The expansion brings a major change to the PvP ruleset on each realm. Every realm by default only allows players to attack NPCs in the open world; players who wish to engage in world PvP now have a setting called "War Mode" that can only be toggled on or off in their faction's capital city (i.e. Stormwind for the Alliance and Orgrimmar for the Horde). While in War Mode, players have access to new talents and abilities, as well as a slightly accelerated rate of XP gain.[11] Characters with War Mode activated are only able to see other players with War Mode, unless in their own capital cities.
Similar problems have risen in the leveling system, which automatically scales to the player’s level and equipment. For the most part, you’ll vaporize enemies more quickly as you gain power, but there are some weird dips. Many players complained they felt less powerful at level 119 than at level 110, a problem I experienced myself. And world PvP remains a strange and whacky world where level and class balance issues make wins and losses feel destined instead of earned.
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Many players who already have higher level characters create alts that they level to a certain point and then stop. Often, these twinks are level 18-19, 28-29, 38-39, etc. for the purpose of going to battlegrounds at the top of their tiers and kicking butt. Since these twinked characters are owned by higher level players with lots of cash, they usually outfit them with the best gear available at their level. Thus, items that require level 17-19, level 27-29, or any other items around this level, with good stats or dps, often sell for much higher prices than they normally would. This is especially true on an older server, and also especially true of blue (rare) items. In general, "good stats" include Cloth "of the Eagle" (for mages, warlocks), Leather "of the Monkey" (for hunters and rogues), and Mail "of the Bear" (for warriors/paladins)as well as weapons with these suffixes that can be used by the right class.

Before anyone asks - yes there are archived copies of old addon versions both on our github repository and on several of the addon sites we use, and these will continue to be available after Cataclysm comes out, so you'll be able to get those old files if you really want them. I'm not going to bother making these more easily accessible unless you give me a very good reason. "I'm on a private server and I need them since we didn't upgrade to Cataclysm" is a BAD reason - and it's illegal.
I'm working on getting this one too but from what I can see, while it's nice having an actually completely free combat bonus that also looks pretty sweet as an Engi, it's still only useful outside of instances and a minor bonus at best. The craftable constructs aren't sellable so there's no way to recoup the costs of crafting this too. Another one I'd recommend against, unless you like having the mech guardians.

These keystones will allow teams to make five attempts at each dungeon in the three-dungeon pool. Players will be informed of the dungeons and affixes 48 hours before the Time Trial begins, which will run every week of the Spring Season, alternating each week between East and West. Each week will feature different dungeons and affixes to keep players on their toes - this element of mystery will ensure fresh challenges and more chances for teams to make the top 8 every week!
In Kul Tiras, the Alliance's initial attempt to gain the nation's assistance ends disastrously when Katherine Proudmoore, Lord Admiral of Kul Tiras and mother to Archmage Jaina Proudmoore, not only refuses the Alliance's request for aid but also orders Jaina arrested and exiled for her role in the death of her father, Daelin Proudmoore, in the aftermath of the Third War. It quickly becomes apparent that Kul Tiras has become mired in corruption and outside threats, so Anduin and Genn Greymane send Alliance Champions to aid the Kul Tirans and earn their trust. Aiding them in this quest are Flynn Fairwind, a "retired" privateer, and Taelia Fordragon, the idealistic daughter of Bolvar Fordragon, former High Lord of Stormwind and current Lich King of the Undead Scourge. The Alliance is successfully able to earn the trust of Kul Tiras by combating the pirates of the traitorous Ashvane Trading Company in Tiragarde Sound, the Naga and corrupted agents of Queen Azshara in Stormsong Valley, and the occult forces of the ancient, ghostly warlord Gorak Tul in Drustvar. After these threats are defeated, Katherine is left despondent at her inability to lead her people, and resolves to help the Alliance find Jaina and reconcile with her. The Alliance eventually track Jaina to the prison island of Fate's End, where Gorak Tul, having survived the events of Drustvar, has kidnapped her and is tormenting her with visions of her past failures. The Alliance champions and Katherine destroy Gorak Tul once and for all and rescue Jaina, who is finally able to let go of the hate, anger and obsession with the past that defined her ever since the destruction of Theramore. The Alliance and Proudmoores then unite to defend the capitol city of Boralus from a massive pirate siege, after which Jaina is named Lord Admiral and pledges Kul Tiras' navy to the Alliance.
