While this is more a method than a farm, I still thought it belonged in this video.  This method takes advantage of the long forgotten spell, void shatter.  Generally because of the logistics behind how easily obtainable void crystals are when compared to large prismatic shards, void crystals cost SUBSTANTIALLY less.  The void shatter spell however turns 1 void crystal into 2 large prismatic shards.  Globally large prismatic shards are worth 15g a piece, while void crystals trend around 2-4g a piece.  Can you do the math on that?  You can literally triple your investment cost by creating more prismatic shards for your market.  All it requires is for you to get honored with the shattered sun offensive, a little known fact that most enchanters are too lazy to take advantage of.  Nobody is doing this, and on most servers the market it ripe to take over.  Don't believe me?  Check it out yourself!
Flipping is the least time consuming way to make gold in WoW. It simply involves trading on the auction house. You buy low and sell high. There are a lot of different markets you can try your hand in flipping both Legion and old world. Flipping works best when there are natural variations in either demand or supply for an item which will cause the price to vary over time.
EXCEPTION: If you are leveling trade skills while advancing, review the materials requirements of every recipe, pattern, plan, or formula that are planning on purchasing from a trainer. For example, some of the shirt patterns for tailors use very few materials and thus yield a more efficient manner of leveling the trade skill. Check profession leveling guides here on the wiki, ask a guild-mate or friend, or check out information on other web sites to help in this area. A little pre-planning and fore-thought can save you huge investment costs in the long run.
But the system offers a painful and mindless grind. At worst, it feels like a cheap and artificial wall blocking you from playing your character to its full potential. Levels of your heart come fast at first, but the costs become prohibitive when you get up into level 20 or so. This wouldn’t be an issue if the most powerful Azerite gear didn’t require reaching level 22 to unlock even 75 percent of their full damage, leaving players left out of features from gear they’ve already collected. This means more grinding.
As stated before, a Destruction Warlock damage output is extremely average. If you are the type of player who wants to be the top overall DPS, this may not be your first choice. If, however, you are looking for something that will produce consistent results but can also provide good burst damage when needed, Destruction Warlock may be your perfect class.
Daniel "AutomaticJak" Azenberger has been raiding in World of Warcraft for many years and is perhaps most well-known for his healing guides on YouTube and Wowhead, where he specializes in Holy/Discipline Priest and Mistweaver Monk play. He has been creating guides for over five years and enjoys sharing his knowledge and love of healing, so if you’re a healer looking to step up your game, or a tank/DPS looking to understand your healers more, AutomaticJak’s is the voice that will help you do that during MDI.

Of course, in the middle of everything, there’s still you, the player. Your hero is embroiled in the action, making deals with Bwonsamdi or helping Genn Greymane coax Katherine Proudmoore into the Alliance. Sometimes this works well; it’s great to delve into a zone like Nazmir and uncover horrors as part of an expedition, dealing with the dead spirits of Gods and making deals to deliver souls. Other times, you feel like you’ve been stapled on to the story of the continent and are along for the ride, picking up bear skins and killing pirates.
To use it as a bank, figure out how much you want to have on-hand on your character based on how much you normally spend on repairs, food, ammo, etc. and send the rest to the bank alt. The principle here is "Out of sight, out of mind.". Money "you don't have" cannot be spent, requiring you to log out of your character, and then to log into the alt.
As for the classes themselves, they almost all play like slower and slightly less interesting versions of their Legion counterparts. This is thanks in large part to the loss of one ability from each class that came along with Legion’s own AP dumping system: the artifact weapon, which added a unique ability to every spec in the game. The loss of these abilities left most classes feeling frustrating and incomplete, and though Azerite gear was supposed to be the replacement, it missed the mark completely. There will always be one Azerite trait that reigns supreme for each spec, meaning that the frustration of that particular loop will be unavoidable as long as the system is in the game.
I generally hate this farming spot, although I remember alot of farmers coming up big here.  For my liking the drop chance on the sprite darter hatchling is very low and I couldnt ever come up with one during this expansion.  HOWEVER, if you do get one, you an make out BIG -  as this pet is non-existent on pretty much every server's AH.  Did I mention it goes for a stunning 150,000g? Yup.  Then add to the fact that many players LOVE this pet, especially girls for some reason...  And you can make a big profit if you get one to drop.  Honestly I hate it, it just rubbed me the wrong way.  You can find it in new thalanar, on the very east side of feralas.  Good luck.
