid on Halaa (the PVP objective in Nagrand, Outland), with several links to pictures of their "event or evidence". These links are hostile and will infect your system. If someone is legitimately posting up pictures of a raid, they will be active on the forums and will usually be willing to speak with you about the link in question, whereas a keylogger almost certainly won't respond.Baloo129 Jul 4
It’s a good thing that the previous expansion, Legion, was the best in the game’s history because Battle for Azeroth is coasting on its success. The major class redesigns that happened then remain in effect (though some are a little worse, and some a little better), and the combination of World Quests and Mythic+ dungeons means there’s always something to do, no matter your skill level or how long you can play.

Azerite Knowledge to Resume Next Week Azerite Knowledge was deactivated this week, but Blizzard decided to resume the effect next week with scheduled weekly maintenance in each region, according to the latest blue post, Azerite Knowledge will commence for 4 more weeks with its final Season 2 increment beginning the week of April 23. World of Warcraft WoW Mar 29, 2019 at 21:09 by Stan 6 comments
To do this, you will need up the WoW Legion Expansion, a maximum of 10 characters including a Herbalist at Lvl 100+, and, of course, Seeds! You can get the seeds by farming them, doing Herbalism World Quests, or buying or trading them in the Auction House. Usual seed raids can are for 30, 50, and 100 seeds and raiding them can take up to a maximum of two hours.
I'm working on getting this one too but from what I can see, while it's nice having an actually completely free combat bonus that also looks pretty sweet as an Engi, it's still only useful outside of instances and a minor bonus at best. The craftable constructs aren't sellable so there's no way to recoup the costs of crafting this too. Another one I'd recommend against, unless you like having the mech guardians.
The neutral auction house can become one of your best friends. Other players are constantly checking both factions' auction houses to find an appropriate price for the good they demand. Often times, goods are cheaper on the alliance because they have more people, thus, the supply increases as demand decreases and price goes down. If you are horde, feel free to transfer gold to your alliance toon through the neutral auction house in order to buy them item and bring it back to the horde side where it is more expensive. The 15%, as of patch 3.3.3 (down from 30%) is well worth the extra 50% or more you can easily make on one item alone. Blizzard decreased the neutral cut for a reason to 15%, that reason is to get trade facilitated between the horde and alliance. Make sure you take advantage of this! Tips when trading between factions:
The NPC scan and NPC alert method is an awesome way to build a stock of rare BOE items simply because you don't really have to try.  By installing NPC scan and NPC alerts, you can literally just fly over anywhere and be alerted when you pass a rare spawn.  As we all know, rare spawn loot tends to have higher item vales, as not everyone is able to consistently farm them.  Some NPC's, especially those in outlands have those higher item values when compared to the rest of the world.  As a goldmaking method I just everyone should be doing this.  It only requires you download two addons and you can get access to important NPC,s that you would otherwise never knew existed.  The opportunities are endless, I would generally never play without these cool addons.  Realy cool.
This new farm takes advantage of the level scaling changes implemented by blizzard.  Event NPC's like the NPC's found in the twilight outpost, scale up or down depending on your level. HOWEVER, your level also determines which loot tables each mob will have.  By using a level 58 character, you can successfully loot items in the 57 – 59 item range, a range which has some of the most expensive and well sought after transmog items in the game.  In less than 30 minutes farming this spot I was able to snatch up some glorious legplates[/URL] (on video) – worth a stunning 150,000g.  Watch the video for absolute details I suppose, but the gist of it is you need to create a level 58 DK, go to the twilight camps, and start the killin'.  Unlike before, an implementation of a daily event has changed the loot tables!   This spot is the new hot thing on the block.

The steps from section two should be utilized and repeated until you reach about 25,000 gold. Once you hit that mark, two more options become available to you, the neutral auction house and cross-realm transferring. The latter is the single most effective way of making gold, although much planning must be done prior to it. However, the smaller methods you used to hit 25,000 should still be done as regularly as before. Nobody got to the cap with only BoE epics, it takes time and patience!
Guilds are perhaps one the most effective ways of progressing your character, and in turn, making money. Most 'high-end' guilds have a guild bank where members donate items for other members. This may range from potions, reagents, and craftable plans. Usually you will have to donate to a guild bank in order to receive items as well as stay active in your guild, but receiving potions that will aid your progression and craftable plans allowing you to profit off selling the products will benefit you in the long run. Also, donating to your guild bank may mean donating something you cannot use in turn receiving something you can use. Sometimes, additional services such as VoIP servers are provided and play a key role especially in end-game content; communication is paramount to a the success of an efficient group. Efficiency results in receiving gear faster, running more frequently in a shorter amount of time, and in turn making more money from runs. In a well put together guild, members become a close knit community including financial and questing support, which are among the most profitable benefits. If you have not considered joining a guild as part of your strategy moving through the game, you may wish to strongly reconsider.
You can destroy your competitors so thoroughly, and own a server so totally, that other players could stop playing the game.  I show you how these competitors can also be your buyers, your supporters, your peons or employees and everyone on your whole server can profit and grow in riches together.  Do not buy this guide if you want to cause distress to other players.
An important aspect to crafting professions in BfA are the warfront contributions. During the contribution phase of a war front you will have to turn in various crafted items to help the war effort. During this time you can make gold with all the professions in the game if you are crafting the items that are currently required for turn-ins. This effect is pretty much the same across all the professions, so I will not be mentioning it specifically.