World of Warcraft’s newest expansion, Battle for Azeroth, is all about returning to the roots of Horde against Alliance. In order to get there, the team needed to make some bold choices, including burning down Darnassus, the home of the night elves. Add in the new Allied Race system, which forces factions of old allies like Legion’s Nightborne and Highmountain Tauren to pick sides, and a massive story-based campaign through both Kul Tiras and Zandalar, and there’s a lot of kindling there for players to get mad about online.

Azeroth paid a terrible price to end the apocalyptic march of the Legion's crusade—but even as the world's wounds are tended, it is the shattered trust between the Alliance and Horde that may prove hardest to mend. As this age-old conflict reignites, join your allies and champion your faction's cause—Azeroth's future will be forged in the fires of war.[8]
They seem to have expected some things, though, see adding pets with aquatic damage (gun and ooze) aswell as a resistant cockroach to stop us from cheesing everything with elementals. Yet, a fact their damage output is low combined with shields not checking for racial damage means this mechanic prevents a lot as you mentioned. The last boss has got an ability to remove basic shields so perhaps that was not in oblivion either… unlike the reactive damage. Also, an ability that forces swap altogether with an ability which prevents from being swapped, including critters? I can't say I like it.
ifgte(ItemQuality, 1, minprice * ifgt(minprice, 250000g, 80, ifgt(minprice, 100000g, (minprice - 100000g) * (80 - 70) / (250000g - 100000g) + 70, ifgt(minprice, 50000g, (minprice - 50000g) * (70 - 60) / (100000g - 50000g) + 60, ifgt(minprice, 10000g, (minprice - 10000g) * (60 - 40) / (50000g - 10000g) + 40, ifgt(minprice, 5000g, (minprice - 5000g) * (40 - 30) / (10000g - 5000g) + 30, ifgt(minprice, 1000g, (minprice - 1000g) * (30 - 10) / (5000g - 1000g) + 10, 0)))))) / 100)
Leveling used to be a treat in WoW. New, unique abilities drove you forward and made getting past the horrible grind worth it to some extent. Now it just feels like everything is set to grind. More than it used to be. Once it was tolerable, rewarding even, but now you grind to unlock an allied race through reputations barely connected to most of these races, only to have to level up that character to get their unique armor set (compelling you to not just boost your character and instead suffer through the slog of ANOTHER group of alts), then you get back to current content and grind some more with a random chance to drop the item you need to get your ilvl up to finally enjoy the single warfront available (as I write this).
Looking for the best ways to make gold in World of Warcraft Battle for Azeroth 8.1 in 2018? Look no further, this is your definitive WoW gold guide! Back in the day there used to be a ton of relevant guides on how to make that sweet sweet gold, but it seems like most guides are no longer up to date with all the various gold making ventures in WoW. This WoW gold guide is a constant work in progress and will be continuously updated with all the best ways to make millions of wow gold.
This farm very much resembles the Dire Maul farm in that it allows you to hit multiple markets without having to do too much.  You can mageweave, runecloth, greens, world drops, and herbs all from this one single spot with the addition of countless transmog items.  I personally love this spot – however I feel I stumbled upon it a little to late.  The benefits is that this is the LARGEST instance in the entire game – literally.  You can spend up to 15 minutes pulling the entire instance.  You are rewarded however with an abundance of drops of all kinds. You can quickly fill up your inventory here.  If you need greens form the 47-51 area, this is your spot.  As mentioned, you will also get soo many trade goods that it's hard not to fill even the biggest of bags.