Spell Batching in WoW Classic We've got another bit of news about spell batching in Classic. Back then, it was common for a Warrior to Pummel a Mage who simultaneously Polymorphed a Warrior. The Mage suffered Pummel damage, but no spell-school lock, because the Mage cast did not get interrupted, since both spells were in the same batch. Spell batching was never eliminated in WoW, but the modern game processes more batches of actions from players. The goal with Classic is to ensure the experience of playing Vanilla. World of Warcraft WoW Mar 28, 2019 at 17:16 by Stan 8 comments
World of Warcraft: Battle for Azeroth for PC will increase the level cap to 120 as players set out to bolster the war effort for their faction. Instead of everyone leveling in the same zone, Horde players will venture to the troll-occupied island of Zandalar while the Alliance seeks to restore diplomatic ties with the naval superpowers of Kul Tiras. In Battle for Azeroth for PC, each continent has three zones that have dynamic level-scaling identical to Legion, so you can choose where to go at your leisure. Once you’ve reached level 120, the opposing faction’s zone becomes available to explore and conquer. You will level up in your faction’s zones, and access the zones of the other faction at 120 through world quests and emissaries. The scaling technology introduced in Legion has come back, and you can do the zones in any order in World of Warcraft: Battle for Azeroth for PC. The number of available bag slots in the player’s backpack, which has been fixed at 16 slots since the game’s release in 2004, will also receive an increase if an authenticator is attached to an account.
Be aware of the seasonality of items. Check what items are used in seasonal achievements, such as Delicious Chocolate Cake or Small Egg during Children's Week. When the Darkmoon Faire is in season, Darkmoon cards and decks (Furies, Elementals, Lunacy, etc.) tend to sell well, but prices also tend to get depressed. When the Faire leaves, prices return to normal, but sales volume decreases. The same is true of things like Snowman kits, Red Holiday wear, etc. Holding onto that Snowman kit for a few months, and then listing it in July, can net you a significant profit.
Nov 6 Who is this? in Westfall, there is a quest called "livin' the life" where you have to go into a cave and hide inside while you listen to a conversation between Glubtok (a boss in deadmines, who is a giant two-headed ogre) and a "Shadowy Figure"(it's a female btw), you can actualy see the figure, it looks like a priest in shadow form or something like that. In the Dead Mines dungeon, there is a worgen boss who is named admiral something dont remember, and once you kill him, he says "You will never find her, until it is too late." I believe he's talking about the shadowy figure. Just wondering but who exactly is "she" or the "shadowy figure"?Rubberchops6 Nov 6
NOTE: It is VERY important to not vendor any equipment you pick up. You will be deconstructing all of your gear for resources that will help you in the Warfronts to be fought! Deconstructing, or scrapping, your gear will be done using the Scrap-o-Matic 1000 if you are Alliance and the Shred-Master Mk1 if you are Horde. This works the same as the way the Obliterum Forge worked in Legion. The scrapping feature can be used on all Battle for Azeroth equipment found, not just craftable equipment, so save everything you acquire for the scrapper! Before we get started, keep in mind some of the tips below that can speed up your leveling process!
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Time Trials for MDI take place during a 72-hour window on the Tournament Realm. The first Time Trial window begins Saturday, March 23 at 7 a.m. PDT for MDI West (North America, Latin America, and Europe), and Saturday, March 30 at 7 a.m. CST for MDI East (China, South Korea, Southeast Asia, Taiwan and Australia/New Zealand). When this time window begins, players on the tournament realm will receive a quest with three Blizzard account-bound keystones from this Turnip, found in Hook Point (Alliance) or Mugambala (Horde).
Marksmanship Hunters on the other hand have been completely reworked from their previous incarnation. Their focus regenerates passively considerably slower. For single target damage, a Marksmanship Hunter will now want to have their pet active, while in multi-target encounters you will want to have Lone Wolf active to gain a 10% damage bonus. This means that despite the increased damage output, you will have to lose your pets and the utility bonus effects that come with them. They are burdened by long cast times, making them less mobile in combat than the other two specs.
The expansion allows players to level up to level 120, an increase from the level cap of 110 in the previous expansion Legion.[1] Initially, there will be ten dungeons included with 8.0 with Mythic Plus versions of the dungeons and the first raid, Uldir, being available soon after the game's release. Following the beginning of preorders and the release of four allied races in January 2018, the number of character slots per server was raised from 12 to 16; with the launch of the expansion in August, it was raised to 18, to make room for the two additional races unlocked with initial content. The number of available bag slots in the player's backpack, which has been fixed at 16 slots since the game's release in 2004, will also receive an increase if an authenticator is attached to an account.
Just before Battle for Azeroth goes live, you will want to log all of your characters out in the zone of Silithus so that you can acquire the quest to talk to Magni and obtain your  Heart of Azeroth (refer to our Heart of Azeroth guide for more information about this item). This is the new artifact-type of piece of equipment that you will use for all of the Battle for Azeroth expansion. Once you acquire your permanent neck slot piece of equipment, get back to Stormwind or Orgrimmar to begin your scenario that leads into the introductory areas of Kul Tiras and Zandalar.