After 14 years, the biggest problem for Blizzard is to keep players engaged. The war setting is a way for the developers to return to a primal conflict and create emotional touchstones. The Nightborne have turned their backs on the Alliance; Sylvanas has destroyed not one but two cities; the Kul Tirans have cast Jaina Proudmoore out as a traitor; and Taelia Fordragon is starting to ask questions about her father, Bolvar, whom she has been told died in a war against the Lich King. (She does not know he has become the Lich King.)

There is a constant market for transmutations. If you are capable of doing these, you can charge an upcharge on each of those transmutes. A player who logs on his/her character each day, and sticks to it, can generate a significant subsidiary revenue scheme through transmutes. Likewise, if you have a transmute that allows you to transmute a lower value element (such as Earth) into a high-priced one (like Water or Fire), you can make a cool 15-20 profit every day by simply doing your transmutes.
-Global Cooldown- Almost all spells are now on the global cooldown. This has slowed gameplay down quite a bit and you won't get to use the full potential of your spells cooldowns. For example, you cast a spell that increases your damage for 15 seconds, after the global cooldown and you're able to cast again, you now only have 13.5 seconds to make use of the remaining time. There are far too many spells on the global cooldown that shouldn't be.
I used Zygor for legion and BFA, used AA on an alt for BFA. Personally i like Zygors format more. I like being able to target things like achievements. I used Zygor to get my Mindworm and my Lucid Nightmare as well as finish the Rep grinds for the allied races. I have zero complaints. My experience was great. I also used Zygor for some professions, recipe acquisition, a couple mounts, all of the Suramar quest line. Thank God for that. And for the last zone of Draenor on my Demon Hunter.. i forget the name.. Whatever the big daily hub thing was called.
Now that we have a lot to post we reached a point where we have to plan what items we post on an 12-24-48 hour cycle. The auction house fees for Warlords of Draenor items are extremely high. And the values of the items are really screwed up. A lot of the weapons or armor has an item value of 5-10.000 Gold. But they look plain bad and the chances of selling them is pretty low.
For example, the Azure Whelpling belongs to the Dragonkin family. However, it has Beast, Magic, and Elemental abilities in addition to a Dragonkin attack. Different attacks are strong and weak against different family types. Having a diverse spell selection might increase your chances of being prepared with a strong attack against an opposing team.
New to Patch 8.1 is a new leveling flask called the Draught of Ten Lands which increases all primary and secondary stats by 20 and experience gained by 10%. This effect lasts for one hour and persists through death, similar to other battle flasks. This item can be purchased using a new Patch 8.1 currency called 7th Legion Service Medal or Honorbound Service Medal which can be earned doing the new incursions and Warfront activities. Simple earn these medals on your main character, purchase the flasks, and send them to your other characters. The cost is 10 of the medals.
For example, the Azure Whelpling belongs to the Dragonkin family. However, it has Beast, Magic, and Elemental abilities in addition to a Dragonkin attack. Different attacks are strong and weak against different family types. Having a diverse spell selection might increase your chances of being prepared with a strong attack against an opposing team.
Another potion of treasure finding farm that was made extremely popular by the YouTuber Oldbess.  In this spot, you are simply to patrol the entire southen river basin in Twilight Highlands, just around the Verrall Delta area.  The goal of this farm is to kill water elementals for their volatile water, which trends around 50g per drop.  Combine this with the cloth and the treasure chests, and you have a cool  nifty farming spot – thats rarely populated these days.
To do this, you will need up the WoW Legion Expansion, a maximum of 10 characters including a Herbalist at Lvl 100+, and, of course, Seeds! You can get the seeds by farming them, doing Herbalism World Quests, or buying or trading them in the Auction House. Usual seed raids can are for 30, 50, and 100 seeds and raiding them can take up to a maximum of two hours.

On January 30, 2018 Battle for Azeroth was made available for preorder, coming with the unlocking of the four first allied races. With the announcement of the Collector's Edition and release date for Battle for Azeroth on April 5, 2018,[3][5] Legion was the first expansion to be offered for free with a preorder.[6] Battle for Azeroth is the first expansion to launch in the Americas, Europe, Taiwan, Korea, and Australia/New Zealand at the same time.[1] Battle for Azeroth became the fastest-selling World of Warcraft expansion ever.[7]
If you are just coming out of Level 110, you will probably have a number of different Legendary items to choose from. Your Legendaries' special effects will stop working at Level 116, but until then they can be a very powerful addition to help you level up quickly. These are our Legendary recommendations for leveling as a Fire Mage in Battle for Azeroth:

Good question. Me personally, when I use a new strat from somebody else, I always read thru the strat, and in the case I really need to level some pet, I then (likely) exclude strats that are mentioning things like “RNG”, “risk”, etc. But: I’m always happy (when using a new strat) when I see some detailed infos, so that I can estimate what is going to happen. But YMMV.
×