-New dungeons- About 3/4 are fairly decent, not too long not too short, but none of them are compelling, none make me say to my friends and guildies, "Hey, let's do this instance, I love the theme and encounters." They're dull but tolerable. The other 1/4 of the dungeons just aren't fun and you will groan when you get a mythic Keystone for the Underrot, the snake temple, or Waycrest Manor. Waycrest Manor is actually one of the better dungeons, however, with the new Infested affix, Waycrest Manor suffers from many game-breaking bugs that end in the entire instance being pulled due to doors not properly working as intended.
At the end of Legion, the titan Sargeras was imprisoned, but not before he plunged his sword into the planet Azeroth. This not only devastated a massive area (much of the desert zone of Silithus is now cracked and scorched), but badly wounded the gestating titan inside. While the heroes managed to ablate the worst of the damage (at the cost of the majority of their artifact weapons' mythic power), the world is still wounded and bleeding a substance called "Azerite," which has great magical potential. The Horde Warchief, Sylvanas Windrunner, attempts to consolidate Horde power on Kalimdor and gain a monopoly on Azerite (which is primarily found at the southern end of the continent). Her campaign to do so, the War of Thorns, formed a pre-launch event for the expansion and ends with the major Night Elf holdings on the continent seized or (in the case of their capital city of Darnassus) annihilated. The Alliance makes a retaliatory strike against her home base, the Undercity, which was formerly the human capital of Lordaeron. This succeeds in driving the Horde out, but before leaving Sylvanas saturates the area with disease and toxins that render it uninhabitable. With this tit-for-tat military exchange, the Horde has almost complete control over Kalimdor, while the Alliance has near-total dominion over the Eastern Kingdoms.[4] With further conflict inevitable, Battle for Azeroth takes the two factions to the continents of Kul Tiras and Zandalar to recruit new allies in order to turn the tides of war.[4]
Item Level Cap Staying at 425 for Crucible of Storms The new raid, Crucible of Storms, is coming in a few weeks, on April 16th, and is bringing higher base item level drops than the Battle of Dazar'alor raid. This made it seem that the maximum possible attainable item level was also increasing, since the Mythic level drops from the Crucible are already at or very close to the 425 cap, before any war or titan forging happens and they had a "+" in the dungeon journal, indicating they could be upgraded. World of Warcraft WoW Mar 26, 2019 at 22:25 by Starym
To use it as a bag-space creator, simply send excess items to the bank alt whenever you're near a mailbox for a low price of only 30 a slot. Even if you accidentally send the wrong item to the bank alt, it can be returned-to-sender for free. It's very quick, due to the fact that sending mail between characters on the same account is always instant.
Mar 15, 2017 RAF & Recruitment Does NOT Belong Here (FAQ) I figured I'd nip this in the bud before it starts up in the new forum. Original post is copied from Munbar of Wyrmrest Accord, but I've expanded it. Q. My new RAF thread keeps getting locked, why? A. The New Player Help and Guides forum is no longer being used for RAF. Q. Why did my reroll/leveling partner post get deleted or moved? A. Because rerolls and "LF leveling partner" posts are deemed recruitment threads, and recruitment threads do not belong here. They belong in the realm forums or the guild recruitment forums. Q. But I'm not recruiting! A. In the eyes of the moderators, yes, you are. You're recruiting someone to reroll on a server or join you for leveling or meet in-game. Hence why the threads will be locked/deleted or moved to the appropriate forum. Posting on a realm forum has a better local audience for leveling partners anyway. Blue post: http://us.battle.net/wow/en/forum/topic/3123312367#7 ... ... Another blue post: http://us.battle.net/wow/en/forum/topic/2794651592#6 ... As one of our regulars Monmon so eloquently put it: ... Q. Where do I go to post my RAF or recruitment thread? A. You should head to either the realm forum of the realm you are planning on finding someone to RAF, or the guild recruitment forum on your faction. If you need something like charter signatures or other "local" hookups, go to your server forum. Q. But I'm on a trial account and can't post there! A. Cry me a river. You're still not allowed to post it here. Get an actual friend to recruit you rather than fishing for a stranger on the forums. Q. Why did they stop using the New Player Help and Guides forum? A. The RAF threads were reproducing so quickly that the forum was getting bogged down by the reposters and spam, detracting from the forum's original purpose, which is helping