Nov 13 What are the differences between versions? I just have a trial at the moment but i'm confused on what each version offers. Normal Sub : $15 a month Battle for Azeroth: $50 (needs subscription) Complete Colelction: $60 As far as i knew if you had a subscription to the game you get all of the content minus the latest expansion. So let me see if this is right. If i were to get the complete collection i would get one month at a $5 discount and the newest expansion OR Just pay $15 For the game and all expansions EXCEPT BFA?Buresh2 Nov 13
Changes were also made to levelling in earlier content with Legion's 7.3.5 patch. The level-scaling tech introduced in Legion not only be continued in the new continents of Kul Tiras and Zandalar, but was also be applied to content from prior expansions, allowing larger level brackets for lower level zones. Further, as previous expansions are now included in the base game, the level ranges for those expansions are now broadened, allowing players to spend more time leveling in preferred expansions and avoid others entirely. Some examples include a zone like Westfall having its level bracket (at 10–15 as of Legion) increased to 10–60, whilst continents such as Outland and Northrend sharing a 60–80 level bracket. The aim of this change is to encourage more player choice whilst levelling and to allow players to experience the full story of a particular zone without overlevelling the relevant quests.

Making gold is all about finding the balance that works best on your server between all the above methods. When you find that balance, repeat, repeat, repeat, until you get the results you want. Never make any rash decisions without first consulting the economy. If you do not think you can make a for sure profit, then do not do it! Change only when necessary, because your clients become accustomed to certain practices that keep them buying from you even if under cutters offer a slightly lower price. If the customer is always right, then show that to them and you will be much more profitable!
-Gameplay- Gameplay has largely been stripped down to be a shell of its former self. This trimming has been going on for several expansions, but now it's even worse. Classes only have so many buttons which has resulted in very little skill involved in PvE (even PvP is a faceroll for most melee, lacking any sort of depth and decision-making as it's pretty clear what buttons to press in any given situation) and it's become more of a gear check. This expansion gave zero new abilities to classes, only took them away.
Currently, it is believed that the War Mode rewards will change depending on which faction is more heavily prevalent with War Mode activated. The Horde have typically had more participating in War Mode, so the reward has been increased for the Alliance to incentivize more participation in War Mode. These rewards could potentially be increased to both the Horde and Alliance to incentivize both factions to higher amounts of War Mode participation.
These iconic locations will look a little different than what players see on the live servers. Hook Point and Mugambala on the Tournament Realm resemble marketplaces, full of vendors that will provide players with the specific gear required for MDI—the best gear from dungeons and raids, all set to item level 415—as well as pots, flasks, gems, and enchants. All a mythic dungeon-runner could desire, sold at the bargain price of zero Gold. This is to ensure that all players in the MDI race will have access to all the things they feel is the best fit for their character and for their team’s overall composition and strategy.
In TSM4 you simply open the auctionhouse, switch to the Shopping tab and then click the "Run Buyout Sniper" button. Once you have started a Buyout Sniper scan, TSM will continuously check the last page of the auctionhouse that contains the 1-50 most recently posted auctions, and it will compare the buyout price of each auction to the maximum auction price you defined in the options of your sniper operation(s). Any auction that that gets listed below your maximum auction price will then be presented to you, so you can buy it right away.
Destructions Warlocks have also seen quite a few changes at the beginning of Battle for Azeroth. As they currently stand, they are a fairly safe pick for most types of encounters. While overall their damage output is average, their sustained damage abilities make them incredibly stable and adaptable in both single and multi-target encounters. They also have the lowest ramp up time of any Warlock spec, meaning they will be good to go from the start of a fight. They also feature highly customizable talent trees which produces a more flexible gameplay that can be shaped on a per-encounter basis.
Some of you might already be familiar with me and my work. For those of you that don't know me: Several years ago I created a sniper string for TSM that has become quite popular thanks to youtubers like Sheyrah and others who have showcased it in their TSM sniper guides. Over the years I have made some alterations to the sniper string to reflect changes int he economy as well as to make use of the new value sources that were added with TSM4.
 Void elf (7.3.5) - "Many have sought to harness the corruptive magic of the Void. Most who tried have fallen into madness. Determined to use this power for the good of Azeroth, Alleria Windrunner is the first mortal to succeed at defying the shadow's whispers. Coming to the aid of a group of her kin who nearly gave in to the darkness, Alleria has vowed to train these Void Elves to control the shadows within them and pledge their newfound powers to the Alliance."
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