newbies with their WoW questions. RAF does -not- help new players, as the vast majority of RATS (recruit a total stranger) hookups fall through once the trial account is made, or the new player is left with little experience, gold, and the supposed "forum friend" ditches them readily. The forum regulars went on a crusade against the RAF spam, and we finally got Blizzard's attention. The mods have been quickly removing/locking the RATS threads, keeping the forum happy and clean. Q. What action will be taken against me if I keep posting in the New Player Help and Guides forum? A. Your forum account will likely be banned after repeatedly posting the same thread after it has been locked/deleted. Q. Where should I go to suggest a RAF forum? A. Head to the Website Feature Suggestion forum. (http://us.battle.net/wow/en/forum/1025939/) Q. Can I post in the General forum about RAF? A. As of now, this has been undecided, yet some people have been. It is recommended to go to the guild recruitment forum or realm forum. Q. When will a RAF forum or sticky be made? A. As of now Blizzard is not planning on making an RAF forum or stick. If you continue to suggest it in the Website Suggestions forum, this might change. Thank you for taking your time to read this, please go to the suggested forum stated above before posting your RAF and recruitment threads.Icedragon89 Mar 15, 2017
After the reload, you can set up the actual sniper operation. Under TSM -> Operations -> Sniper, create a new sniper operation. You can name it what ever you want. In the options for this operation, you can change the Maximum Auction Price setting to one of these two strings (I will explain the differences between the two strins in the following section). Make sure to hit enter to save your changes.
With G'huun's threat eliminated, the Horde and Alliance return their focus to the war. While the Horde procures the Scepter of the Tides, a legendary artifact capable of controlling the seas, the Alliance dismantles a potential alliance between Sylvanas and the vampiric San'lyan Elves. The Alliance begins to gear up for a preemptive strike against Zandalar, with the goal of crippling the Golden Fleet before it can be used against the Alliance and driving a wedge between the Zandalari and the Horde. 

I want to let everybody know that Zyrrael and I have been working really hard, we have 20-60 done and will be in the official release soon which can be found here (note, I am not Brutalis, Brutalis was involved with the 110-120 route) you can also use the beta which will have some of the 60-80 route for horde and alliance. If you need the horde and alliance routes, you can check out my youtube . They’re direct video from my streams focused on explaining what I’m doing and showcasing. I’ve stopped playing music so you can hear 100% of the audio.
With the excitement of becoming Level 120 come a lot of new activities to do. However, it is particularly important to note that you should continue to complete the story mode quests. You will undoubtedly achieve Level 120 before completing your third zone, so be sure to head back and finish the story quests as they are important to unlocking game content as well as pushing your reputation levels even higher. Each zone comes with a lot of side quests that can be ignored at first as you push your item level up, complete emissaries, and do dungeons, but when you have some time, be sure to wrap up all of the quest lines in each zone to maximize your reputation potential. Reputation is the gateway to all things in Battle for Azeroth, so quest away! Be sure to use our Quest Completion Checker tool here at Icy Veins to see if there are any missed quests in any of the zones for you to go back and complete!
1. Don't just take anybody with some gold willing to go. Make sure they at least have some heroic gear or better. Bringing someone in greens not only hurts your chances of killing the bosses, but these players often anger those who are in better gear that need one item and then get outbid by some "noob". You are looking again to establish relationships and repeat customers!
Allied races aren’t much better. You can only earn them by grinding out reputation. It doesn’t take that long but casual players will need to invest a couple weeks primarily to it, and focusing on that grind will take you away from others, like earning gear. Each race has its own grind, but the things you do to work through it remain the same, adding to your boredom.

In addition to questing and running dungeons in the Broken Isles, players should also remember to visit their class hall, which is like the garrisons from Draenor, but themed around your character’s class.The quest lines in your hall provide valuable experience and open up important features, like artifact weapon upgrades, that will drastically up your character’s power. 
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